Player Matchup

Charybdis
Charybdis
ItsukiTatsuya
Charybdis
Level 7
God Stats
5W - 2L
1,720 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 1
Susano
Susano
PoochietheDovah
Susano
Level 78
God Stats
6W - 3L
1,502 SR
Queue Stats
93W - 97L
1,515 Elo+
Party 1
Apollo
Apollo
ResoluteMerc
Apollo
Level 24
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 20L
1,492 Elo+
Party 1
Cerberus
Cerberus
Zora_Senpai
Cerberus
Level 21
God Stats
1W - 3L
1,219 SR
Queue Stats
8W - 13L
1,309 Elo+
Solo
Anubis
Anubis
darksider02
Anubis
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
49W - 37L
1,371 Elo+
Solo
Team Averages
Level 31
1,527 SR
1,434 Elo+

VS

Team Averages
Level 16
1,576 SR
1,436 Elo+
Thor
Thor
Fernet4
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
GamingWolfGod
Bellona
Level 18
God Stats
8W - 7L
1,762 SR
Queue Stats
101W - 97L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Mate095953
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Chaac
Chaac
djwasnotlong
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,400 Elo+
Solo
Thoth
Thoth
samuraycham
Thoth
Level 28
God Stats
3W - 3L
1,616 SR
Queue Stats
135W - 120L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsukiTatsuya
Charybdis
18
6 / 1 / 24
11,157
1,240
14,751
9,167
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 18
11,578
1,286
20,661
9,256
3,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
17
17 / 2 / 14
12,070
1,341
12,209
8,508
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Zora_Senpai
Cerberus
18
5 / 3 / 25
10,791
1,199
11,763
11,479
5,345
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
8 / 0 / 21
10,968
1,219
13,818
4,965
2,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fernet4
Thor
15
3 / 11 / 3
9,794
1,088
8,193
15,113
3,966
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
2 / 12 / 3
9,650
1,072
11,289
21,619
9,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Mate095953
Cernunnos
15
0 / 12 / 2
8,179
909
1,684
16,377
4,581
15
0 / 7 / 2
8,655
962
9,689
15,756
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 5 / 3
9,901
1,100
8,466
12,002
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
21
47
Kills
8
8
Deaths
47
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Fernet4
Thor
3
11
3
0.41
L
Bellona
2
12
3
0.29
W
Charybdis
ItsukiTatsuya
Charybdis
6
1
24
18
L
Cernunnos
Mate095953
Cernunnos
0
12
2
0.08
W
11
2
18
10
W
Apollo
17
2
14
12
W
Cerberus
Zora_Senpai
Cerberus
5
3
25
5.83
W
Anubis
8
0
21
18.5
L
0
7
2
0.14
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,202
Damage
39,321
43,375
Taken
80,867
19,389
Mitigated
31,770
9,514
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Fernet4
Thor
8,193
408
0
0
15,113
3,966
0
5,339
9,774
0
13,847
L
Bellona
11,289
2,976
0
772
21,619
9,054
0
6,417
15,202
95
21,168
W
Charybdis
ItsukiTatsuya
Charybdis
14,751
9,906
0
2,932
9,167
3,576
0
1,545
7,250
0
33,576
L
Cernunnos
Mate095953
Cernunnos
1,684
400
0
71
16,377
4,581
0
5,931
10,446
0
6,970
W
20,661
8,332
0
404
9,256
3,599
0
2,399
6,505
0
27,921
W
Apollo
12,209
8,878
0
1,184
8,508
4,100
0
1,385
6,806
0
23,273
W
Cerberus
Zora_Senpai
Cerberus
11,763
1,016
0
1,510
11,479
5,345
0
1,928
9,094
18,020
0
W
Anubis
13,818
832
258
3,226
4,965
2,769
0
450
4,361
40,474
0
L
9,689
2,224
0
2,615
15,756
11,747
0
5,218
10,538
0
29,348
L
8,466
1,675
0
582
12,002
2,422
0
2,676
9,326
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,564
Gold Earned
46,179
173
Minions Killed
128
7
Camps Cleared
5
818,217
Distance Traveled
776,581
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,794
1,088
11
1
2
148,212
2
L
Bellona
9,650
1,072
11
1
1
172,599
1
W
Charybdis
11,157
1,240
62
7
3
143,448
0
L
Cernunnos
8,179
909
9
1
1
139,908
0
W
Susano
11,578
1,286
14
2
1
172,846
1
W
Apollo
12,070
1,341
27
3
1
151,712
1
W
Cerberus
10,791
1,199
17
2
1
168,537
2
W
Anubis
10,968
1,219
53
6
1
181,674
2
L
Chaac
8,655
962
60
7
0
149,691
1
L
Thoth
9,901
1,100
37
4
1
166,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role