Player Matchup

Artemis
Artemis
Angesunique974
Artemis
Level 45
God Stats
2W - 0L
1,690 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Horus
Horus
LordInquisitor92
Horus
Level 129
God Stats
5W - 7L
1,388 SR
Queue Stats
137W - 104L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
PeanutOfTheNorth
Nu Wa
Level 155
God Stats
3W - 3L
1,294 SR
Queue Stats
249W - 196L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slark_99
Tsukuyomi
Level 119
God Stats
21W - 12L
1,216 SR
Queue Stats
69W - 53L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
Yuri-Fuart
Cthulhu
Level 160
God Stats
6W - 10L
1,478 SR
Queue Stats
378W - 301L
1,541 Elo+
Party 2
Team Averages
Level 122
1,413 SR
1,466 Elo+

VS

Team Averages
Level 85
1,506 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
BENwasH3R3
Cu Chulainn
Level 59
God Stats
43W - 43L
1,494 SR
Queue Stats
48W - 60L
1,426 Elo+
Party 3
Izanami
Izanami
CR0AKERFISH
Izanami
Level 67
God Stats
30W - 25L
1,572 SR
Queue Stats
181W - 179L
1,513 Elo+
Party 3
Vulcan
Vulcan
Odintologo
Vulcan
Level 103
God Stats
11W - 12L
1,545 SR
Queue Stats
331W - 319L
1,476 Elo+
Party 1
Geb
Geb
SRU HOBO x
Geb
Level 93
God Stats
7W - 6L
1,196 SR
Queue Stats
42W - 58L
1,275 Elo+
Solo
Awilix
Awilix
Yunek--
Awilix
Level 103
God Stats
0W - 1L
1,724 SR
Queue Stats
57W - 35L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,451
411
8,180
18,260
6,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 19
10,704
465
3,626
23,353
26,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 13
12,069
525
17,203
14,821
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Slark_99
Tsukuyomi
18
14 / 3 / 7
12,873
560
15,492
19,896
15,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Yuri-Fuart
Cthulhu
20
9 / 3 / 12
13,337
580
18,469
22,375
29,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BENwasH3R3
Cu Chulainn
14
2 / 8 / 3
9,747
424
6,272
18,126
11,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
CR0AKERFISH
Izanami
19
6 / 4 / 3
12,495
543
14,753
17,330
6,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Odintologo
Vulcan
14
1 / 8 / 0
10,051
437
19,118
14,607
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 5
9,264
403
8,136
16,801
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Yunek--
Awilix
16
5 / 7 / 1
10,376
451
7,414
18,513
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
29
Kills
14
15
Deaths
29
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Cu Chulainn
BENwasH3R3
Cu Chulainn
2
8
3
0.44
L
Izanami
CR0AKERFISH
Izanami
6
4
3
1.88
W
0
4
19
2.38
L
Vulcan
Odintologo
Vulcan
1
8
0
0.13
W
5
2
13
5.75
L
0
2
5
1.25
W
Tsukuyomi
Slark_99
Tsukuyomi
14
3
7
5.83
L
Awilix
Yunek--
Awilix
5
7
1
0.79
W
Cthulhu
Yuri-Fuart
Cthulhu
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,970
Damage
55,693
98,705
Taken
85,377
82,626
Mitigated
43,714
37,657
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,180
3,309
0
7,499
18,260
6,183
1,101
3,715
14,545
0
67,192
L
Cu Chulainn
BENwasH3R3
Cu Chulainn
6,272
1,603
0
3,756
18,126
11,119
484
11,322
6,660
0
38,854
L
Izanami
CR0AKERFISH
Izanami
14,753
10,404
0
6,123
17,330
6,166
1,055
6,467
10,583
0
127,555
W
3,626
2,306
4,206
8,093
23,353
26,678
507
10,187
12,934
0
15,334
L
Vulcan
Odintologo
Vulcan
19,118
8,097
0
2,469
14,607
5,000
0
6,183
8,296
75,985
0
W
17,203
2,579
0
5,180
14,821
5,047
2,270
6,551
8,221
89,641
0
L
8,136
911
0
2,377
16,801
15,253
0
5,815
10,615
21,583
0
W
Tsukuyomi
Slark_99
Tsukuyomi
15,492
4,145
0
3,920
19,896
15,167
931
8,244
11,619
0
70,216
L
Awilix
Yunek--
Awilix
7,414
2,792
0
4,328
18,513
6,176
0
4,915
13,416
0
65,747
W
Cthulhu
Yuri-Fuart
Cthulhu
18,469
1,343
2,056
6,703
22,375
29,551
253
4,439
17,330
99,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
51,933
493
Minions Killed
495
0
Camps Cleared
0
2,196,713
Distance Traveled
1,917,164
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,451
411
69
3
0
404,206
3
L
Cu Chulainn
9,747
424
73
3
0
364,679
5
L
Izanami
12,495
543
189
8
0
383,754
1
W
Horus
10,704
465
24
1
0
446,721
5
L
Vulcan
10,051
437
106
5
0
400,451
5
W
Nu Wa
12,069
525
147
6
0
432,802
6
L
Geb
9,264
403
32
1
0
334,749
3
W
Tsukuyomi
12,873
560
80
3
0
487,384
4
L
Awilix
10,376
451
95
4
0
433,531
5
W
Cthulhu
13,337
580
173
8
0
425,600
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role