Player Matchup

Olorun
Olorun
CrissyShmoos
Olorun
Level 95
God Stats
3W - 2L
1,723 SR
Queue Stats
41W - 46L
1,473 Elo+
Party 3
Ullr
Ullr
MrFragzzz
Ullr
Level 62
God Stats
8W - 14L
1,553 SR
Queue Stats
137W - 154L
1,375 Elo+
Party 2
Osiris
Osiris
Noe1GoBrazy
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SmilePoker80
Tsukuyomi
Level 88
God Stats
9W - 7L
1,559 SR
Queue Stats
219W - 204L
1,512 Elo+
Solo
Khepri
Khepri
YOOBUD-_-
Khepri
Level 124
God Stats
2W - 3L
1,536 SR
Queue Stats
319W - 334L
1,390 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,448 Elo+

VS

Team Averages
Level 118
1,577 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BombShotYT
Baron Samedi
Level 107
God Stats
35W - 29L
1,644 SR
Queue Stats
713W - 714L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Hiresloser
Sylvanus
Level 152
God Stats
12W - 11L
1,474 SR
Queue Stats
74W - 86L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
fatalsludge1
Danzaburou
Level 81
God Stats
42W - 35L
1,594 SR
Queue Stats
48W - 46L
1,516 Elo+
Party 1
Hel
Hel
onlytrolls
Hel
Level 146
God Stats
6W - 1L
1,676 SR
Queue Stats
810W - 816L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 3 / 0
4,494
449
792
5,013
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
9
4 / 3 / 1
5,520
552
5,207
5,792
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
9
0 / 2 / 0
5,219
522
1,841
5,166
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SmilePoker80
Tsukuyomi
8
0 / 4 / 2
5,054
505
3,583
7,579
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
YOOBUD-_-
Khepri
7
1 / 1 / 3
5,163
516
2,196
6,282
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 0 / 0
6,464
646
2,528
4,478
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
BombShotYT
Baron Samedi
12
3 / 1 / 7
6,601
660
7,920
7,269
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Hiresloser
Sylvanus
9
1 / 0 / 2
5,364
536
2,172
4,474
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
fatalsludge1
Danzaburou
9
2 / 4 / 2
5,264
526
2,865
5,086
1,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 4
6,206
621
4,143
4,769
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
Baron Samedi
BombShotYT
Baron Samedi
3
1
7
6.5
L
Olorun
0
3
0
0
W
Sylvanus
Hiresloser
Sylvanus
1
0
2
2
L
Ullr
4
3
1
1.5
L
Osiris
0
2
0
0
L
Tsukuyomi
SmilePoker80
Tsukuyomi
0
4
2
0.25
L
Khepri
YOOBUD-_-
Khepri
1
1
3
2.5
W
Danzaburou
fatalsludge1
Danzaburou
2
4
2
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
19,628
29,832
Taken
26,076
12,849
Mitigated
11,139
6,979
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,528
479
0
1,609
4,478
2,784
339
0
4,478
0
26,555
W
Baron Samedi
BombShotYT
Baron Samedi
7,920
1,124
493
4,412
7,269
2,571
397
762
6,507
39,782
0
L
Olorun
792
342
0
1,491
5,013
1,620
312
3,461
1,507
21,713
0
W
Sylvanus
Hiresloser
Sylvanus
2,172
972
260
2,114
4,474
2,901
348
1,049
3,425
20,145
7,544
L
Ullr
5,207
1,790
0
247
5,792
1,996
0
2,414
3,378
0
30,445
L
Osiris
1,841
471
0
1,122
5,166
2,501
0
1,729
3,039
0
22,623
L
Tsukuyomi
SmilePoker80
Tsukuyomi
3,583
907
0
2,499
7,579
2,358
0
2,897
4,637
0
26,259
L
Khepri
YOOBUD-_-
Khepri
2,196
137
312
1,308
6,282
4,374
0
3,251
3,031
12,174
0
W
Danzaburou
fatalsludge1
Danzaburou
2,865
1,587
0
853
5,086
1,153
656
529
4,557
0
17,142
W
4,143
384
1,085
2,707
4,769
1,730
33
711
4,058
36,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
29,899
234
Minions Killed
299
0
Camps Cleared
0
896,856
Distance Traveled
1,008,131
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,464
646
79
8
0
217,818
2
W
Baron Samedi
6,601
660
74
7
0
200,316
3
L
Olorun
4,494
449
40
4
0
134,740
2
W
Sylvanus
5,364
536
46
5
0
174,747
2
L
Ullr
5,520
552
63
6
0
178,617
0
L
Osiris
5,219
522
58
6
0
200,002
3
L
Tsukuyomi
5,054
505
54
5
0
191,473
1
L
Khepri
5,163
516
19
2
0
192,024
3
W
Danzaburou
5,264
526
38
4
0
198,887
0
W
Hel
6,206
621
62
6
0
216,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role