Player Matchup

Thanatos
Thanatos
MercenariosCOL
Thanatos
Level 8
God Stats
3W - 6L
1,371 SR
Queue Stats
5W - 12L
1,236 Elo+
Solo
Amaterasu
Amaterasu
ZealousHeart0
Amaterasu
Level 27
God Stats
29W - 21L
1,624 SR
Queue Stats
113W - 121L
1,404 Elo+
Solo
Ares
Ares
gianluccaferrero
Ares
Level 14
God Stats
1W - 1L
1,165 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Fenrir
Fenrir
kike-acdc
Fenrir
Level 16
God Stats
24W - 21L
1,493 SR
Queue Stats
139W - 151L
1,353 Elo+
Solo
Danzaburou
Danzaburou
stefboisenberry
Danzaburou
Level 22
God Stats
36W - 20L
1,569 SR
Queue Stats
121W - 145L
1,371 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,373 Elo+

VS

Team Averages
Level 27
1,483 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
CheemTheGod
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
145W - 122L
1,453 Elo+
Solo
Nemesis
Nemesis
J_Martinez524
Nemesis
Level 28
God Stats
44W - 40L
1,513 SR
Queue Stats
44W - 40L
1,426 Elo+
Solo
Cthulhu
Cthulhu
TheUwUFace2194
Cthulhu
Level 24
God Stats
16W - 22L
1,483 SR
Queue Stats
86W - 84L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Turja13
Heimdallr
Level 25
God Stats
19W - 21L
1,379 SR
Queue Stats
27W - 27L
1,366 Elo+
Solo
Odin
Odin
hi_iMbuddy
Odin
Level 29
God Stats
2W - 2L
1,322 SR
Queue Stats
11W - 8L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 9 / 5
9,858
429
8,566
22,682
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ZealousHeart0
Amaterasu
17
0 / 2 / 2
9,832
427
13,040
16,460
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 7 / 5
8,843
384
6,850
20,824
20,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
kike-acdc
Fenrir
20
12 / 3 / 1
12,503
544
16,362
18,291
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
stefboisenberry
Danzaburou
14
4 / 4 / 5
9,889
430
7,864
13,379
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheemTheGod
Morgan Le Fay
19
2 / 4 / 5
11,903
518
6,184
10,424
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
7 / 3 / 1
13,859
603
14,439
18,743
7,923
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 8 / 11
11,143
484
13,002
20,591
12,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Turja13
Heimdallr
18
11 / 3 / 3
12,002
522
18,365
11,857
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 2 / 2
11,045
480
7,443
17,104
14,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
20
Kills
24
25
Deaths
20
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CheemTheGod
Morgan Le Fay
2
4
5
1.13
W
Nemesis
7
3
1
2.5
L
Thanatos
3
9
5
0.61
W
4
8
11
1.19
W
Heimdallr
Turja13
Heimdallr
11
3
3
4.17
L
Amaterasu
ZealousHeart0
Amaterasu
0
2
2
0.5
L
1
7
5
0.5
W
0
2
2
0.5
L
Fenrir
kike-acdc
Fenrir
12
3
1
4.17
L
Danzaburou
stefboisenberry
Danzaburou
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,682
Damage
59,433
91,636
Taken
78,719
64,418
Mitigated
42,957
25,138
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CheemTheGod
Morgan Le Fay
6,184
625
0
2,613
10,424
3,857
1,621
958
9,418
70,023
0
W
Nemesis
14,439
8,546
0
9,251
18,743
7,923
4,855
0
18,650
0
129,245
L
Thanatos
8,566
3,120
0
10,904
22,682
10,297
217
3,255
19,427
0
78,785
W
13,002
885
260
3,262
20,591
12,625
801
2,993
17,547
50,121
0
W
Heimdallr
Turja13
Heimdallr
18,365
7,430
606
2,804
11,857
4,326
2,145
2,181
9,676
0
61,930
L
Amaterasu
ZealousHeart0
Amaterasu
13,040
5,477
0
3,656
16,460
19,138
414
875
15,585
0
65,167
L
6,850
158
181
870
20,824
20,024
0
7,263
13,561
30,962
0
W
7,443
4,418
0
5,286
17,104
14,226
708
913
14,940
0
59,547
L
Fenrir
kike-acdc
Fenrir
16,362
3,803
0
4,905
18,291
9,714
0
4,011
14,280
0
101,733
L
Danzaburou
stefboisenberry
Danzaburou
7,864
2,594
19
4,603
13,379
5,245
743
3,957
9,419
0
49,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
59,952
486
Minions Killed
567
0
Camps Cleared
0
2,026,359
Distance Traveled
2,120,860
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,903
518
118
5
0
459,076
0
W
Nemesis
13,859
603
195
8
0
416,513
0
L
Thanatos
9,858
429
98
4
0
366,959
0
W
Cthulhu
11,143
484
74
3
0
418,488
1
W
Heimdallr
12,002
522
80
3
0
410,972
7
L
Amaterasu
9,832
427
109
5
0
339,533
2
L
Ares
8,843
384
48
2
0
399,644
0
W
Odin
11,045
480
100
4
0
415,811
0
L
Fenrir
12,503
544
161
7
0
508,213
2
L
Danzaburou
9,889
430
70
3
0
412,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role