Player Matchup

Olorun
Olorun
LastHunter44
Olorun
Level 106
God Stats
9W - 3L
1,751 SR
Queue Stats
192W - 91L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
LordUgund
Xing Tian
Level 65
God Stats
4W - 1L
1,616 SR
Queue Stats
188W - 88L
1,673 Elo+
Party 1
Horus
Horus
Shoidan
Horus
Level 88
God Stats
65W - 20L
1,808 SR
Queue Stats
187W - 89L
1,667 Elo+
Party 1
Izanami
Izanami
furongli
Izanami
Level 67
God Stats
14W - 6L
1,692 SR
Queue Stats
184W - 90L
1,664 Elo+
Party 1
Team Averages
Level 82
1,717 SR
1,666 Elo+

VS

Team Averages
Level 49
1,533 SR
1,657 Elo+
Hel
Hel
ComfyNinja
Hel
Level 69
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Hou Yi
Hou Yi
JohnoMate
Hou Yi
Level 20
God Stats
1W - 1L
1,388 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Discordia
Discordia
Tdoggo
Discordia
Level 47
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Hercules
Hercules
kunkis123
Hercules
Level 60
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 0 / 10
9,249
1,028
12,415
8,480
3,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
LordUgund
Xing Tian
13
1 / 0 / 14
8,974
997
3,293
10,321
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Shoidan
Horus
14
6 / 0 / 10
9,168
1,019
4,092
7,077
5,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
furongli
Izanami
15
7 / 0 / 6
9,582
1,065
6,237
6,503
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,667
741
4,582
7,785
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
JohnoMate
Hou Yi
12
0 / 4 / 0
6,452
717
4,374
6,711
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Tdoggo
Discordia
11
0 / 5 / 0
6,359
707
4,858
5,415
1,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
kunkis123
Hercules
11
0 / 5 / 0
6,272
697
3,654
11,878
7,909
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
19
Kills
0
0
Deaths
19
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Hou Yi
JohnoMate
Hou Yi
0
4
0
0
W
Olorun
5
0
10
10
W
Xing Tian
LordUgund
Xing Tian
1
0
14
8
W
Horus
Shoidan
Horus
6
0
10
11
L
Discordia
Tdoggo
Discordia
0
5
0
0
W
Izanami
furongli
Izanami
7
0
6
10
L
Hercules
kunkis123
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
17,468
32,381
Taken
31,789
23,605
Mitigated
14,587
12,189
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
85
3,009
2,367
7,785
2,604
0
4,091
3,694
21,674
0
L
Hou Yi
JohnoMate
Hou Yi
4,374
1,261
0
30
6,711
2,446
0
2,868
3,843
0
18,768
W
Olorun
12,415
5,895
1,021
4,265
8,480
3,979
3,266
2,378
6,102
51,041
0
W
Xing Tian
LordUgund
Xing Tian
3,293
418
0
2,088
10,321
10,510
436
2,498
7,823
7,227
0
W
Horus
Shoidan
Horus
4,092
1,856
1,998
2,092
7,077
5,980
827
2,590
4,487
0
9,284
L
Discordia
Tdoggo
Discordia
4,858
51
0
0
5,415
1,628
0
2,872
2,543
15,807
0
W
Izanami
furongli
Izanami
6,237
3,892
0
725
6,503
3,136
3,698
2,253
4,250
0
38,714
L
Hercules
kunkis123
Hercules
3,654
621
0
2,581
11,878
7,909
0
6,500
5,378
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
25,750
180
Minions Killed
104
10
Camps Cleared
7
792,220
Distance Traveled
623,085
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,667
741
41
5
2
152,582
0
L
Hou Yi
6,452
717
27
3
0
161,007
1
W
Olorun
9,249
1,028
81
9
4
190,154
2
W
Xing Tian
8,974
997
3
0
1
218,261
3
W
Horus
9,168
1,019
12
1
2
188,656
1
L
Discordia
6,359
707
23
3
4
146,217
0
W
Izanami
9,582
1,065
84
9
3
195,149
1
L
Hercules
6,272
697
13
1
1
163,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role