Player Matchup

Osiris
Osiris
Ferna_j7
Osiris
Level 47
God Stats
5W - 9L
1,497 SR
Queue Stats
172W - 191L
1,330 Elo+
Solo
Geb
Geb
Fiddy Sevum
Geb
Level 28
God Stats
17W - 15L
1,782 SR
Queue Stats
84W - 102L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
Sea Lewy
Kukulkan
Level 60
God Stats
62W - 44L
1,431 SR
Queue Stats
116W - 113L
1,351 Elo+
Solo
Merlin
Merlin
WYDStepBroPLZ
Merlin
Level 16
God Stats
2W - 7L
1,147 SR
Queue Stats
19W - 34L
1,207 Elo+
Party 2
Arachne
Arachne
l Quiki l
Arachne
Level 79
God Stats
7W - 11L
1,408 SR
Queue Stats
236W - 264L
1,409 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,331 Elo+

VS

Team Averages
Level 62
1,495 SR
1,367 Elo+
Loki
Loki
BigManJav
Loki
Level 101
God Stats
8W - 6L
1,500 SR
Queue Stats
515W - 514L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Emperor Noodles
Heimdallr
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 103L
1,304 Elo+
Solo
Agni
Agni
Ralphluaren675
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 227L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
bossco_420
Hun Batz
Level 39
God Stats
3W - 8L
1,418 SR
Queue Stats
66W - 87L
1,287 Elo+
Solo
Athena
Athena
theChemosabe
Athena
Level 43
God Stats
4W - 3L
1,557 SR
Queue Stats
78W - 88L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ferna_j7
Osiris
18
7 / 1 / 3
11,418
571
8,907
12,195
12,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 9
8,375
419
3,807
8,769
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sea Lewy
Kukulkan
16
6 / 3 / 8
10,248
512
9,734
9,481
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 3
8,522
426
2,174
5,593
1,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
l Quiki l
Arachne
20
10 / 1 / 5
11,602
580
10,319
16,373
7,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 5 / 0
9,447
472
9,715
10,297
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Emperor Noodles
Heimdallr
15
1 / 3 / 1
8,899
445
6,237
8,369
3,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 2
8,177
409
5,487
9,932
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bossco_420
Hun Batz
12
2 / 5 / 1
8,020
401
5,156
14,129
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
1 / 4 / 1
7,520
376
1,525
13,634
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
7
7
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
0
0.4
L
Heimdallr
Emperor Noodles
Heimdallr
1
3
1
0.5
W
Osiris
Ferna_j7
Osiris
7
1
3
8.5
W
1
1
9
5.5
L
1
8
2
0.25
W
Kukulkan
Sea Lewy
Kukulkan
6
3
8
3.33
W
0
1
3
1.5
L
Hun Batz
bossco_420
Hun Batz
2
5
1
0.5
W
Arachne
l Quiki l
Arachne
10
1
5
12.5
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
28,120
52,411
Taken
56,361
30,434
Mitigated
25,553
12,521
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,715
2,563
0
750
10,297
3,336
0
862
9,435
0
57,137
L
Heimdallr
Emperor Noodles
Heimdallr
6,237
921
536
1,646
8,369
3,327
0
1,686
6,683
0
56,825
W
Osiris
Ferna_j7
Osiris
8,907
3,016
0
3,994
12,195
12,517
906
2,049
10,146
2,747
71,199
W
3,807
854
0
1,876
8,769
4,324
156
1,449
7,320
17,432
3,714
L
5,487
113
0
0
9,932
3,039
597
4,108
5,824
31,052
0
W
Kukulkan
Sea Lewy
Kukulkan
9,734
705
0
1,228
9,481
3,971
273
1,812
7,669
65,068
0
W
2,174
274
0
1,925
5,593
1,812
0
441
5,152
43,408
0
L
Hun Batz
bossco_420
Hun Batz
5,156
267
0
2,519
14,129
5,729
261
3,663
10,466
0
50,160
W
Arachne
l Quiki l
Arachne
10,319
5,935
0
3,498
16,373
7,810
1,155
1,510
14,863
0
104,387
L
Athena
1,525
283
0
1,580
13,634
10,122
0
5,512
8,122
19,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
42,063
541
Minions Killed
385
0
Camps Cleared
0
2,035,206
Distance Traveled
1,762,530
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,447
472
104
5
0
409,670
3
L
Heimdallr
8,899
445
109
5
0
382,083
0
W
Osiris
11,418
571
158
8
0
389,786
4
W
Geb
8,375
419
37
2
0
405,343
1
L
Agni
8,177
409
62
3
0
315,022
0
W
Kukulkan
10,248
512
122
6
0
404,720
0
W
Merlin
8,522
426
85
4
0
335,560
2
L
Hun Batz
8,020
401
72
4
0
371,113
0
W
Arachne
11,602
580
139
7
0
499,797
5
L
Athena
7,520
376
38
2
0
284,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role