Player Matchup

Nemesis
Nemesis
BS Magico
Nemesis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,279 Elo+
Party 1
Discordia
Discordia
Izzy5496
Discordia
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
Minato 95i
Guan Yu
Level 8
God Stats
2W - 5L
1,454 SR
Queue Stats
11W - 9L
1,525 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NN Kong
Kumbhakarna
Level 160
God Stats
0W - 1L
1,681 SR
Queue Stats
35W - 33L
1,544 Elo+
Party 2
Tiamat
Tiamat
sebas974
Tiamat
Level 155
God Stats
1W - 1L
1,646 SR
Queue Stats
24W - 21L
1,581 Elo+
Party 2
Team Averages
Level 77
1,556 SR
1,442 Elo+

VS

Team Averages
Level 55
1,499 SR
1,517 Elo+
Aphrodite
Aphrodite
CoffeeRogue9608
Aphrodite
Level 51
God Stats
52W - 39L
1,650 SR
Queue Stats
75W - 66L
1,577 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DarkLordSoran
Kumbhakarna
Level 109
God Stats
7W - 9L
1,563 SR
Queue Stats
426W - 335L
1,621 Elo+
Party 3
Fenrir
Fenrir
SaStygt
Fenrir
Level 44
God Stats
34W - 27L
1,628 SR
Queue Stats
262W - 191L
1,592 Elo+
Party 3
Thoth
Thoth
Unlimitedpowaa
Thoth
Level 37
God Stats
2W - 4L
1,258 SR
Queue Stats
165W - 178L
1,405 Elo+
Solo
Bellona
Bellona
dixtrem
Bellona
Level 36
God Stats
1W - 2L
1,399 SR
Queue Stats
101W - 111L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BS Magico
Nemesis
20
4 / 8 / 8
14,442
1,032
18,140
23,775
11,476
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Izzy5496
Discordia
20
2 / 12 / 6
13,571
969
13,089
18,253
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Minato 95i
Guan Yu
18
0 / 9 / 1
10,878
777
6,161
18,302
14,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
NN Kong
Kumbhakarna
19
4 / 6 / 7
13,823
987
15,356
27,842
14,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
sebas974
Tiamat
20
6 / 8 / 9
14,955
1,068
44,873
17,880
16,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoffeeRogue9608
Aphrodite
20
7 / 5 / 23
14,085
1,006
18,385
24,044
12,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DarkLordSoran
Kumbhakarna
20
4 / 2 / 28
14,548
1,039
14,035
28,266
45,100
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
SaStygt
Fenrir
20
21 / 4 / 16
16,975
1,213
27,090
17,873
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 3 / 22
13,462
962
14,831
9,139
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
dixtrem
Bellona
20
8 / 3 / 25
15,441
1,103
23,957
28,084
25,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
157
16
Kills
43
43
Deaths
17
31
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BS Magico
Nemesis
4
8
8
1
W
Aphrodite
CoffeeRogue9608
Aphrodite
7
5
23
3.7
W
Kumbhakarna
DarkLordSoran
Kumbhakarna
4
2
28
9
L
Discordia
Izzy5496
Discordia
2
12
6
0.42
L
Guan Yu
Minato 95i
Guan Yu
0
9
1
0.06
L
Kumbhakarna
NN Kong
Kumbhakarna
4
6
7
1.25
W
Fenrir
SaStygt
Fenrir
21
4
16
7.25
W
3
3
22
4.67
W
Bellona
dixtrem
Bellona
8
3
25
6.83
L
Tiamat
sebas974
Tiamat
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,619
Damage
98,298
106,052
Taken
107,406
63,807
Mitigated
93,231
3,096
Healing
31,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BS Magico
Nemesis
18,140
7,284
0
1,240
23,775
11,476
0
9,594
14,063
0
45,619
W
Aphrodite
CoffeeRogue9608
Aphrodite
18,385
2,556
10,051
9,557
24,044
12,186
0
19,213
4,831
33,944
0
W
Kumbhakarna
DarkLordSoran
Kumbhakarna
14,035
355
3,497
3,273
28,266
45,100
0
17,148
11,118
31,309
0
L
Discordia
Izzy5496
Discordia
13,089
1,818
0
352
18,253
7,410
0
7,279
10,870
44,799
0
L
Guan Yu
Minato 95i
Guan Yu
6,161
852
63
390
18,302
14,223
0
8,045
9,997
0
13,774
L
Kumbhakarna
NN Kong
Kumbhakarna
15,356
1,009
0
241
27,842
14,599
0
14,197
13,383
25,877
0
W
Fenrir
SaStygt
Fenrir
27,090
3,815
0
603
17,873
7,662
0
11,964
5,909
0
39,542
W
14,831
2,090
0
72
9,139
3,027
0
6,716
2,423
48,254
0
W
Bellona
dixtrem
Bellona
23,957
9,012
1,864
2,740
28,084
25,256
0
18,277
9,807
550
38,456
L
Tiamat
sebas974
Tiamat
44,873
1,063
0
810
17,880
16,099
0
7,708
9,953
72,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,669
Gold Earned
74,511
231
Minions Killed
231
7
Camps Cleared
6
1,245,826
Distance Traveled
1,305,467
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,442
1,032
64
5
4
303,633
1
W
Aphrodite
14,085
1,006
40
3
1
243,577
0
W
Kumbhakarna
14,548
1,039
39
3
0
267,782
0
L
Discordia
13,571
969
66
5
0
229,361
2
L
Guan Yu
10,878
777
17
1
0
165,450
0
L
Kumbhakarna
13,823
987
21
2
2
272,802
0
W
Fenrir
16,975
1,213
13
1
3
268,595
0
W
Thoth
13,462
962
94
7
1
241,041
0
W
Bellona
15,441
1,103
45
3
1
284,472
0
L
Tiamat
14,955
1,068
63
5
1
274,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role