Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mechaho
Cthulhu
Level 17
God Stats
1W - 2L
1,520 SR
Queue Stats
16W - 19L
1,514 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
Level 155
God Stats
39W - 26L
1,614 SR
Queue Stats
1,178W - 1,226L
1,496 Elo+
Solo
Vulcan
Vulcan
TheMADDOG210
Vulcan
Level 124
God Stats
7W - 6L
1,562 SR
Queue Stats
235W - 228L
1,506 Elo+
Solo
Anubis
Anubis
Warrsoul
Anubis
Level 109
God Stats
3W - 1L
1,652 SR
Queue Stats
157W - 167L
1,518 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,507 Elo+

VS

Team Averages
Level 63
1,493 SR
1,493 Elo+
Ratatoskr
Ratatoskr
BabyPandu
Ratatoskr
Level 91
God Stats
0W - 2L
1,335 SR
Queue Stats
79W - 72L
1,556 Elo+
Party 1
Izanami
Izanami
CallMeTwoShot
Izanami
Level 29
God Stats
1W - 1L
1,605 SR
Queue Stats
77W - 89L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
Narim1
Cernunnos
Level 83
God Stats
1W - 2L
1,673 SR
Queue Stats
72W - 61L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
TheDryder
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,492 Elo+
Party 1
Geb
Geb
spinnyt112
Geb
Level 87
God Stats
4W - 6L
1,351 SR
Queue Stats
229W - 235L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
5 / 5 / 15
11,184
746
13,405
24,606
30,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Mechaho
Cthulhu
18
8 / 4 / 14
11,794
786
10,875
20,961
31,345
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SamIsGamingHapy
Tsukuyomi
19
10 / 6 / 14
12,610
841
25,440
20,609
10,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
20
5 / 1 / 17
12,213
814
16,022
9,762
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Warrsoul
Anubis
18
7 / 6 / 14
11,820
788
13,978
16,749
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BabyPandu
Ratatoskr
16
0 / 8 / 12
9,389
626
7,970
14,708
9,726
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
18
8 / 9 / 5
11,934
796
15,058
15,368
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Narim1
Cernunnos
17
2 / 5 / 15
10,202
680
15,041
13,586
5,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
TheDryder
Cabrakan
20
9 / 7 / 11
11,980
799
12,062
25,999
28,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 6 / 13
11,627
775
14,910
17,997
22,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
35
Kills
22
22
Deaths
35
74
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
5
15
2.5
L
Ratatoskr
BabyPandu
Ratatoskr
0
8
12
0.75
L
Izanami
8
9
5
1.17
W
Cthulhu
Mechaho
Cthulhu
8
4
14
3.75
L
Cernunnos
Narim1
Cernunnos
2
5
15
1.9
W
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
10
6
14
2.83
L
Cabrakan
TheDryder
Cabrakan
9
7
11
2.07
W
Vulcan
5
1
17
13.5
W
Anubis
Warrsoul
Anubis
7
6
14
2.33
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,720
Damage
65,041
92,687
Taken
87,658
85,132
Mitigated
71,894
35,264
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,405
582
3,121
2,698
24,606
30,585
387
6,028
18,578
25,316
0
L
Ratatoskr
BabyPandu
Ratatoskr
7,970
1,664
1,121
1,825
14,708
9,726
650
7,724
6,984
0
16,924
L
Izanami
15,058
8,173
382
2,105
15,368
5,752
1,637
10,357
5,011
0
32,895
W
Cthulhu
Mechaho
Cthulhu
10,875
376
3,812
2,853
20,961
31,345
529
3,385
17,576
20,252
0
L
Cernunnos
Narim1
Cernunnos
15,041
8,412
2,099
2,862
13,586
5,306
876
8,626
4,960
0
28,268
W
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
25,440
4,264
1,760
8,508
20,609
10,065
727
7,138
13,471
0
40,751
L
Cabrakan
TheDryder
Cabrakan
12,062
421
631
6,550
25,999
28,383
531
16,804
9,195
21,631
0
W
Vulcan
16,022
7,760
3,010
2,335
9,762
4,582
1,639
4,249
5,513
45,071
0
W
Anubis
Warrsoul
Anubis
13,978
633
1,371
5,796
16,749
8,555
1,158
6,172
10,577
26,117
0
L
14,910
1,133
1,476
2,961
17,997
22,727
126
10,769
7,228
30,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,621
Gold Earned
55,132
144
Minions Killed
141
0
Camps Cleared
0
1,401,412
Distance Traveled
1,267,611
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,184
746
16
1
0
287,295
4
L
Ratatoskr
9,389
626
18
1
0
295,839
0
L
Izanami
11,934
796
44
3
0
226,028
0
W
Cthulhu
11,794
786
10
1
0
280,263
0
L
Cernunnos
10,202
680
37
2
0
261,055
0
W
Tsukuyomi
12,610
841
39
3
0
268,974
0
L
Cabrakan
11,980
799
22
1
0
229,285
0
W
Vulcan
12,213
814
43
3
0
331,226
5
W
Anubis
11,820
788
36
2
0
233,654
0
L
Geb
11,627
775
20
1
0
255,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role