Player Matchup

Cthulhu
Cthulhu
ANG3L Killer979
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
Juan Topo6896
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,430 Elo+
Solo
Yemoja
Yemoja
RIPOmie
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,729 Elo+
Solo
Neith
Neith
Synesthesia7445
Neith
Level 24
God Stats
17W - 28L
1,458 SR
Queue Stats
63W - 99L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
carrray
Ah Puch
Level 11
God Stats
11W - 6L
1,474 SR
Queue Stats
12W - 7L
1,616 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,499 Elo+

VS

Team Averages
Level 22
1,523 SR
1,488 Elo+
Loki
Loki
GokusSuperior87
Loki
Level 28
God Stats
5W - 5L
1,201 SR
Queue Stats
99W - 134L
1,425 Elo+
Solo
Discordia
Discordia
IshKaBobbl
Discordia
Level 18
God Stats
7W - 9L
1,648 SR
Queue Stats
81W - 69L
1,463 Elo+
Solo
Ares
Ares
Lord_Grim8989
Ares
Level 17
God Stats
15W - 5L
1,835 SR
Queue Stats
151W - 121L
1,649 Elo+
Solo
Olorun
Olorun
Millionair3Mase
Olorun
Level 18
God Stats
66W - 57L
1,412 SR
Queue Stats
154W - 156L
1,441 Elo+
Solo
Medusa
Medusa
Neekomie
Medusa
Level 28
God Stats
48W - 43L
1,520 SR
Queue Stats
367W - 354L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
5,520
920
3,993
10,203
7,075
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,454
909
848
2,451
818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
RIPOmie
Yemoja
11
0 / 0 / 0
5,962
994
855
4,199
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 1
5,683
947
2,260
7,609
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
carrray
Ah Puch
12
1 / 2 / 0
6,662
1,110
9,837
4,183
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,816
1,136
3,548
3,326
1,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
IshKaBobbl
Discordia
12
2 / 1 / 10
6,968
1,161
3,619
4,604
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 10
7,290
1,215
5,762
3,429
3,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 7
6,680
1,113
4,523
3,612
1,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Neekomie
Medusa
12
4 / 0 / 9
7,103
1,184
8,889
6,039
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
16
16
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
0
5
6.5
W
Discordia
IshKaBobbl
Discordia
2
1
10
7
L
0
2
0
0
W
4
0
10
9
W
2
0
7
5.5
W
Medusa
Neekomie
Medusa
4
0
9
8.5
L
Yemoja
RIPOmie
Yemoja
0
0
0
0
L
0
5
1
0.1
L
Ah Puch
carrray
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
26,341
28,645
Taken
21,010
15,322
Mitigated
9,533
2,572
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,993
399
0
0
10,203
7,075
0
5,474
4,729
5,510
0
W
3,548
987
0
0
3,326
1,277
0
2,411
915
0
6,993
W
Discordia
IshKaBobbl
Discordia
3,619
458
0
1,147
4,604
1,575
0
3,393
1,211
8,773
0
L
848
454
0
51
2,451
818
0
874
1,577
0
2,079
W
5,762
53
0
472
3,429
3,109
0
2,174
1,255
14,243
0
W
4,523
2,621
266
1,372
3,612
1,498
0
2,812
800
17,446
0
W
Medusa
Neekomie
Medusa
8,889
4,129
0
540
6,039
2,074
0
3,895
2,144
0
21,687
L
Yemoja
RIPOmie
Yemoja
855
83
508
920
4,199
3,098
0
2,385
1,814
9,008
0
L
2,260
295
300
411
7,609
2,829
0
3,071
4,538
0
7,887
L
Ah Puch
carrray
Ah Puch
9,837
85
0
382
4,183
1,502
0
2,100
2,083
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
34,857
94
Minions Killed
94
3
Camps Cleared
6
433,691
Distance Traveled
619,859
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,520
920
2
0
0
89,953
0
W
Loki
6,816
1,136
9
2
2
125,142
1
W
Discordia
6,968
1,161
15
3
0
125,446
0
L
Hou Yi
5,454
909
2
0
0
48,198
0
W
Ares
7,290
1,215
10
2
2
132,724
0
W
Olorun
6,680
1,113
28
5
0
112,397
0
W
Medusa
7,103
1,184
32
5
2
124,150
1
L
Yemoja
5,962
994
14
2
1
87,505
2
L
Neith
5,683
947
13
2
1
90,532
0
L
Ah Puch
6,662
1,110
63
11
1
117,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role