Player Matchup

Artemis
Artemis
Aperojo
Artemis
Level 154
God Stats
3W - 2L
1,730 SR
Queue Stats
142W - 120L
1,650 Elo+
Party 2
Scylla
Scylla
Choosing
Scylla
Level 155
God Stats
6W - 4L
1,736 SR
Queue Stats
143W - 110L
1,647 Elo+
Solo
Hun Batz
Hun Batz
Hyper Shaggy
Hun Batz
Level 160
God Stats
16W - 14L
1,512 SR
Queue Stats
714W - 572L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
I Sols I
Sylvanus
Level 160
God Stats
11W - 7L
1,878 SR
Queue Stats
128W - 114L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
PrincessKyojin
Aphrodite
Level 138
God Stats
60W - 44L
1,608 SR
Queue Stats
420W - 315L
1,640 Elo+
Party 1
Team Averages
Level 153
1,693 SR
1,635 Elo+

VS

Team Averages
Level 153
1,651 SR
1,653 Elo+
Geb
Geb
AyyyMessiah
Geb
Level 146
God Stats
19W - 9L
1,500 SR
Queue Stats
469W - 377L
1,600 Elo+
Party 3
Apollo
Apollo
Harryos35
Apollo
Level 146
God Stats
18W - 21L
1,495 SR
Queue Stats
530W - 495L
1,598 Elo+
Solo
Sol
Sol
MajorSinclair
Sol
Level 160
God Stats
9W - 3L
1,841 SR
Queue Stats
328W - 258L
1,759 Elo+
Party 3
Chang'e
Chang'e
ManuCop5
Chang'e
Level 160
God Stats
25W - 18L
1,700 SR
Queue Stats
547W - 482L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
Ugh Bruh Bruh
Gilgamesh
Level 153
God Stats
41W - 20L
1,720 SR
Queue Stats
845W - 723L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aperojo
Artemis
13
1 / 2 / 4
7,250
558
5,318
7,982
2,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Choosing
Scylla
11
3 / 3 / 1
6,583
506
2,933
8,320
3,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Hyper Shaggy
Hun Batz
13
4 / 2 / 1
7,318
563
6,751
9,696
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
I Sols I
Sylvanus
9
1 / 2 / 4
5,976
460
4,021
9,539
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
PrincessKyojin
Aphrodite
12
0 / 1 / 3
6,967
536
5,259
8,132
8,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,789
522
3,124
8,387
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Harryos35
Apollo
14
2 / 2 / 2
8,070
621
6,515
8,347
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 4
8,463
651
11,936
12,358
4,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
ManuCop5
Chang'e
14
1 / 1 / 1
7,748
596
4,591
5,139
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ugh Bruh Bruh
Gilgamesh
10
2 / 2 / 4
7,047
542
4,651
9,818
5,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
10
10
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aperojo
Artemis
1
2
4
1.5
W
0
2
4
1
L
Scylla
Choosing
Scylla
3
3
1
1.17
W
Apollo
Harryos35
Apollo
2
2
2
1.5
L
Hun Batz
Hyper Shaggy
Hun Batz
4
2
1
2.25
L
Sylvanus
I Sols I
Sylvanus
1
2
4
1.5
W
5
2
4
3.5
W
Chang'e
ManuCop5
Chang'e
1
1
1
1.5
L
Aphrodite
PrincessKyojin
Aphrodite
0
1
3
1.5
W
Gilgamesh
Ugh Bruh Bruh
Gilgamesh
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
30,817
43,669
Taken
44,049
24,150
Mitigated
17,980
19,256
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aperojo
Artemis
5,318
3,317
0
2,472
7,982
2,432
0
4,025
3,957
0
51,654
W
3,124
422
0
2,275
8,387
3,690
0
2,468
5,919
35,939
6,854
L
Scylla
Choosing
Scylla
2,933
794
0
2,012
8,320
3,022
0
4,854
3,356
33,817
0
W
Apollo
Harryos35
Apollo
6,515
3,830
0
3,424
8,347
2,760
966
3,284
5,063
0
56,312
L
Hun Batz
Hyper Shaggy
Hun Batz
6,751
2,288
0
3,610
9,696
3,279
0
3,895
5,785
0
43,826
L
Sylvanus
I Sols I
Sylvanus
4,021
1,221
1,477
3,416
9,539
6,584
0
4,986
4,397
14,654
0
W
11,936
5,882
0
7,896
12,358
4,731
2,290
2,306
10,052
63,453
0
W
Chang'e
ManuCop5
Chang'e
4,591
407
691
2,658
5,139
1,646
0
820
4,319
57,552
0
L
Aphrodite
PrincessKyojin
Aphrodite
5,259
1,284
1,166
5,103
8,132
8,833
0
1,437
6,695
45,831
0
W
Gilgamesh
Ugh Bruh Bruh
Gilgamesh
4,651
915
1,155
1,938
9,818
5,153
0
3,495
6,323
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
38,117
363
Minions Killed
480
0
Camps Cleared
0
1,193,533
Distance Traveled
1,242,264
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,250
558
91
7
0
230,248
4
W
Geb
6,789
522
84
6
0
269,449
1
L
Scylla
6,583
506
65
5
0
228,238
2
W
Apollo
8,070
621
132
10
0
235,876
1
L
Hun Batz
7,318
563
88
7
0
274,737
4
L
Sylvanus
5,976
460
23
2
0
230,666
4
W
Sol
8,463
651
110
8
0
222,001
0
W
Chang'e
7,748
596
127
10
0
240,416
6
L
Aphrodite
6,967
536
96
7
0
229,644
1
W
Gilgamesh
7,047
542
27
2
0
274,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role