Player Matchup

Chiron
Chiron
Gold V
AugmentedGull94
Chiron
Gold V
Level 119
God Stats
12W - 17L
1,671 SR
Queue Stats
186W - 223L
1,438 MMR
Solo
Nox
Nox
Gold V
E1enex56
Nox
Gold V
Level 142
God Stats
19W - 11L
1,635 SR
Queue Stats
192W - 198L
1,406 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
TheSabage1
Gilgamesh
Gold IV
Level 125
God Stats
4W - 0L
1,696 SR
Queue Stats
126W - 135L
1,463 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,667 SR
1,436 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,524 SR
1,428 MMR
King Arthur
King Arthur
Platinum III
Heavy_Paw
King Arthur
Platinum III
Level 144
God Stats
110W - 111L
1,586 SR
Queue Stats
355W - 440L
1,456 MMR
Solo
Freya
Freya
Silver I
Shoelessmatt14
Freya
Silver I
Level 82
God Stats
6W - 8L
1,486 SR
Queue Stats
47W - 60L
1,333 MMR
Solo
Bacchus
Bacchus
Gold III
Th3_ImPECCABLE__
Bacchus
Gold III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 226L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
9,364
720
10,355
6,740
2,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 7
10,099
777
14,561
5,232
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheSabage1
Gilgamesh
12
3 / 4 / 10
9,570
736
10,579
11,042
7,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeKumbhakarnaAthenaMorgan Le FayChaac

VS

Bans
ZeusIzanamiThothHeraTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heavy_Paw
King Arthur
12
2 / 3 / 4
8,109
624
7,537
17,467
11,866
10
2 / 7 / 4
7,894
607
4,564
11,979
3,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 4
7,834
603
4,615
15,719
11,119
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
6
6
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
7
1
7
10.5
L
King Arthur
Heavy_Paw
King Arthur
2
3
4
1.33
L
2
7
4
0.57
L
2
6
4
0.67
W
Gilgamesh
TheSabage1
Gilgamesh
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
16,716
23,014
Taken
45,165
12,307
Mitigated
26,737
5,655
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,355
3,689
1,070
2,003
6,740
2,447
1,429
2,442
4,040
0
41,699
W
14,561
868
0
310
5,232
2,019
836
2,489
2,664
27,961
0
L
King Arthur
Heavy_Paw
King Arthur
7,537
774
0
1,392
17,467
11,866
0
6,425
10,778
0
24,801
L
4,564
1,223
0
2,575
11,979
3,752
0
5,833
5,879
21,884
0
L
4,615
554
0
2,898
15,719
11,119
0
3,046
12,419
15,014
0
W
Gilgamesh
TheSabage1
Gilgamesh
10,579
3,574
378
1,894
11,042
7,841
218
4,533
5,890
0
25,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
23,837
128
Minions Killed
95
8
Camps Cleared
4
740,066
Distance Traveled
615,930
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,364
720
67
5
4
251,169
2
W
Nox
10,099
777
44
3
1
252,721
1
L
King Arthur
8,109
624
42
3
0
215,869
3
L
Freya
7,894
607
34
3
2
188,710
4
L
Bacchus
7,834
603
19
1
2
211,351
1
W
Gilgamesh
9,570
736
17
1
3
236,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role