Player Matchup

Yemoja
Yemoja
Agt Maine2069
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Ashez_Anarchy
Ullr
Level 22
God Stats
6W - 9L
1,176 SR
Queue Stats
99W - 96L
1,401 Elo+
Solo
Kukulkan
Kukulkan
BIGbriel0
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,417 Elo+
Solo
Vulcan
Vulcan
HardKnocks75
Vulcan
Level 29
God Stats
16W - 16L
1,570 SR
Queue Stats
36W - 48L
1,255 Elo+
Solo
Camazotz
Camazotz
pedroevil213
Camazotz
Level 17
God Stats
25W - 25L
1,301 SR
Queue Stats
75W - 82L
1,223 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,359 Elo+

VS

Team Averages
Level 8
1,622 SR
1,456 Elo+
Nemesis
Nemesis
Astrazze
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Lushori
Geb
Level 27
God Stats
7W - 8L
1,908 SR
Queue Stats
127W - 131L
1,403 Elo+
Solo
Ares
Ares
Phenomene420
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Sears_Squaad
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SlothCity2825
Sun Wukong
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
30W - 23L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,423
571
1,241
3,552
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
7 / 1 / 1
4,940
823
3,526
2,777
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
BIGbriel0
Kukulkan
5
0 / 3 / 3
3,595
599
1,228
2,567
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
5
1 / 2 / 4
3,782
630
1,667
2,475
973
Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
pedroevil213
Camazotz
5
0 / 4 / 0
3,355
559
613
4,081
748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astrazze
Nemesis
3
2 / 2 / 2
3,367
561
815
2,274
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
6
2 / 1 / 0
3,784
631
1,734
4,064
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

2
0 / 4 / 0
2,951
492
137
3,756
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
1 / 2 / 2
3,134
522
1,424
2,234
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SlothCity2825
Sun Wukong
7
6 / 0 / 0
4,804
801
4,880
3,761
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
11
12
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
7
1
1
7.5
L
Nemesis
Astrazze
Nemesis
2
2
2
1.5
W
Kukulkan
BIGbriel0
Kukulkan
0
3
3
0.5
W
Vulcan
1
2
4
1.5
L
Geb
2
1
0
2
L
0
4
0
0
L
1
2
2
1
L
Sun Wukong
SlothCity2825
Sun Wukong
6
0
0
6
W
Camazotz
pedroevil213
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,275
Damage
8,990
15,452
Taken
16,089
4,362
Mitigated
6,342
1,733
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,241
652
193
342
3,552
1,402
447
896
2,656
6,325
0
W
3,526
2,267
0
500
2,777
681
659
336
2,441
0
14,891
L
Nemesis
Astrazze
Nemesis
815
336
0
287
2,274
599
0
665
1,529
0
4,179
W
Kukulkan
BIGbriel0
Kukulkan
1,228
480
0
0
2,567
558
259
639
1,928
8,400
0
W
Vulcan
1,667
1,385
0
110
2,475
973
442
0
2,475
7,559
0
L
Geb
1,734
329
0
1,252
4,064
1,679
0
874
3,125
9,474
0
L
137
23
0
310
3,756
1,833
0
870
2,886
1,841
0
L
1,424
505
0
250
2,234
680
0
864
1,290
0
3,962
L
Sun Wukong
SlothCity2825
Sun Wukong
4,880
1,251
0
436
3,761
1,551
0
638
3,123
0
14,340
W
Camazotz
pedroevil213
Camazotz
613
62
29
559
4,081
748
76
0
4,081
0
5,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,095
Gold Earned
18,040
72
Minions Killed
53
0
Camps Cleared
0
548,483
Distance Traveled
499,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,423
571
9
2
0
110,521
1
W
Ullr
4,940
823
20
3
0
100,755
1
L
Nemesis
3,367
561
7
1
0
93,992
1
W
Kukulkan
3,595
599
16
3
0
111,166
0
W
Vulcan
3,782
630
11
2
0
112,869
0
L
Geb
3,784
631
11
2
0
121,496
1
L
Ares
2,951
492
6
1
0
77,088
0
L
Thor
3,134
522
1
0
0
83,047
1
L
Sun Wukong
4,804
801
28
5
0
123,665
1
W
Camazotz
3,355
559
16
3
0
113,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role