Player Matchup

Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chillz217
Artemis
Level 5
God Stats
13W - 11L
1,365 SR
Queue Stats
25W - 26L
1,323 Elo+
Party 2
Odin
Odin
LehaNagibator
Odin
Level 6
God Stats
15W - 10L
1,260 SR
Queue Stats
25W - 25L
1,187 Elo+
Party 2
Olorun
Olorun
Sysouls
Olorun
Level 11
God Stats
5W - 6L
1,446 SR
Queue Stats
30W - 23L
1,254 Elo+
Party 2
Merlin
Merlin
newstar237
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,254 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,303 Elo+

VS

Team Averages
Level 22
1,563 SR
1,358 Elo+
Sylvanus
Sylvanus
HeulBeul
Sylvanus
Level 26
God Stats
4W - 5L
1,615 SR
Queue Stats
44W - 46L
1,425 Elo+
Solo
Xbalanque
Xbalanque
Lordkirra13
Xbalanque
Level 34
God Stats
5W - 10L
1,642 SR
Queue Stats
34W - 57L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
XilllliX
Gilgamesh
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 82L
1,370 Elo+
Solo
Thor
Thor
calero97
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,178 Elo+
Solo
Geb
Geb
treidex
Geb
Level 6
God Stats
2W - 3L
1,556 SR
Queue Stats
30W - 42L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
9 / 3 / 15
10,031
557
15,281
10,901
3,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Chillz217
Artemis
13
2 / 6 / 14
8,416
468
8,216
9,583
2,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 10
8,862
492
6,173
13,711
8,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Sysouls
Olorun
15
15 / 2 / 12
10,635
591
16,884
13,711
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
newstar237
Merlin
13
3 / 5 / 15
8,937
497
8,117
9,978
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeulBeul
Sylvanus
8
1 / 2 / 4
7,017
390
3,515
8,386
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Lordkirra13
Xbalanque
13
5 / 5 / 8
8,734
485
9,498
9,262
3,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
XilllliX
Gilgamesh
13
5 / 10 / 3
8,903
495
5,542
16,829
12,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
7 / 8 / 2
9,284
516
11,997
14,214
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
11
1 / 9 / 8
7,133
396
8,021
19,989
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
33
Kills
19
19
Deaths
34
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
3
15
5.5
W
Artemis
Chillz217
Artemis
2
6
14
1.5
L
Sylvanus
HeulBeul
Sylvanus
1
2
4
1.5
W
4
3
10
3
L
Xbalanque
Lordkirra13
Xbalanque
5
5
8
1.8
W
Olorun
Sysouls
Olorun
15
2
12
10.5
L
Gilgamesh
XilllliX
Gilgamesh
5
10
3
0.65
L
Thor
7
8
2
1
W
Merlin
newstar237
Merlin
3
5
15
2.1
L
Geb
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
38,573
57,884
Taken
68,680
25,108
Mitigated
44,882
17,151
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,281
8,297
0
2,411
10,901
3,909
3,660
1,051
9,850
0
66,369
W
Artemis
Chillz217
Artemis
8,216
4,617
0
1,313
9,583
2,896
2,155
3,441
6,142
0
30,302
L
Sylvanus
HeulBeul
Sylvanus
3,515
1,082
827
1,960
8,386
7,362
23
1,289
7,097
16,337
0
W
6,173
1,392
653
2,985
13,711
8,874
186
2,529
11,182
216
17,842
L
Xbalanque
Lordkirra13
Xbalanque
9,498
6,228
0
1,151
9,262
3,272
0
4,476
4,786
0
35,737
W
Olorun
Sysouls
Olorun
16,884
8,350
1,878
7,358
13,711
6,471
5,070
2,427
11,284
42,428
3,978
L
Gilgamesh
XilllliX
Gilgamesh
5,542
1,169
0
756
16,829
12,643
315
5,558
11,271
0
34,433
L
Thor
11,997
1,229
0
268
14,214
6,025
0
4,671
9,543
0
51,647
W
Merlin
newstar237
Merlin
8,117
1,198
93
460
9,978
2,958
790
2,088
7,890
37,046
0
L
Geb
8,021
605
0
577
19,989
15,580
0
7,583
12,406
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
41,071
309
Minions Killed
255
0
Camps Cleared
0
1,615,434
Distance Traveled
1,350,240
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,031
557
93
5
0
324,604
0
W
Artemis
8,416
468
66
4
0
300,001
0
L
Sylvanus
7,017
390
27
2
0
213,532
9
W
Odin
8,862
492
23
1
0
373,676
1
L
Xbalanque
8,734
485
78
4
0
257,390
1
W
Olorun
10,635
591
51
3
0
315,943
0
L
Gilgamesh
8,903
495
65
4
0
281,263
1
L
Thor
9,284
516
69
4
0
318,255
0
W
Merlin
8,937
497
76
4
0
301,210
2
L
Geb
7,133
396
16
1
0
279,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role