Player Matchup

Yemoja
Yemoja
AMTERRORISTA157
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,558 Elo+
Party 1
Thanatos
Thanatos
BloomerBlood
Thanatos
Level 17
God Stats
4W - 9L
1,512 SR
Queue Stats
68W - 66L
1,562 Elo+
Solo
Medusa
Medusa
ExT Itachi
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 40L
1,578 Elo+
Solo
Vulcan
Vulcan
MHTERRORISTA157
Vulcan
Level 16
God Stats
7W - 4L
1,677 SR
Queue Stats
216W - 261L
1,564 Elo+
Party 1
Bellona
Bellona
PipeRivvers
Bellona
Level 8
God Stats
1W - 1L
1,822 SR
Queue Stats
5W - 2L
1,578 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,568 Elo+

VS

Team Averages
Level 14
1,538 SR
1,489 Elo+
Athena
Athena
GoofyGoober2324
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,326 Elo+
Solo
Janus
Janus
Hinata OP
Janus
Level 27
God Stats
4W - 2L
1,609 SR
Queue Stats
96W - 79L
1,545 Elo+
Solo
Neith
Neith
Toad_Sanin
Neith
Level 4
God Stats
4W - 2L
1,518 SR
Queue Stats
15W - 12L
1,451 Elo+
Solo
Arachne
Arachne
Zay420_Dubnation
Arachne
Level 25
God Stats
5W - 4L
1,585 SR
Queue Stats
15W - 9L
1,577 Elo+
Solo
Geb
Geb
xDBxGeb
Geb
Level 11
God Stats
18W - 18L
1,479 SR
Queue Stats
58W - 58L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,804
489
4,355
11,561
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BloomerBlood
Thanatos
15
8 / 5 / 1
9,741
541
9,792
15,121
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
ExT Itachi
Medusa
16
2 / 1 / 5
9,095
505
8,220
9,980
3,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 6
8,508
473
7,917
11,047
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PipeRivvers
Bellona
14
0 / 1 / 0
8,245
458
5,969
11,207
10,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,000
444
3,673
12,134
7,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Hinata OP
Janus
17
7 / 5 / 2
10,430
579
11,437
12,500
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
0 / 4 / 0
6,972
387
3,186
8,507
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 7
8,807
489
9,203
14,346
5,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
17
2 / 0 / 2
9,634
535
9,124
12,861
10,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
13
13
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
0
5
5.5
L
Thanatos
BloomerBlood
Thanatos
8
5
1
1.7
L
Medusa
ExT Itachi
Medusa
2
1
5
4.5
W
1
2
3
1.25
W
Janus
Hinata OP
Janus
7
5
2
1.6
L
1
6
6
0.67
L
Bellona
PipeRivvers
Bellona
0
1
0
0
W
Neith
0
4
0
0
W
3
3
7
2.17
W
Geb
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
36,623
58,916
Taken
60,348
37,096
Mitigated
30,003
20,511
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
1,450
1,490
3,440
11,561
13,377
361
1,803
9,680
28,261
0
L
Thanatos
BloomerBlood
Thanatos
9,792
4,839
0
7,260
15,121
5,479
157
6,531
8,512
0
53,488
L
Medusa
ExT Itachi
Medusa
8,220
4,047
0
3,865
9,980
3,378
0
3,218
6,652
0
76,749
W
3,673
1,255
1,497
2,623
12,134
7,936
0
2,433
9,605
25,107
0
W
Janus
Hinata OP
Janus
11,437
436
0
2,558
12,500
4,290
782
5,058
7,090
76,299
0
L
7,917
1,309
0
2,332
11,047
4,330
146
6,795
3,920
52,792
0
L
Bellona
PipeRivvers
Bellona
5,969
2,439
0
2,124
11,207
10,532
0
5,469
5,738
0
49,114
W
Neith
3,186
1,437
0
1,851
8,507
2,257
1,328
2,302
6,187
0
37,796
W
9,203
7,851
0
4,160
14,346
5,199
6
1,626
12,626
0
53,151
W
Geb
9,124
1,019
0
6,426
12,861
10,321
164
293
12,568
69,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
43,843
451
Minions Killed
493
0
Camps Cleared
0
1,689,059
Distance Traveled
1,741,984
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,804
489
37
2
0
318,886
0
L
Thanatos
9,741
541
81
5
0
372,100
0
L
Medusa
9,095
505
121
7
0
326,320
2
W
Athena
8,000
444
37
2
0
342,450
2
W
Janus
10,430
579
152
8
0
315,118
3
L
Vulcan
8,508
473
109
6
0
323,938
2
L
Bellona
8,245
458
103
6
0
347,815
5
W
Neith
6,972
387
72
4
0
292,758
0
W
Arachne
8,807
489
79
4
0
403,651
2
W
Geb
9,634
535
153
9
0
388,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role