Player Matchup

Chang'e
Chang'e
el_mas_123
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,375 Elo+
Solo
Neith
Neith
uwudania
Neith
Level 41
God Stats
0W - 3L
1,112 SR
Queue Stats
220W - 293L
1,330 Elo+
Party 1
Loki
Loki
wafi_619_
Loki
Level 64
God Stats
66W - 83L
1,410 SR
Queue Stats
222W - 289L
1,310 Elo+
Party 1
Team Averages
Level 77
1,341 SR
1,338 Elo+

VS

Team Averages
Level 47
1,500 SR
1,403 Elo+
Hun Batz
Hun Batz
Killerbryan8212
Hun Batz
Level 72
God Stats
1W - 2L
1,121 SR
Queue Stats
304W - 404L
1,300 Elo+
Solo
Anubis
Anubis
cootuwu
Anubis
Level 25
God Stats
17W - 11L
1,965 SR
Queue Stats
51W - 42L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
Level 44
God Stats
14W - 13L
1,414 SR
Queue Stats
15W - 13L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
el_mas_123
Chang'e
12
3 / 4 / 7
10,873
680
6,255
12,460
3,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
uwudania
Neith
15
3 / 10 / 11
11,474
717
9,006
15,239
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
15
10 / 9 / 4
12,743
796
17,250
15,494
4,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
4 / 6 / 12
11,313
707
7,004
13,898
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
cootuwu
Anubis
17
15 / 4 / 5
12,795
800
20,750
16,245
8,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
senexthanatos
Ah Muzen Cab
15
4 / 6 / 12
11,385
712
10,279
13,838
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
16
Kills
23
23
Deaths
16
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
6
12
1.67
W
Anubis
cootuwu
Anubis
15
4
5
4.38
L
Chang'e
el_mas_123
Chang'e
3
4
7
1.63
W
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
4
6
12
1.67
L
Neith
uwudania
Neith
3
10
11
0.85
L
Loki
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
38,033
43,193
Taken
43,981
12,301
Mitigated
18,396
4,949
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,004
2,359
0
2,006
13,898
5,050
1,175
1,662
12,236
0
24,216
W
Anubis
cootuwu
Anubis
20,750
960
0
8,539
16,245
8,924
1,097
1,294
14,951
57,928
0
L
Chang'e
el_mas_123
Chang'e
6,255
147
346
2,909
12,460
3,288
470
4,178
8,282
23,959
0
W
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
10,279
4,666
0
2,832
13,838
4,422
306
4,265
9,573
0
38,981
L
Neith
uwudania
Neith
9,006
4,146
12
1,371
15,239
4,175
0
9,055
6,184
0
28,416
L
Loki
17,250
5,370
0
311
15,494
4,838
877
7,916
7,578
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
35,493
170
Minions Killed
175
4
Camps Cleared
10
620,700
Distance Traveled
763,466
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,313
707
34
2
1
254,295
0
W
Anubis
12,795
800
84
5
3
250,601
3
L
Chang'e
10,873
680
63
4
0
196,014
2
W
Ah Muzen Cab
11,385
712
57
4
6
258,570
0
L
Neith
11,474
717
53
3
0
206,193
0
L
Loki
12,743
796
54
3
4
218,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role