Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JNOON--AD
Izanami
Level 68
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Raijin
Raijin
MB45_a
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,315 Elo+
Party 1
Zeus
Zeus
Usgege
Zeus
Level 32
God Stats
1W - 2L
1,503 SR
Queue Stats
56W - 48L
1,595 Elo+
Party 1
Team Averages
Level 79
1,454 SR
1,469 Elo+

VS

Team Averages
Level 114
1,572 SR
1,460 Elo+
Zeus
Zeus
BigHeadFox
Zeus
Level 118
God Stats
5W - 6L
1,460 SR
Queue Stats
434W - 455L
1,473 Elo+
Solo
Anubis
Anubis
Fozo2
Anubis
Level 68
God Stats
17W - 9L
1,841 SR
Queue Stats
696W - 705L
1,472 Elo+
Solo
Bastet
Bastet
PitBullxXx1991
Bastet
Level 129
God Stats
3W - 5L
1,561 SR
Queue Stats
515W - 472L
1,492 Elo+
Solo
Bacchus
Bacchus
SudzGod
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,436 Elo+
Solo
Hun Batz
Hun Batz
x_x_TwoFace_x_x
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 276L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 3 / 4
8,574
779
6,471
10,814
8,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
 
Fafnir
14
2 / 4 / 3
8,255
750
5,144
13,083
14,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
JNOON--AD
Izanami
15
3 / 6 / 3
8,543
777
6,725
11,127
3,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
MB45_a
Raijin
12
0 / 5 / 4
6,830
621
1,768
8,235
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Usgege
Zeus
13
1 / 4 / 5
7,535
685
12,465
7,577
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
9,016
820
8,597
6,245
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Fozo2
Anubis
18
4 / 2 / 13
10,515
956
10,312
10,377
6,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 13
8,772
797
9,412
8,799
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SudzGod
Bacchus
16
5 / 2 / 13
9,815
892
9,209
15,108
17,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
17
8 / 1 / 6
10,341
940
9,145
9,109
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
9
Kills
22
22
Deaths
10
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
4
1.67
L
Fafnir
 
Fafnir
2
4
3
0.88
W
2
3
8
2
W
Anubis
Fozo2
Anubis
4
2
13
5.25
L
Izanami
JNOON--AD
Izanami
3
6
3
0.75
L
Raijin
MB45_a
Raijin
0
5
4
0.4
W
3
2
13
4.75
W
Bacchus
SudzGod
Bacchus
5
2
13
5.75
L
Zeus
Usgege
Zeus
1
4
5
0.88
W
Hun Batz
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
46,675
50,836
Taken
49,638
31,295
Mitigated
32,859
15,797
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,471
383
1,199
4,255
10,814
8,903
0
5,612
5,202
19,019
0
L
Fafnir
 
Fafnir
5,144
1,308
1,772
3,278
13,083
14,458
0
6,756
6,327
7,740
0
W
8,597
409
1,834
891
6,245
2,014
612
4,369
1,876
18,361
0
W
Anubis
Fozo2
Anubis
10,312
527
2,502
4,478
10,377
6,486
553
4,868
5,509
27,568
0
L
Izanami
JNOON--AD
Izanami
6,725
4,210
564
1,563
11,127
3,901
0
7,758
3,369
0
17,709
L
Raijin
MB45_a
Raijin
1,768
195
553
838
8,235
2,262
0
4,345
3,890
7,046
0
W
9,412
2,491
918
1,346
8,799
3,284
660
5,766
3,033
0
14,636
W
Bacchus
SudzGod
Bacchus
9,209
915
2,351
3,639
15,108
17,224
471
6,120
8,988
11,749
0
L
Zeus
Usgege
Zeus
12,465
402
362
1,413
7,577
1,771
0
3,647
3,930
20,928
0
W
Hun Batz
9,145
1,470
3,198
2,385
9,109
3,851
1,906
4,725
4,384
0
24,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
48,459
100
Minions Killed
106
0
Camps Cleared
0
962,051
Distance Traveled
1,088,110
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,574
779
36
3
0
196,700
2
L
Fafnir
8,255
750
3
0
0
194,550
3
W
Zeus
9,016
820
24
2
0
176,511
0
W
Anubis
10,515
956
31
3
0
201,666
0
L
Izanami
8,543
777
34
3
0
177,268
0
L
Raijin
6,830
621
4
0
0
193,803
0
W
Bastet
8,772
797
10
1
0
233,328
1
W
Bacchus
9,815
892
2
0
0
242,240
1
L
Zeus
7,535
685
23
2
0
199,730
0
W
Hun Batz
10,341
940
39
4
0
234,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role