Player Matchup

Artemis
Artemis
Gold III
Paulinhooo1096
Artemis
Gold III
Level 146
God Stats
7W - 1L
1,815 SR
Queue Stats
245W - 251L
1,498 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
SaltOddPenguin
Zhong Kui
Gold IV
Level 69
God Stats
28W - 31L
1,588 SR
Queue Stats
170W - 161L
1,556 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
SharkouilleMB7
Ratatoskr
Gold V
Level 89
God Stats
4W - 2L
1,281 SR
Queue Stats
62W - 49L
1,446 MMR
Solo
Sobek
Sobek
Gold I
YEMS600
Sobek
Gold I
Level 95
God Stats
7W - 15L
1,305 SR
Queue Stats
174W - 179L
1,492 MMR
Solo
Kukulkan
Kukulkan
Gold II
whiteshado
Kukulkan
Gold II
Level 102
God Stats
45W - 51L
1,532 SR
Queue Stats
367W - 380L
1,431 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,504 SR
1,484 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,565 SR
1,485 MMR
The Morrigan
The Morrigan
Silver I
Norrh lagoon
The Morrigan
Silver I
Level 85
God Stats
1W - 2L
1,523 SR
Queue Stats
153W - 159L
1,324 MMR
Party 1
Xbalanque
Xbalanque
Gold I
R_Palan
Xbalanque
Gold I
Level 125
God Stats
12W - 17L
1,516 SR
Queue Stats
344W - 347L
1,550 MMR
Solo
Cerberus
Cerberus
Gold III
Square567
Cerberus
Gold III
Level 121
God Stats
3W - 10L
1,536 SR
Queue Stats
152W - 152L
1,543 MMR
Party 1
Arachne
Arachne
Gold III
ViRiLEKoM1LaPin
Arachne
Gold III
Level 103
God Stats
17W - 14L
1,592 SR
Queue Stats
243W - 238L
1,442 MMR
Solo
Merlin
Merlin
Platinum IV
iBrightroar
Merlin
Platinum IV
Level 156
God Stats
10W - 8L
1,657 SR
Queue Stats
450W - 459L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
14,704
566
15,916
19,832
8,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
SaltOddPenguin
Zhong Kui
20
7 / 1 / 12
15,638
601
19,728
19,996
17,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
SharkouilleMB7
Ratatoskr
20
18 / 2 / 2
17,644
679
20,989
21,620
9,939
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
YEMS600
Sobek
19
1 / 0 / 17
13,424
516
6,656
23,003
35,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
whiteshado
Kukulkan
20
4 / 2 / 15
14,190
546
14,137
12,425
5,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaGilgameshTiamatMorgan Le FaySet

VS

Bans
PersephoneThanatosCabrakanErlang ShenGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Norrh lagoon
The Morrigan
16
1 / 9 / 2
10,431
401
7,619
13,005
14,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
R_Palan
Xbalanque
20
3 / 3 / 1
12,857
495
9,383
16,037
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Square567
Cerberus
14
1 / 8 / 2
9,110
350
7,974
31,592
34,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 8 / 2
11,199
431
13,421
22,803
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
0 / 4 / 1
10,965
422
10,338
14,836
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
32
Kills
7
8
Deaths
32
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Norrh lagoon
The Morrigan
1
9
2
0.22
W
2
3
5
1.5
L
Xbalanque
R_Palan
Xbalanque
3
3
1
1.17
W
Zhong Kui
SaltOddPenguin
Zhong Kui
7
1
12
13
W
Ratatoskr
SharkouilleMB7
Ratatoskr
18
2
2
9.5
L
Cerberus
Square567
Cerberus
1
8
2
0.25
L
2
8
2
0.38
W
Sobek
YEMS600
Sobek
1
0
17
9.5
L
Merlin
0
4
1
0.13
W
Kukulkan
whiteshado
Kukulkan
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,426
Damage
48,735
96,876
Taken
98,273
77,286
Mitigated
71,143
46,295
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Norrh lagoon
The Morrigan
7,619
1,160
0
743
13,005
14,490
0
7,533
4,933
56,729
2,165
W
15,916
6,580
0
12,574
19,832
8,145
4,077
1,730
18,062
0
156,768
L
Xbalanque
R_Palan
Xbalanque
9,383
1,956
0
6,592
16,037
6,440
53
1,239
14,706
0
96,500
W
Zhong Kui
SaltOddPenguin
Zhong Kui
19,728
2,159
0
12,953
19,996
17,822
5,652
5,751
14,065
126,723
0
W
Ratatoskr
SharkouilleMB7
Ratatoskr
20,989
5,963
0
10,939
21,620
9,939
2,222
5,303
16,131
0
158,496
L
Cerberus
Square567
Cerberus
7,974
291
0
4,009
31,592
34,355
0
17,318
14,090
31,732
0
L
13,421
7,866
0
6,507
22,803
10,207
0
10,699
12,104
0
91,531
W
Sobek
YEMS600
Sobek
6,656
238
0
8,373
23,003
35,606
204
7,680
14,978
31,839
0
L
Merlin
10,338
117
78
2,780
14,836
5,651
0
3,965
10,871
95,083
0
W
Kukulkan
whiteshado
Kukulkan
14,137
640
0
1,456
12,425
5,774
1,610
5,670
6,461
115,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,600
Gold Earned
54,562
842
Minions Killed
661
0
Camps Cleared
0
2,560,662
Distance Traveled
2,274,069
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,431
401
106
4
0
393,142
4
W
Artemis
14,704
566
191
7
0
450,740
8
L
Xbalanque
12,857
495
192
7
0
426,605
3
W
Zhong Kui
15,638
601
214
8
0
445,601
4
W
Ratatoskr
17,644
679
231
9
0
574,704
9
L
Cerberus
9,110
350
47
2
0
465,056
2
L
Arachne
11,199
431
134
5
0
531,378
6
W
Sobek
13,424
516
23
1
0
561,178
17
L
Merlin
10,965
422
182
7
0
457,888
8
W
Kukulkan
14,190
546
183
7
0
528,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role