Player Matchup

Set
Set
ABCDEFDAD
Set
Level 9
God Stats
6W - 1L
1,789 SR
Queue Stats
32W - 30L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
CoAr X1
Gilgamesh
Level 48
God Stats
15W - 17L
1,550 SR
Queue Stats
191W - 160L
1,494 Elo+
Party 3
Geb
Geb
Pan_Pica
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Anubis
Anubis
Tu_Senpaii
Anubis
Level 27
God Stats
28W - 25L
1,431 SR
Queue Stats
41W - 42L
1,371 Elo+
Solo
Hou Yi
Hou Yi
swaggerNeo_98
Hou Yi
Level 35
God Stats
18W - 6L
1,752 SR
Queue Stats
54W - 55L
1,448 Elo+
Party 2
Team Averages
Level 25
1,604 SR
1,434 Elo+

VS

Team Averages
Level 55
1,637 SR
1,559 Elo+
Bellona
Bellona
ChiefKhalid
Bellona
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 4L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
Donlbrahim
Sun Wukong
Level 14
God Stats
3W - 4L
1,566 SR
Queue Stats
157W - 156L
1,565 Elo+
Party 1
Ymir
Ymir
GxG trkshotter
Ymir
Level 12
God Stats
3W - 6L
1,550 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 4
Hachiman
Hachiman
HaweGame
Hachiman
Level 100
God Stats
3W - 1L
1,728 SR
Queue Stats
538W - 499L
1,554 Elo+
Party 1
Janus
Janus
Red4ye
Janus
Level 147
God Stats
18W - 11L
1,611 SR
Queue Stats
374W - 344L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
6,801
618
4,614
6,827
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
CoAr X1
Gilgamesh
12
5 / 0 / 2
7,286
662
4,912
6,201
3,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
4,758
433
2,069
6,246
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Tu_Senpaii
Anubis
11
4 / 2 / 2
6,379
580
3,712
6,534
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 0
4,931
448
3,038
7,138
1,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiefKhalid
Bellona
10
1 / 3 / 1
5,989
544
3,242
7,484
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Donlbrahim
Sun Wukong
9
0 / 3 / 0
5,238
476
1,059
7,012
2,644
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 5
5,549
504
3,102
5,351
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HaweGame
Hachiman
10
5 / 2 / 1
6,128
557
7,171
6,070
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Red4ye
Janus
11
2 / 3 / 1
6,465
588
5,653
5,335
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
8
8
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Bellona
ChiefKhalid
Bellona
1
3
1
0.5
W
Gilgamesh
CoAr X1
Gilgamesh
5
0
2
6
L
Sun Wukong
Donlbrahim
Sun Wukong
0
3
0
0
L
0
1
5
2.5
L
Hachiman
HaweGame
Hachiman
5
2
1
2.75
W
0
2
1
0.25
L
Janus
Red4ye
Janus
2
3
1
0.83
W
Anubis
Tu_Senpaii
Anubis
4
2
2
2.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
20,227
32,946
Taken
31,252
14,607
Mitigated
13,039
9,998
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
1,786
0
2,362
6,827
3,518
0
1,578
5,249
0
45,833
L
Bellona
ChiefKhalid
Bellona
3,242
1,125
0
2,276
7,484
4,216
0
993
6,491
0
35,654
W
Gilgamesh
CoAr X1
Gilgamesh
4,912
1,288
0
2,075
6,201
3,286
0
705
5,496
0
36,752
L
Sun Wukong
Donlbrahim
Sun Wukong
1,059
311
0
1,861
7,012
2,644
0
0
7,012
0
20,775
L
3,102
959
0
666
5,351
3,544
0
1,215
4,136
8,442
0
L
Hachiman
HaweGame
Hachiman
7,171
4,180
0
2,839
6,070
1,417
412
2,054
4,016
0
37,724
W
2,069
360
0
956
6,246
3,270
0
2,497
3,749
7,113
0
L
Janus
Red4ye
Janus
5,653
209
60
935
5,335
1,218
0
1,519
3,816
39,976
0
W
Anubis
Tu_Senpaii
Anubis
3,712
323
0
2,680
6,534
2,830
33
2,824
3,710
29,180
0
W
3,038
993
0
1,925
7,138
1,703
0
1,308
5,830
0
20,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
29,369
257
Minions Killed
279
0
Camps Cleared
0
1,055,202
Distance Traveled
1,046,013
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,801
618
90
8
0
252,350
1
L
Bellona
5,989
544
75
7
0
244,033
2
W
Gilgamesh
7,286
662
72
7
0
236,100
1
L
Sun Wukong
5,238
476
40
4
0
193,815
0
L
Ymir
5,549
504
13
1
0
197,708
0
L
Hachiman
6,128
557
68
6
0
192,648
1
W
Geb
4,758
433
9
1
0
185,228
0
L
Janus
6,465
588
83
8
0
217,809
2
W
Anubis
6,379
580
60
5
0
197,460
2
W
Hou Yi
4,931
448
26
2
0
184,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role