Player Matchup

Ares
Ares
Dubberoo
Ares
Level 19
God Stats
33W - 17L
1,607 SR
Queue Stats
89W - 75L
1,535 Elo+
Solo
Nu Wa
Nu Wa
IcyMistXXX
Nu Wa
Level 28
God Stats
7W - 5L
1,723 SR
Queue Stats
56W - 67L
1,498 Elo+
Solo
Bellona
Bellona
SteeredBurrito9
Bellona
Level 12
God Stats
20W - 13L
1,566 SR
Queue Stats
57W - 56L
1,435 Elo+
Party 1
Skadi
Skadi
notmyaccount147
Skadi
Level 28
God Stats
6W - 12L
1,350 SR
Queue Stats
143W - 113L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
uIMTZ
Tsukuyomi
Level 101
God Stats
1W - 0L
1,765 SR
Queue Stats
53W - 55L
1,450 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,467 Elo+

VS

Team Averages
Level 11
1,486 SR
1,521 Elo+
Geb
Geb
BleedTheLies
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,469 Elo+
Party 2
Hel
Hel
Bluemidget420
Hel
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
15W - 17L
1,645 Elo+
Solo
Tiamat
Tiamat
NaybrHoodGiant
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,474 Elo+
Solo
Chaac
Chaac
The Rafinathor
Chaac
Level 25
God Stats
2W - 3L
1,431 SR
Queue Stats
48W - 52L
1,477 Elo+
Solo
Thanatos
Thanatos
Whalewackerz
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 0 / 23
10,857
1,086
14,600
8,591
8,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
19
15 / 1 / 19
12,554
1,255
23,066
6,739
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 0 / 20
11,560
1,156
10,177
8,101
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 19
10,999
1,100
15,781
7,090
3,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
uIMTZ
Tsukuyomi
18
13 / 4 / 15
12,107
1,211
22,829
12,914
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,442
1,044
12,933
26,205
33,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 12 / 2
9,067
907
2,755
14,546
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 7 / 2
8,771
877
5,203
10,435
4,709
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 2
9,152
915
7,450
21,576
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Whalewackerz
Thanatos
15
1 / 9 / 4
9,344
934
7,930
19,403
7,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
17
43
Kills
5
5
Deaths
43
96
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
12
2
0.17
W
Ares
4
0
23
15.5
W
Nu Wa
15
1
19
24.5
L
0
7
2
0.14
W
6
0
20
16
L
1
10
2
0.2
L
Thanatos
Whalewackerz
Thanatos
1
9
4
0.33
W
5
0
19
14.5
W
Tsukuyomi
uIMTZ
Tsukuyomi
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,453
Damage
36,271
43,435
Taken
92,165
26,653
Mitigated
63,907
2,844
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,933
1,079
0
805
26,205
33,642
0
9,573
16,632
36,005
0
L
2,755
1,020
236
687
14,546
5,013
0
7,235
7,311
6,334
0
W
Ares
14,600
654
0
751
8,591
8,221
0
4,728
3,657
25,980
0
W
Nu Wa
23,066
5,717
0
158
6,739
2,745
0
3,805
2,611
34,636
0
L
5,203
515
0
1,203
10,435
4,709
0
4,832
5,603
20,796
0
W
10,177
1,244
0
652
8,101
7,107
0
3,039
4,517
6,639
11,561
L
7,450
974
0
2,226
21,576
13,388
0
10,384
11,192
0
14,145
L
Thanatos
Whalewackerz
Thanatos
7,930
772
0
4,408
19,403
7,155
0
8,967
10,436
0
20,374
W
15,781
9,031
0
876
7,090
3,072
0
3,724
3,093
0
35,553
W
Tsukuyomi
uIMTZ
Tsukuyomi
22,829
7,783
0
407
12,914
5,508
0
5,595
6,370
0
30,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,077
Gold Earned
46,776
142
Minions Killed
115
7
Camps Cleared
4
1,025,988
Distance Traveled
800,225
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,442
1,044
45
5
1
204,556
0
L
Hel
9,067
907
9
1
0
110,272
0
W
Ares
10,857
1,086
26
3
0
215,028
0
W
Nu Wa
12,554
1,255
26
3
1
182,753
1
L
Tiamat
8,771
877
30
3
1
125,581
0
W
Bellona
11,560
1,156
20
2
2
225,944
0
L
Chaac
9,152
915
12
1
0
180,617
0
L
Thanatos
9,344
934
19
2
2
179,199
1
W
Skadi
10,999
1,100
52
5
1
195,910
0
W
Tsukuyomi
12,107
1,211
18
2
3
206,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role