Player Matchup

Bellona
Bellona
BleedTheLies
Bellona
Level 13
God Stats
2W - 0L
1,807 SR
Queue Stats
10W - 7L
1,644 Elo+
Party 1
Arachne
Arachne
SkrtiousJackson
Arachne
Level 27
God Stats
4W - 3L
1,280 SR
Queue Stats
26W - 33L
1,482 Elo+
Solo
Tiamat
Tiamat
Whalewackerz
Tiamat
Level 7
God Stats
3W - 0L
1,807 SR
Queue Stats
9W - 10L
1,760 Elo+
Party 1
Kumbhakarna
Kumbhakarna
furry_coolll
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,507 Elo+
Solo
Izanami
Izanami
knight_jr16
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,510 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,581 Elo+

VS

Team Averages
Level 19
1,521 SR
1,618 Elo+
Cerberus
Cerberus
Agt Maine2069
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Camazotz
Camazotz
GhostFacerXD
Camazotz
Level 25
God Stats
1W - 2L
1,543 SR
Queue Stats
126W - 143L
1,553 Elo+
Solo
Neith
Neith
Jacobi525
Neith
Level 15
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Zeus
Zeus
Kelly1053
Zeus
Level 27
God Stats
8W - 8L
1,530 SR
Queue Stats
201W - 214L
1,560 Elo+
Solo
Bakasura
Bakasura
PuddyPopping
Bakasura
Level 27
God Stats
5W - 4L
1,693 SR
Queue Stats
135W - 121L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BleedTheLies
Bellona
13
4 / 0 / 1
7,850
604
8,323
8,657
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 3
7,305
562
3,031
8,602
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
4 / 0 / 1
8,279
637
6,992
7,351
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
furry_coolll
Kumbhakarna
12
2 / 0 / 5
7,412
570
3,653
6,607
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
knight_jr16
Izanami
12
4 / 3 / 4
7,567
582
8,212
8,485
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agt Maine2069
Cerberus
8
0 / 6 / 2
5,190
399
2,484
10,885
5,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
GhostFacerXD
Camazotz
12
1 / 4 / 1
6,918
532
4,958
9,609
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Jacobi525
Neith
6
0 / 4 / 0
4,798
369
1,253
4,322
1,168
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
12
2 / 3 / 1
6,921
532
6,958
6,911
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PuddyPopping
Bakasura
13
1 / 3 / 0
7,380
568
4,366
11,469
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agt Maine2069
Cerberus
0
6
2
0.17
W
Bellona
BleedTheLies
Bellona
4
0
1
4.5
L
Camazotz
GhostFacerXD
Camazotz
1
4
1
0.38
L
Neith
Jacobi525
Neith
0
4
0
0
L
Zeus
2
3
1
0.83
L
Bakasura
PuddyPopping
Bakasura
1
3
0
0.33
W
5
1
3
6.5
W
Tiamat
4
0
1
4.5
W
Kumbhakarna
furry_coolll
Kumbhakarna
2
0
5
4.5
W
Izanami
knight_jr16
Izanami
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
20,019
39,702
Taken
43,196
23,938
Mitigated
17,360
12,090
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agt Maine2069
Cerberus
2,484
152
0
1,264
10,885
5,924
0
4,273
6,510
10,967
0
W
Bellona
BleedTheLies
Bellona
8,323
3,080
0
3,643
8,657
6,681
666
99
8,443
0
51,885
L
Camazotz
GhostFacerXD
Camazotz
4,958
1,384
0
4,097
9,609
3,581
0
2,215
7,306
0
41,539
L
Neith
Jacobi525
Neith
1,253
609
0
910
4,322
1,168
20
1,506
2,714
0
12,199
L
Zeus
6,958
249
0
1,880
6,911
1,905
0
1,357
5,522
46,487
0
L
Bakasura
PuddyPopping
Bakasura
4,366
2,542
33
4,948
11,469
4,782
0
936
10,499
0
37,669
W
3,031
2,065
232
2,352
8,602
3,675
0
1,018
7,584
0
43,434
W
Tiamat
6,992
831
0
3,129
7,351
5,463
461
303
6,924
55,489
0
W
Kumbhakarna
furry_coolll
Kumbhakarna
3,653
266
0
849
6,607
5,357
212
3,347
3,260
21,306
0
W
Izanami
knight_jr16
Izanami
8,212
5,658
0
1,885
8,485
2,762
1,357
4,675
3,810
0
59,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
31,207
443
Minions Killed
317
0
Camps Cleared
0
1,262,407
Distance Traveled
1,245,982
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,190
399
30
2
0
267,549
1
W
Bellona
7,850
604
116
9
0
227,896
2
L
Camazotz
6,918
532
84
6
0
273,638
4
L
Neith
4,798
369
14
1
0
180,267
0
L
Zeus
6,921
532
80
6
0
227,230
2
L
Bakasura
7,380
568
109
8
0
297,298
4
W
Arachne
7,305
562
68
5
0
300,500
0
W
Tiamat
8,279
637
115
9
0
246,835
4
W
Kumbhakarna
7,412
570
33
3
0
268,798
1
W
Izanami
7,567
582
111
9
0
218,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role