Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MAU3437
Ymir
Level 128
God Stats
16W - 12L
1,544 SR
Queue Stats
983W - 1,135L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Rads2626
The Morrigan
Level 109
God Stats
5W - 6L
1,408 SR
Queue Stats
645W - 631L
1,468 Elo+
Solo
Heimdallr
Heimdallr
SAD CHAINSAW
Heimdallr
Level 76
God Stats
1W - 4L
1,334 SR
Queue Stats
23W - 33L
1,454 Elo+
Party 2
Loki
Loki
miroku131
Loki
Level 145
God Stats
9W - 18L
1,452 SR
Queue Stats
290W - 276L
1,520 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,483 Elo+

VS

Team Averages
Level 90
1,581 SR
1,465 Elo+
Anhur
Anhur
CipherJ
Anhur
Level 62
God Stats
14W - 12L
1,764 SR
Queue Stats
171W - 169L
1,446 Elo+
Solo
Chaac
Chaac
ESO_SAVAGE_510ak
Chaac
Level 85
God Stats
47W - 42L
1,436 SR
Queue Stats
554W - 535L
1,496 Elo+
Party 1
Bacchus
Bacchus
Hugh_Mungus23
Bacchus
Level 75
God Stats
50W - 42L
1,555 SR
Queue Stats
327W - 352L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
LIL__MIKE510
Sun Wukong
Level 108
God Stats
4W - 6L
1,650 SR
Queue Stats
467W - 465L
1,443 Elo+
Party 1
Hel
Hel
MrPandastic1
Hel
Level 118
God Stats
17W - 9L
1,500 SR
Queue Stats
1,423W - 1,406L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 6 / 4
7,702
453
6,038
12,937
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
MAU3437
Ymir
15
2 / 2 / 1
9,184
540
10,785
13,114
12,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Rads2626
The Morrigan
14
3 / 6 / 2
8,505
500
7,348
8,174
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SAD CHAINSAW
Heimdallr
11
2 / 9 / 3
7,222
425
5,974
12,260
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
1 / 3 / 5
8,419
495
6,030
9,639
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CipherJ
Anhur
14
7 / 4 / 9
8,466
498
9,516
11,527
3,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 1
9,098
535
7,963
14,050
9,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
12
2 / 1 / 13
7,957
468
8,218
13,332
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LIL__MIKE510
Sun Wukong
15
4 / 2 / 8
8,917
525
5,488
13,201
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
11 / 1 / 4
10,673
628
11,922
8,230
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
26
26
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
6
4
0.5
W
Anhur
CipherJ
Anhur
7
4
9
2.88
W
2
1
1
2.5
W
Bacchus
2
1
13
8.5
W
Sun Wukong
LIL__MIKE510
Sun Wukong
4
2
8
4
L
Ymir
MAU3437
Ymir
2
2
1
1.25
W
11
1
4
13
L
The Morrigan
Rads2626
The Morrigan
3
6
2
0.67
L
Heimdallr
SAD CHAINSAW
Heimdallr
2
9
3
0.39
L
Loki
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
43,107
56,124
Taken
60,340
34,625
Mitigated
36,760
11,615
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,038
943
552
2,835
12,937
11,563
0
5,685
7,136
25,490
0
W
Anhur
CipherJ
Anhur
9,516
4,247
0
3,201
11,527
3,831
756
4,818
6,709
0
50,360
W
7,963
1,728
0
7,366
14,050
9,638
0
7,618
6,432
0
70,077
W
Bacchus
8,218
1,088
342
3,024
13,332
14,080
332
3,689
9,643
25,830
0
W
Sun Wukong
LIL__MIKE510
Sun Wukong
5,488
1,498
0
6,634
13,201
5,915
0
2,820
10,381
0
58,385
L
Ymir
MAU3437
Ymir
10,785
3,495
0
4,330
13,114
12,870
0
1,332
11,730
64,920
0
W
11,922
1,634
3,260
4,145
8,230
3,296
264
2,696
5,534
75,464
0
L
The Morrigan
Rads2626
The Morrigan
7,348
1,738
0
564
8,174
2,624
0
5,228
2,509
41,798
5,749
L
Heimdallr
SAD CHAINSAW
Heimdallr
5,974
2,671
0
853
12,260
3,685
219
5,570
6,648
0
32,926
L
Loki
6,030
1,306
0
2,481
9,639
3,883
0
1,618
7,961
0
58,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
45,111
416
Minions Killed
503
0
Camps Cleared
0
1,517,610
Distance Traveled
1,680,491
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,702
453
34
2
0
324,066
3
W
Anhur
8,466
498
74
4
0
279,416
5
W
Chaac
9,098
535
136
8
0
300,445
3
W
Bacchus
7,957
468
34
2
0
377,428
8
W
Sun Wukong
8,917
525
109
6
0
360,975
7
L
Ymir
9,184
540
136
8
0
247,724
1
W
Hel
10,673
628
150
9
0
362,227
4
L
The Morrigan
8,505
500
90
5
0
287,336
3
L
Heimdallr
7,222
425
58
3
0
308,088
0
L
Loki
8,419
495
98
6
0
350,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role