Player Matchup

Chang'e
Chang'e
Amarak7-3
Chang'e
Level 24
God Stats
9W - 10L
1,513 SR
Queue Stats
19W - 27L
1,382 Elo+
Party 1
Neith
Neith
Fabian13Chipo
Neith
Level 23
God Stats
22W - 19L
1,519 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Lucasfabiano567
Sun Wukong
Level 11
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Mercury
Mercury
VanderleyJunior
Mercury
Level 16
God Stats
6W - 2L
1,673 SR
Queue Stats
8W - 4L
1,564 Elo+
Solo
Persephone
Persephone
ikkiUsui
Persephone
Level 27
God Stats
1W - 0L
1,298 SR
Queue Stats
78W - 83L
1,484 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,507 Elo+

VS

Team Averages
Level 20
1,687 SR
1,425 Elo+
Chaac
Chaac
Aesilr
Chaac
Level 29
God Stats
2W - 2L
1,824 SR
Queue Stats
86W - 69L
1,569 Elo+
Solo
Merlin
Merlin
Joao2020lucas15
Merlin
Level 26
God Stats
43W - 40L
1,546 SR
Queue Stats
85W - 104L
1,326 Elo+
Solo
Ares
Ares
Pipuverdaderio
Ares
Level 14
God Stats
5W - 3L
1,745 SR
Queue Stats
42W - 34L
1,325 Elo+
Solo
Hou Yi
Hou Yi
XandeNau
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
theonekingbr
Arachne
Level 29
God Stats
14W - 15L
1,820 SR
Queue Stats
228W - 267L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amarak7-3
Chang'e
20
3 / 4 / 18
16,632
475
24,241
27,273
13,780
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 6
18,318
523
25,056
24,884
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Lucasfabiano567
Sun Wukong
20
0 / 7 / 4
13,677
391
4,847
22,659
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
14 / 9 / 9
17,843
510
39,032
37,576
23,934
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ikkiUsui
Persephone
20
5 / 4 / 14
15,586
445
20,771
17,884
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aesilr
Chaac
20
9 / 3 / 12
20,039
573
36,880
48,282
60,817
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
3 / 8 / 11
15,217
435
16,643
21,011
9,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 9 / 3
13,574
388
10,569
34,462
42,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
XandeNau
Hou Yi
3
0 / 2 / 0
8,900
254
102
1,456
132
Short Bow

Short Bow

+15%
Attack Speed

Arachne
theonekingbr
Arachne
20
12 / 13 / 6
18,211
520
25,415
35,691
18,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
35
Kills
26
27
Deaths
35
51
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aesilr
Chaac
9
3
12
5
W
Chang'e
Amarak7-3
Chang'e
3
4
18
3
W
13
3
6
5.33
L
3
8
11
1.06
W
Sun Wukong
Lucasfabiano567
Sun Wukong
0
7
4
0.29
L
2
9
3
0.39
W
14
9
9
2.06
L
Hou Yi
XandeNau
Hou Yi
0
2
0
0
W
Persephone
ikkiUsui
Persephone
5
4
14
3
L
Arachne
theonekingbr
Arachne
12
13
6
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,947
Damage
89,609
130,276
Taken
140,902
72,808
Mitigated
130,580
51,057
Healing
36,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aesilr
Chaac
36,880
6,393
0
25,419
48,282
60,817
2,022
18,023
28,422
0
181,133
W
Chang'e
Amarak7-3
Chang'e
24,241
2,230
11,865
16,115
27,273
13,780
1,985
3,166
23,943
108,063
0
W
25,056
13,115
699
10,495
24,884
12,290
8,013
5,403
19,481
0
130,837
L
16,643
501
165
2,514
21,011
9,137
840
5,252
15,410
81,553
0
W
Sun Wukong
Lucasfabiano567
Sun Wukong
4,847
440
0
1,045
22,659
15,689
276
3,806
18,853
0
45,016
L
10,569
535
148
1,637
34,462
42,068
1,891
9,794
23,414
39,682
0
W
39,032
20,036
0
6,264
37,576
23,934
839
9,061
28,515
0
179,787
L
Hou Yi
XandeNau
Hou Yi
102
102
0
25
1,456
132
0
220
1,236
0
306
W
Persephone
ikkiUsui
Persephone
20,771
1,710
670
3,904
17,884
7,115
1,780
5,951
11,896
72,233
0
L
Arachne
theonekingbr
Arachne
25,415
17,236
0
6,280
35,691
18,426
2,220
10,541
24,709
0
144,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,056
Gold Earned
75,941
738
Minions Killed
677
0
Camps Cleared
0
2,987,016
Distance Traveled
2,291,352
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,039
573
275
8
0
628,077
1
W
Chang'e
16,632
475
148
4
0
628,675
0
W
Neith
18,318
523
193
6
0
478,216
0
L
Merlin
15,217
435
143
4
0
522,251
0
W
Sun Wukong
13,677
391
83
2
0
583,685
0
L
Ares
13,574
388
65
2
0
547,974
3
W
Mercury
17,843
510
179
5
0
688,319
5
L
Hou Yi
8,900
254
0
0
0
28,882
0
W
Persephone
15,586
445
135
4
0
608,121
1
L
Arachne
18,211
520
194
6
0
564,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role