Player Matchup

Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grand Coeur Ela
Morgan Le Fay
Level 157
God Stats
11W - 19L
1,547 SR
Queue Stats
68W - 71L
1,494 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,498 Elo+

VS

Team Averages
Level 129
1,629 SR
1,720 Elo+
Cupid
Cupid
Equitys
Cupid
Level 109
God Stats
1W - 2L
1,601 SR
Queue Stats
60W - 40L
1,794 Elo+
Solo
Vulcan
Vulcan
Shockwave4210
Vulcan
Level 120
God Stats
7W - 14L
1,496 SR
Queue Stats
76W - 85L
1,583 Elo+
Party 1
Hera
Hera
UnlimitedSwag26
Hera
Level 158
God Stats
98W - 54L
1,789 SR
Queue Stats
469W - 448L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
11 / 2 / 5
11,295
807
15,288
9,339
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ra
 
Ra
14
2 / 2 / 9
9,871
705
5,998
12,781
9,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Grand Coeur Ela
Morgan Le Fay
15
7 / 5 / 10
10,843
775
14,153
16,148
6,603
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Equitys
Cupid
13
3 / 7 / 5
9,297
664
10,692
16,394
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
4 / 7 / 4
10,429
745
8,803
9,608
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 7
9,227
659
10,088
12,212
6,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
9
9
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
5
6.75
W
Ra
 
Ra
2
2
9
3.25
L
Cupid
Equitys
Cupid
3
7
5
0.79
W
Morgan Le Fay
Grand Coeur Ela
Morgan Le Fay
7
5
10
2.4
L
4
7
4
0.86
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
29,583
38,268
Taken
38,214
20,166
Mitigated
15,638
16,893
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,288
7,730
1,419
2,576
9,339
3,594
1,160
4,505
4,834
0
53,487
W
Ra
 
Ra
5,998
472
2,569
5,520
12,781
9,969
473
6,375
6,406
35,433
0
L
Cupid
Equitys
Cupid
10,692
5,305
0
4,155
16,394
5,437
0
8,171
8,223
0
31,203
W
Morgan Le Fay
Grand Coeur Ela
Morgan Le Fay
14,153
523
0
4,809
16,148
6,603
1,880
8,857
7,291
50,039
0
L
8,803
5,602
0
1,073
9,608
3,220
0
7,157
2,451
24,265
0
L
10,088
2,284
0
1,941
12,212
6,981
0
4,875
7,337
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
28,953
196
Minions Killed
152
8
Camps Cleared
4
739,769
Distance Traveled
687,246
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,295
807
79
6
3
251,127
3
W
Ra
9,871
705
59
4
1
266,693
4
L
Cupid
9,297
664
66
5
2
229,815
2
W
Morgan Le Fay
10,843
775
58
4
4
221,949
6
L
Vulcan
10,429
745
31
2
0
232,970
1
L
Hera
9,227
659
55
4
2
224,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role