Player Matchup

Hou Yi
Hou Yi
Magnus8
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Hel
Hel
TheLengend629
Hel
Level 27
God Stats
5W - 7L
1,335 SR
Queue Stats
107W - 96L
1,447 Elo+
Solo
Hachiman
Hachiman
lemenebaedee64
Hachiman
Level 26
God Stats
2W - 4L
1,634 SR
Queue Stats
71W - 75L
1,459 Elo+
Solo
Fenrir
Fenrir
thom-y-
Fenrir
Level 16
God Stats
13W - 15L
1,345 SR
Queue Stats
117W - 116L
1,413 Elo+
Solo
Artemis
Artemis
wantedouthere
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,216 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,358 Elo+

VS

Team Averages
Level 33
1,350 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 66
God Stats
4W - 3L
1,258 SR
Queue Stats
117W - 113L
1,533 Elo+
Party 1
Ymir
Ymir
ALPHARROHZ
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 1
Tiamat
Tiamat
Mcsalo100
Tiamat
Level 40
God Stats
1W - 3L
1,197 SR
Queue Stats
114W - 101L
1,574 Elo+
Party 1
Kali
Kali
Nepeless
Kali
Level 23
God Stats
3W - 3L
1,292 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Magnus8
Hou Yi
7
0 / 4 / 1
4,689
426
1,099
5,346
1,596
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
2 / 3 / 1
5,852
532
3,875
6,185
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
1 / 1 / 2
6,382
580
3,016
7,182
1,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
thom-y-
Fenrir
9
3 / 2 / 1
6,117
556
2,803
7,745
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
9
0 / 4 / 2
5,149
468
1,430
5,452
1,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 0
6,344
577
4,944
7,012
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
11
4 / 1 / 5
6,781
616
4,723
5,248
1,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 7
6,346
577
1,029
2,974
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Mcsalo100
Tiamat
11
4 / 2 / 5
6,617
602
8,723
8,456
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
11
3 / 1 / 2
6,547
595
2,628
6,466
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
0
0.5
W
Rama
 
Rama
4
1
5
6.5
W
2
0
7
5.5
L
Hou Yi
Magnus8
Hou Yi
0
4
1
0.13
W
Tiamat
Mcsalo100
Tiamat
4
2
5
3.25
W
Kali
3
1
2
4
L
2
3
1
0.83
L
Hachiman
1
1
2
2
L
Fenrir
thom-y-
Fenrir
3
2
1
1.75
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,223
Damage
22,047
31,910
Taken
30,156
9,443
Mitigated
13,856
10,771
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,944
572
0
2,511
7,012
4,045
0
0
7,012
0
30,126
W
Rama
 
Rama
4,723
3,948
0
1,848
5,248
1,632
2,439
0
5,248
0
39,421
W
1,029
172
0
1,275
2,974
2,223
23
0
2,974
9,940
0
L
Hou Yi
Magnus8
Hou Yi
1,099
483
0
320
5,346
1,596
0
3,727
1,311
0
12,781
W
Tiamat
Mcsalo100
Tiamat
8,723
578
0
3,164
8,456
3,781
697
2,616
5,481
35,798
0
W
Kali
2,628
1,041
0
1,176
6,466
2,175
0
796
5,566
0
39,595
L
3,875
425
627
3,037
6,185
1,930
93
2,495
3,450
25,402
0
L
Hachiman
3,016
1,255
0
3,943
7,182
1,954
160
81
6,516
0
31,184
L
Fenrir
thom-y-
Fenrir
2,803
922
0
1,491
7,745
2,890
0
1,804
5,781
0
21,317
L
Artemis
1,430
148
0
1,353
5,452
1,073
0
875
4,515
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
32,635
219
Minions Killed
325
0
Camps Cleared
0
1,004,522
Distance Traveled
1,143,051
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,344
577
72
7
0
218,964
3
W
Rama
6,781
616
88
8
0
206,751
5
W
Ymir
6,346
577
9
1
0
243,915
0
L
Hou Yi
4,689
426
23
2
0
168,375
0
W
Tiamat
6,617
602
81
7
0
228,319
2
W
Kali
6,547
595
75
7
0
245,102
1
L
Hel
5,852
532
57
5
0
205,029
1
L
Hachiman
6,382
580
74
7
0
216,189
2
L
Fenrir
6,117
556
35
3
0
222,122
2
L
Artemis
5,149
468
30
3
0
192,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role