Player Matchup

Ah Puch
Ah Puch
ZWillz10
Ah Puch
Level 26
God Stats
6W - 6L
1,718 SR
Queue Stats
21W - 46L
1,342 Elo+
Party 2
Rama
Rama
l4ness
Rama
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Ares
Ares
mediobestia13
Ares
Level 28
God Stats
2W - 4L
1,167 SR
Queue Stats
71W - 97L
1,335 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,392 Elo+

VS

Team Averages
Level 49
1,487 SR
1,344 Elo+
Gilgamesh
Gilgamesh
Jotapê
Gilgamesh
Level 25
God Stats
5W - 10L
1,578 SR
Queue Stats
8W - 22L
1,224 Elo+
Solo
Cupid
Cupid
PΣЯCY
Cupid
Level 14
God Stats
3W - 5L
1,421 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
maximon12345
Baron Samedi
Level 107
God Stats
2W - 1L
1,462 SR
Queue Stats
33W - 42L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ZWillz10
Ah Puch
14
8 / 2 / 8
10,246
788
18,170
6,604
2,595
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
l4ness
Rama
14
7 / 2 / 7
9,964
766
7,301
6,625
2,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 12
8,612
662
4,813
15,775
11,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jotapê
Gilgamesh
11
4 / 5 / 3
8,686
668
6,137
12,944
10,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
PΣЯCY
Cupid
11
0 / 6 / 7
7,676
590
4,340
9,312
3,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
maximon12345
Baron Samedi
13
3 / 5 / 3
8,785
676
9,216
13,216
6,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
7
7
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Jotapê
Gilgamesh
4
5
3
1.1
L
Cupid
PΣЯCY
Cupid
0
6
7
0.58
W
Ah Puch
ZWillz10
Ah Puch
8
2
8
6
W
Rama
l4ness
Rama
7
2
7
5.25
L
Baron Samedi
maximon12345
Baron Samedi
3
5
3
0.9
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
19,693
29,004
Taken
35,472
17,089
Mitigated
21,196
3,384
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Jotapê
Gilgamesh
6,137
1,497
0
1,143
12,944
10,998
0
8,033
4,911
0
14,990
L
Cupid
PΣЯCY
Cupid
4,340
1,520
258
344
9,312
3,411
0
6,095
3,217
0
16,924
W
Ah Puch
ZWillz10
Ah Puch
18,170
613
0
301
6,604
2,595
822
1,845
4,565
47,618
0
W
Rama
l4ness
Rama
7,301
5,558
0
0
6,625
2,663
1,651
2,691
3,700
0
31,180
L
Baron Samedi
maximon12345
Baron Samedi
9,216
152
900
2,800
13,216
6,787
0
9,108
4,108
34,463
0
W
4,813
213
0
3,083
15,775
11,831
199
4,113
11,368
13,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
25,147
147
Minions Killed
123
4
Camps Cleared
4
606,459
Distance Traveled
578,155
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,686
668
22
2
2
200,658
0
L
Cupid
7,676
590
28
2
1
184,184
0
W
Ah Puch
10,246
788
64
5
4
192,849
0
W
Rama
9,964
766
68
5
0
192,328
3
L
Baron Samedi
8,785
676
73
6
1
193,313
1
W
Ares
8,612
662
15
1
0
221,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role