Player Matchup

Sun Wukong
Sun Wukong
NordicForge
Sun Wukong
Level 16
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 15L
1,094 Elo+
Solo
Medusa
Medusa
TenaciousKarma
Medusa
Level 28
God Stats
4W - 8L
1,538 SR
Queue Stats
4W - 11L
1,207 Elo+
Party 1
Anubis
Anubis
Thatsologamer
Anubis
Level 30
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,429 SR
1,267 Elo+

VS

Team Averages
Level 16
1,449 SR
1,463 Elo+
He Bo
He Bo
Cheese797
He Bo
Level 25
God Stats
3W - 4L
1,417 SR
Queue Stats
131W - 134L
1,392 Elo+
Solo
Izanami
Izanami
SplashyShrimpz
Izanami
Level 16
God Stats
13W - 13L
1,430 SR
Queue Stats
68W - 57L
1,498 Elo+
Solo
Ymir
Ymir
argydimo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NordicForge
Sun Wukong
14
1 / 3 / 17
10,408
651
6,884
13,809
11,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 12
11,176
699
12,345
7,815
2,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
13 / 4 / 5
12,517
782
20,219
12,884
8,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cheese797
He Bo
12
2 / 9 / 3
9,556
597
8,185
11,801
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 2
11,332
708
11,299
14,971
4,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
2 / 6 / 6
11,042
690
4,997
20,516
21,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
19
Kills
9
9
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cheese797
He Bo
2
9
3
0.39
W
Sun Wukong
NordicForge
Sun Wukong
1
3
17
3.17
L
5
4
2
1.5
W
5
2
12
5.5
W
13
4
5
3.88
L
Ymir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
24,481
34,508
Taken
47,288
22,932
Mitigated
29,926
7,089
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cheese797
He Bo
8,185
179
0
0
11,801
3,396
0
4,525
7,276
24,633
0
W
Sun Wukong
NordicForge
Sun Wukong
6,884
1,137
431
1,730
13,809
11,830
670
5,316
8,493
0
27,098
L
11,299
6,525
0
1,465
14,971
4,892
843
7,377
7,594
0
54,386
W
12,345
6,600
0
0
7,815
2,906
1,586
2,921
4,894
0
31,739
W
20,219
730
0
4,928
12,884
8,196
995
5,609
7,275
53,278
0
L
Ymir
4,997
294
0
0
20,516
21,638
0
8,922
11,594
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
31,930
191
Minions Killed
149
6
Camps Cleared
4
824,891
Distance Traveled
769,104
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,556
597
29
2
0
253,165
2
W
Sun Wukong
10,408
651
40
3
5
283,332
4
L
Izanami
11,332
708
96
6
0
262,854
3
W
Medusa
11,176
699
56
4
0
278,665
5
W
Anubis
12,517
782
95
6
1
262,894
4
L
Ymir
11,042
690
24
2
4
253,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role