Player Matchup

Geb
Geb
All_Might2605
Geb
Level 14
God Stats
6W - 11L
1,645 SR
Queue Stats
31W - 42L
1,324 Elo+
Solo
Medusa
Medusa
IP Ste1n
Medusa
Level 29
God Stats
45W - 52L
1,443 SR
Queue Stats
437W - 512L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
MitenOutcast
Baron Samedi
Level 17
God Stats
8W - 14L
1,432 SR
Queue Stats
16W - 20L
1,331 Elo+
Solo
Hera
Hera
amateurlife
Hera
Level 26
God Stats
2W - 0L
1,477 SR
Queue Stats
29W - 36L
1,451 Elo+
Solo
Fenrir
Fenrir
xSchleepzzX
Fenrir
Level 15
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 12L
1,336 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,385 Elo+

VS

Team Averages
Level 19
1,566 SR
1,477 Elo+
Olorun
Olorun
CruxBiscuit
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Kukulkan
Kukulkan
Haaall
Kukulkan
Level 20
God Stats
14W - 8L
1,625 SR
Queue Stats
47W - 25L
1,480 Elo+
Solo
Ullr
Ullr
Jakeram71
Ullr
Level 15
God Stats
3W - 8L
1,418 SR
Queue Stats
49W - 45L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
SnaggySummer7
Gilgamesh
Level 19
God Stats
12W - 10L
1,540 SR
Queue Stats
52W - 47L
1,454 Elo+
Solo
Athena
Athena
xXN0TPrOXx
Athena
Level 25
God Stats
12W - 12L
1,748 SR
Queue Stats
112W - 83L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,409
467
4,613
9,782
9,147
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
IP Ste1n
Medusa
19
7 / 0 / 0
11,752
653
9,782
8,526
4,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MitenOutcast
Baron Samedi
14
3 / 6 / 1
8,863
492
11,618
15,374
7,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 5
8,422
468
12,297
9,563
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
5 / 4 / 3
9,610
534
7,267
13,242
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 5 / 3
7,967
443
4,892
15,557
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Haaall
Kukulkan
16
0 / 5 / 0
9,571
532
5,021
8,872
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
14
4 / 3 / 0
8,674
482
5,538
12,466
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SnaggySummer7
Gilgamesh
16
8 / 2 / 1
10,129
563
12,974
13,899
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
xXN0TPrOXx
Athena
11
1 / 2 / 4
7,444
414
4,013
13,742
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
15
15
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Olorun
2
5
3
0.7
L
Kukulkan
Haaall
Kukulkan
0
5
0
0
W
Medusa
IP Ste1n
Medusa
7
0
0
7
L
Ullr
4
3
0
1.33
W
Baron Samedi
MitenOutcast
Baron Samedi
3
6
1
0.58
L
Gilgamesh
SnaggySummer7
Gilgamesh
8
2
1
4.25
W
1
2
5
1.75
W
Fenrir
5
4
3
1.63
L
Athena
xXN0TPrOXx
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
32,438
56,487
Taken
64,536
29,410
Mitigated
32,875
20,434
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,613
585
0
1,064
9,782
9,147
68
2,809
6,973
15,074
0
L
Olorun
4,892
1,606
441
5,901
15,557
5,210
1,291
7,876
7,609
40,674
0
L
Kukulkan
Haaall
Kukulkan
5,021
0
0
1,186
8,872
3,425
0
0
8,872
75,932
0
W
Medusa
IP Ste1n
Medusa
9,782
2,677
0
4,552
8,526
4,708
2,048
3,304
5,222
0
91,373
L
Ullr
5,538
2,636
0
781
12,466
4,392
2,937
7,273
4,968
0
58,762
W
Baron Samedi
MitenOutcast
Baron Samedi
11,618
2,253
874
5,433
15,374
7,043
931
3,817
11,557
55,439
0
L
Gilgamesh
SnaggySummer7
Gilgamesh
12,974
4,941
0
5,531
13,899
8,675
86
3,276
10,595
0
77,399
W
12,297
3,129
166
4,223
9,563
2,877
769
1,325
8,238
74,781
0
W
Fenrir
7,267
2,468
0
4,122
13,242
5,635
37
2,974
10,268
0
43,239
L
Athena
xXN0TPrOXx
Athena
4,013
668
0
3,339
13,742
11,173
56
9,661
3,667
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
43,785
459
Minions Killed
504
0
Camps Cleared
0
1,559,126
Distance Traveled
1,573,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,409
467
18
1
0
371,422
3
L
Olorun
7,967
443
69
4
0
290,194
0
L
Kukulkan
9,571
532
168
9
0
312,723
2
W
Medusa
11,752
653
189
11
0
297,696
0
L
Ullr
8,674
482
100
6
0
292,952
1
W
Baron Samedi
8,863
492
82
5
0
271,332
6
L
Gilgamesh
10,129
563
127
7
0
355,366
0
W
Hera
8,422
468
106
6
0
310,332
0
W
Fenrir
9,610
534
64
4
0
308,344
0
L
Athena
7,444
414
40
2
0
322,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role