Player Matchup

Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
BrownSugar89
Thor
Level 17
God Stats
1W - 4L
1,413 SR
Queue Stats
12W - 15L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
Cashie
Nu Wa
Level 98
God Stats
51W - 33L
1,530 SR
Queue Stats
127W - 149L
1,425 Elo+
Party 3
Ares
Ares
ColdPredator
Ares
Level 26
God Stats
4W - 5L
1,398 SR
Queue Stats
22W - 34L
1,389 Elo+
Party 3
Chiron
Chiron
pplayer
Chiron
Level 41
God Stats
2W - 3L
1,273 SR
Queue Stats
89W - 118L
1,431 Elo+
Solo
Team Averages
Level 49
1,423 SR
1,433 Elo+

VS

Team Averages
Level 48
1,571 SR
1,484 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Bavazaka
Achilles
Level 49
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 42L
1,443 Elo+
Solo
Sol
Sol
MISIO0909KAWAI
Sol
Level 35
God Stats
45W - 40L
1,507 SR
Queue Stats
239W - 205L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
kilgden
Cthulhu
Level 66
God Stats
18W - 10L
1,645 SR
Queue Stats
446W - 364L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Залупочес1488
Erlang Shen
Level 28
God Stats
51W - 48L
1,499 SR
Queue Stats
100W - 120L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 11 / 4
9,410
941
10,560
20,957
8,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 1
8,995
900
5,740
25,592
16,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Cashie
Nu Wa
15
1 / 7 / 2
9,065
907
11,264
13,031
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 10 / 5
9,123
912
7,364
23,392
19,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
pplayer
Chiron
16
3 / 10 / 3
10,017
1,002
20,009
18,537
7,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
13 / 2 / 26
13,489
1,349
24,183
10,326
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Bavazaka
Achilles
17
5 / 3 / 17
10,175
1,018
10,322
11,812
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 0 / 18
14,338
1,434
35,675
10,565
4,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
kilgden
Cthulhu
18
2 / 0 / 34
11,065
1,107
15,291
13,140
14,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 1 / 35
10,956
1,096
10,052
15,232
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
177
6
Kills
47
47
Deaths
6
15
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
11
4
0.27
W
Izanami
 
Izanami
13
2
26
13
W
Achilles
Bavazaka
Achilles
5
3
17
4.5
L
1
9
1
0.17
L
Nu Wa
Cashie
Nu Wa
1
7
2
0.29
L
0
10
5
0.25
W
24
0
18
33
W
Cthulhu
kilgden
Cthulhu
2
0
34
19
L
Chiron
pplayer
Chiron
3
10
3
0.45
W
3
1
35
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,937
Damage
95,523
101,509
Taken
61,075
57,641
Mitigated
47,237
12,482
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,560
189
5,042
3,544
20,957
8,545
0
10,271
10,426
36,654
0
W
Izanami
 
Izanami
24,183
16,657
0
821
10,326
4,921
0
4,560
5,671
0
66,523
W
Achilles
Bavazaka
Achilles
10,322
4,047
0
199
11,812
6,007
0
5,830
5,982
0
16,858
L
5,740
611
0
304
25,592
16,992
0
15,831
9,437
0
13,679
L
Nu Wa
Cashie
Nu Wa
11,264
2,353
0
255
13,031
4,856
0
7,431
5,409
24,324
0
L
7,364
397
206
453
23,392
19,809
0
8,675
14,191
23,187
0
W
35,675
17,602
0
7,231
10,565
4,696
0
5,923
4,592
64,914
0
W
Cthulhu
kilgden
Cthulhu
15,291
811
812
1,001
13,140
14,409
0
5,372
7,538
29,498
0
L
Chiron
pplayer
Chiron
20,009
7,645
993
1,685
18,537
7,439
0
11,267
7,239
0
42,657
W
10,052
1,806
0
3,920
15,232
17,204
0
7,503
6,987
4,660
8,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
60,023
173
Minions Killed
235
3
Camps Cleared
7
862,484
Distance Traveled
999,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,410
941
68
7
1
185,815
0
W
Izanami
13,489
1,349
125
13
3
189,072
0
W
Achilles
10,175
1,018
19
2
1
177,215
1
L
Thor
8,995
900
13
1
0
144,134
0
L
Nu Wa
9,065
907
25
3
1
159,209
0
L
Ares
9,123
912
21
2
0
183,414
3
W
Sol
14,338
1,434
65
7
2
196,557
0
W
Cthulhu
11,065
1,107
17
2
1
221,723
5
L
Chiron
10,017
1,002
46
5
1
189,912
0
W
Erlang Shen
10,956
1,096
9
1
0
214,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role