Player Matchup

Merlin
Merlin
JeffRoar
Merlin
Level 21
God Stats
1W - 1L
1,671 SR
Queue Stats
35W - 41L
1,289 Elo+
Party 1
Kali
Kali
Satbling
Kali
Level 8
God Stats
9W - 15L
1,177 SR
Queue Stats
18W - 24L
1,322 Elo+
Solo
Da Ji
Da Ji
SgtPretty
Da Ji
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
38W - 52L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
evanbond07
Morgan Le Fay
Level 15
God Stats
12W - 13L
1,467 SR
Queue Stats
17W - 22L
1,298 Elo+
Party 1
Olorun
Olorun
tamashiisoup
Olorun
Level 7
God Stats
2W - 2L
1,564 SR
Queue Stats
18W - 26L
1,412 Elo+
Party 1
Team Averages
Level 13
1,521 SR
1,322 Elo+

VS

Team Averages
Level 11
1,371 SR
1,290 Elo+
Heimdallr
Heimdallr
EarlRough
Heimdallr
Level 10
God Stats
9W - 14L
1,329 SR
Queue Stats
19W - 27L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
KingLoso14
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,252 Elo+
Solo
Hades
Hades
KuhakuuSter
Hades
Level 8
God Stats
3W - 3L
1,304 SR
Queue Stats
7W - 8L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
TrillDisciple
Cthulhu
Level 14
God Stats
7W - 5L
1,438 SR
Queue Stats
10W - 14L
1,283 Elo+
Party 2
Loki
Loki
papiismokee
Loki
Level 6
God Stats
2W - 3L
1,282 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JeffRoar
Merlin
20
6 / 8 / 15
14,490
1,115
25,367
23,937
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
19
4 / 5 / 6
12,036
926
6,512
15,425
7,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
SgtPretty
Da Ji
20
9 / 10 / 9
14,177
1,091
22,941
24,403
9,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
evanbond07
Morgan Le Fay
20
4 / 7 / 15
13,193
1,015
16,917
25,666
23,476
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
19
3 / 10 / 13
12,525
963
11,875
23,737
12,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EarlRough
Heimdallr
20
6 / 7 / 28
14,232
1,095
23,090
19,938
8,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
KingLoso14
Baron Samedi
20
3 / 8 / 22
12,819
986
11,537
17,770
7,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 23
14,077
1,083
20,178
22,663
15,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
20
5 / 0 / 23
13,684
1,053
17,660
16,191
19,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 4 / 17
16,771
1,290
31,354
13,955
5,656
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
153
26
Kills
40
40
Deaths
26
58
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EarlRough
Heimdallr
6
7
28
2.86
L
Merlin
JeffRoar
Merlin
6
8
15
1.69
W
Baron Samedi
KingLoso14
Baron Samedi
3
8
22
1.75
W
7
7
23
2.64
L
Kali
4
5
6
1.4
L
Da Ji
SgtPretty
Da Ji
9
10
9
1.35
W
Cthulhu
5
0
23
16.5
L
Morgan Le Fay
evanbond07
Morgan Le Fay
4
7
15
1.64
W
19
4
17
6.88
L
Olorun
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,612
Damage
103,819
113,168
Taken
90,517
59,983
Mitigated
57,475
10,881
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EarlRough
Heimdallr
23,090
14,029
0
0
19,938
8,860
0
11,028
8,910
0
46,246
L
Merlin
JeffRoar
Merlin
25,367
2,816
190
2,834
23,937
7,698
0
13,413
10,524
74,089
0
W
Baron Samedi
KingLoso14
Baron Samedi
11,537
816
1,648
1,639
17,770
7,967
0
11,417
6,353
36,380
0
W
20,178
2,949
296
5,045
22,663
15,318
0
14,597
8,066
45,149
0
L
Kali
6,512
2,102
0
1,201
15,425
7,208
0
3,600
11,825
0
16,466
L
Da Ji
SgtPretty
Da Ji
22,941
7,648
365
982
24,403
9,496
0
8,260
16,143
0
36,740
W
Cthulhu
17,660
893
1,978
250
16,191
19,674
0
8,814
7,377
32,700
0
L
Morgan Le Fay
evanbond07
Morgan Le Fay
16,917
4,084
0
470
25,666
23,476
0
12,166
13,500
32,362
0
W
31,354
7,788
0
200
13,955
5,656
0
8,303
5,652
0
51,988
L
Olorun
11,875
5,541
1,732
3,107
23,737
12,105
0
11,936
11,801
25,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,421
Gold Earned
71,583
217
Minions Killed
238
10
Camps Cleared
5
1,272,927
Distance Traveled
1,243,121
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,232
1,095
44
3
1
214,442
0
L
Merlin
14,490
1,115
130
10
0
216,905
0
W
Baron Samedi
12,819
986
67
5
0
206,712
0
W
Hades
14,077
1,083
69
5
0
240,447
1
L
Kali
12,036
926
19
1
1
310,141
2
L
Da Ji
14,177
1,091
25
2
7
278,177
0
W
Cthulhu
13,684
1,053
29
2
2
293,914
1
L
Morgan Le Fay
13,193
1,015
27
2
1
230,068
3
W
Loki
16,771
1,290
29
2
2
287,606
0
L
Olorun
12,525
963
16
1
1
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role