Player Matchup

King Arthur
King Arthur
FazeTight69
King Arthur
Level 28
God Stats
67W - 61L
1,330 SR
Queue Stats
269W - 224L
1,423 Elo+
Party 2
Olorun
Olorun
Juggernaut4679
Olorun
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 112L
1,658 Elo+
Party 2
Charybdis
Charybdis
Stormz115
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 182L
1,607 Elo+
Party 2
Team Averages
Level 53
1,443 SR
1,563 Elo+

VS

Team Averages
Level 41
1,548 SR
1,552 Elo+
Danzaburou
Danzaburou
KabraSama
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,563 Elo+
Party 1
Bastet
Bastet
SALTYbois
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 20L
1,607 Elo+
Party 1
Pele
Pele
kinekiutsugi
Pele
Level 25
God Stats
2W - 1L
1,645 SR
Queue Stats
18W - 17L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FazeTight69
King Arthur
14
3 / 7 / 7
12,071
671
10,659
19,576
18,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 11 / 7
12,811
712
19,025
23,451
9,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Stormz115
Charybdis
15
5 / 11 / 6
12,521
696
13,145
18,882
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KabraSama
Danzaburou
17
11 / 3 / 12
14,202
789
20,690
18,428
7,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
SALTYbois
Bastet
17
6 / 1 / 18
13,063
726
19,194
16,418
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 9 / 8
13,901
772
13,026
19,414
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
12
Kills
29
29
Deaths
13
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FazeTight69
King Arthur
3
7
7
0.93
L
4
11
7
0.68
W
Danzaburou
KabraSama
Danzaburou
11
3
12
5.67
W
Bastet
SALTYbois
Bastet
6
1
18
15
L
Charybdis
Stormz115
Charybdis
5
11
6
0.73
W
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
52,910
61,909
Taken
54,260
34,039
Mitigated
33,718
12,576
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FazeTight69
King Arthur
10,659
1,684
0
1,987
19,576
18,793
0
0
19,362
0
31,574
L
19,025
8,287
858
7,109
23,451
9,660
2,271
337
22,641
51,868
2,339
W
Danzaburou
KabraSama
Danzaburou
20,690
10,746
0
5,363
18,428
7,268
2,566
5,143
13,285
0
67,002
W
Bastet
SALTYbois
Bastet
19,194
4,377
0
1,979
16,418
18,645
133
6,051
10,367
0
32,108
L
Charybdis
Stormz115
Charybdis
13,145
9,446
180
2,442
18,882
5,586
830
0
18,275
0
34,894
W
13,026
2,284
0
3,133
19,414
7,805
0
7,320
12,094
0
50,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
41,166
185
Minions Killed
189
3
Camps Cleared
13
879,478
Distance Traveled
953,838
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,071
671
39
2
0
332,738
3
L
Olorun
12,811
712
86
5
2
265,982
4
W
Danzaburou
14,202
789
101
6
2
330,253
0
W
Bastet
13,063
726
29
2
2
341,209
1
L
Charybdis
12,521
696
60
3
1
280,758
2
W
Pele
13,901
772
59
3
9
282,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role