Player Matchup

Gilgamesh
Gilgamesh
EphemeralChronos
Gilgamesh
Level 153
God Stats
14W - 4L
1,671 SR
Queue Stats
475W - 116L
1,922 Elo+
Party 2
Nu Wa
Nu Wa
King_Downzee
Nu Wa
Level 125
God Stats
2W - 0L
1,672 SR
Queue Stats
463W - 138L
1,883 Elo+
Party 2
Danzaburou
Danzaburou
MegaSaltaria
Danzaburou
Level 149
God Stats
26W - 7L
1,880 SR
Queue Stats
638W - 224L
1,864 Elo+
Party 2
Ne Zha
Ne Zha
Xcalibadude
Ne Zha
Level 124
God Stats
6W - 2L
1,649 SR
Queue Stats
383W - 140L
1,832 Elo+
Party 2
Athena
Athena
alive-train5
Athena
Level 27
God Stats
66W - 2L
2,123 SR
Queue Stats
272W - 19L
2,065 Elo+
Party 2
Team Averages
Level 116
1,799 SR
1,913 Elo+

VS

Team Averages
Level 77
1,475 SR
1,377 Elo+
Scylla
Scylla
Amaterasu_098
Scylla
Level 49
God Stats
9W - 15L
1,520 SR
Queue Stats
212W - 195L
1,519 Elo+
Solo
Arachne
Arachne
DrDosenSchmerz69
Arachne
Level 82
God Stats
3W - 5L
1,488 SR
Queue Stats
13W - 17L
1,356 Elo+
Party 1
Izanami
Izanami
MAD_Crystal
Izanami
Level 103
God Stats
0W - 1L
1,327 SR
Queue Stats
11W - 15L
1,394 Elo+
Party 1
Ra
Ra
Oh_Bane
Ra
Level 146
God Stats
1W - 1L
1,542 SR
Queue Stats
13W - 16L
1,364 Elo+
Party 1
Geb
Geb
Wiener_Flanierer
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
8 / 2 / 22
11,893
1,081
17,141
9,300
5,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 0 / 20
12,281
1,116
17,736
3,604
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MegaSaltaria
Danzaburou
19
10 / 0 / 16
12,496
1,136
17,305
4,252
1,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
17
5 / 2 / 17
10,900
991
11,978
9,596
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
19
4 / 0 / 31
11,815
1,074
8,337
9,427
11,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

275

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
9,621
875
8,468
12,222
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 2
9,856
896
5,205
16,153
6,496
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
MAD_Crystal
Izanami
15
1 / 8 / 1
9,172
834
3,262
15,369
4,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 12 / 3
9,439
858
8,224
16,320
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 2
9,853
896
5,363
15,951
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
16
38
Kills
4
4
Deaths
38
106
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
2
7
2
0.43
W
Gilgamesh
8
2
22
9.5
W
11
0
20
21
L
Izanami
MAD_Crystal
Izanami
1
8
1
0.19
W
Danzaburou
MegaSaltaria
Danzaburou
10
0
16
18
L
0
12
3
0.13
L
1
7
2
0.29
W
Ne Zha
5
2
17
6.75
W
Athena
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
30,522
36,179
Taken
76,015
23,640
Mitigated
34,038
4,952
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,468
579
0
0
12,222
2,884
0
3,002
9,220
40,085
0
L
5,205
3,073
0
1,978
16,153
6,496
0
6,955
9,198
0
11,321
W
Gilgamesh
17,141
4,625
0
584
9,300
5,743
0
5,071
4,135
0
42,237
W
17,736
2,982
0
362
3,604
1,224
0
2,874
700
32,496
0
L
Izanami
MAD_Crystal
Izanami
3,262
2,483
0
1,083
15,369
4,196
0
6,661
8,708
0
23,097
W
Danzaburou
MegaSaltaria
Danzaburou
17,305
4,761
0
1,363
4,252
1,787
0
2,653
1,563
0
54,028
L
8,224
577
997
730
16,320
5,201
0
4,847
11,473
36,649
0
L
5,363
242
0
794
15,951
15,261
0
4,608
11,343
19,038
0
W
Ne Zha
11,978
2,607
0
768
9,596
3,656
0
6,105
3,333
0
33,063
W
Athena
8,337
1,779
954
921
9,427
11,230
0
4,950
4,393
13,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
47,941
256
Minions Killed
232
12
Camps Cleared
6
1,140,968
Distance Traveled
936,959
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,621
875
78
7
1
195,419
1
L
Arachne
9,856
896
20
2
2
226,298
0
W
Gilgamesh
11,893
1,081
59
5
2
234,378
3
W
Nu Wa
12,281
1,116
30
3
1
220,593
0
L
Izanami
9,172
834
42
4
1
110,803
0
W
Danzaburou
12,496
1,136
109
10
7
222,853
0
L
Ra
9,439
858
83
8
2
185,032
0
L
Geb
9,853
896
9
1
0
219,407
1
W
Ne Zha
10,900
991
40
4
1
220,862
0
W
Athena
11,815
1,074
18
2
1
242,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role