Player Matchup

Olorun
Olorun
Kaida187
Olorun
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
520W - 517L
1,443 Elo+
Party 1
Arachne
Arachne
Nekronus1983
Arachne
Level 96
God Stats
173W - 118L
1,566 SR
Queue Stats
591W - 629L
1,436 Elo+
Solo
Odin
Odin
ThaAanAtos
Odin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
465W - 458L
1,426 Elo+
Party 3
Anubis
Anubis
mmdkratos
Anubis
Level 63
God Stats
47W - 40L
1,438 SR
Queue Stats
315W - 322L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
ralfda188
Cthulhu
Level 101
God Stats
10W - 23L
1,256 SR
Queue Stats
437W - 461L
1,461 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,435 Elo+

VS

Team Averages
Level 92
1,470 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ShowMeDaWei
Ganesha
Level 67
God Stats
12W - 9L
1,490 SR
Queue Stats
138W - 179L
1,462 Elo+
Party 2
Mercury
Mercury
aminoil
Mercury
Level 67
God Stats
17W - 6L
1,659 SR
Queue Stats
163W - 142L
1,553 Elo+
Solo
Janus
Janus
captainlex13
Janus
Level 106
God Stats
1W - 0L
1,241 SR
Queue Stats
193W - 174L
1,488 Elo+
Solo
Ullr
Ullr
kakkuna
Ullr
Level 86
God Stats
3W - 5L
1,460 SR
Queue Stats
253W - 278L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kaida187
Olorun
16
3 / 8 / 2
10,050
402
7,521
18,011
6,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Nekronus1983
Arachne
19
8 / 7 / 4
12,045
482
16,411
22,719
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 6 / 4
11,011
440
8,801
20,624
14,429
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
mmdkratos
Anubis
18
8 / 4 / 6
11,393
456
16,788
19,844
8,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ralfda188
Cthulhu
16
1 / 5 / 0
9,578
383
5,586
22,679
21,275

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
4 / 2 / 7
13,512
540
12,438
15,167
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ShowMeDaWei
Ganesha
17
0 / 3 / 18
12,579
503
9,181
18,836
21,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
aminoil
Mercury
20
9 / 8 / 5
14,170
567
17,433
22,681
7,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 7 / 10
12,659
506
13,931
13,474
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
kakkuna
Ullr
20
14 / 2 / 5
14,247
570
23,215
21,033
9,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
21
Kills
29
30
Deaths
22
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
7
3.75
L
Olorun
Kaida187
Olorun
3
8
2
0.5
L
Arachne
Nekronus1983
Arachne
8
7
4
1.43
W
Ganesha
ShowMeDaWei
Ganesha
0
3
18
3
L
1
6
4
0.5
W
Mercury
aminoil
Mercury
9
8
5
1.44
W
2
7
10
1
W
Ullr
kakkuna
Ullr
14
2
5
8.25
L
Anubis
mmdkratos
Anubis
8
4
6
2.75
L
Cthulhu
ralfda188
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,107
Damage
76,198
103,877
Taken
91,191
61,547
Mitigated
51,182
25,062
Healing
38,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,438
2,716
3,394
7,832
15,167
8,359
3,266
4,180
10,940
63,585
10,996
L
Olorun
Kaida187
Olorun
7,521
3,588
174
4,781
18,011
6,908
176
2,697
15,314
63,682
0
L
Arachne
Nekronus1983
Arachne
16,411
9,390
0
6,891
22,719
10,113
0
7,464
15,029
0
103,003
W
Ganesha
ShowMeDaWei
Ganesha
9,181
948
3,571
5,245
18,836
21,245
692
7,392
11,188
36,846
0
L
8,801
1,540
0
530
20,624
14,429
858
6,344
14,208
1,474
61,929
W
Mercury
aminoil
Mercury
17,433
13,197
0
9,184
22,681
7,627
830
8,814
13,788
0
103,102
W
13,931
431
465
1,424
13,474
4,284
1,336
4,017
9,410
73,241
0
W
Ullr
kakkuna
Ullr
23,215
13,515
0
7,039
21,033
9,667
6,508
6,443
14,108
0
103,501
L
Anubis
mmdkratos
Anubis
16,788
828
0
9,756
19,844
8,822
0
10,318
9,172
70,069
0
L
Cthulhu
ralfda188
Cthulhu
5,586
647
639
2,291
22,679
21,275
354
7,168
15,395
42,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
67,167
534
Minions Killed
563
0
Camps Cleared
0
2,051,079
Distance Traveled
2,357,444
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,512
540
139
6
0
458,383
10
L
Olorun
10,050
402
88
4
0
341,993
6
L
Arachne
12,045
482
159
6
0
452,336
1
W
Ganesha
12,579
503
17
1
0
430,604
6
L
Odin
11,011
440
127
5
0
442,842
1
W
Mercury
14,170
567
114
5
0
529,994
1
W
Janus
12,659
506
132
5
0
455,699
4
W
Ullr
14,247
570
161
6
0
482,764
3
L
Anubis
11,393
456
99
4
0
405,379
2
L
Cthulhu
9,578
383
61
2
0
408,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role