Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Acetylkoala
Hun Batz
Level 28
God Stats
0W - 2L
1,715 SR
Queue Stats
94W - 91L
1,574 Elo+
Solo
Tiamat
Tiamat
Jymie123
Tiamat
Level 14
God Stats
2W - 1L
1,524 SR
Queue Stats
17W - 12L
1,499 Elo+
Solo
Bellona
Bellona
Libertis333
Bellona
Level 8
God Stats
4W - 1L
1,906 SR
Queue Stats
15W - 9L
1,561 Elo+
Party 1
Anubis
Anubis
Shadow20011002
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,615 Elo+
Solo
Team Averages
Level 15
1,629 SR
1,550 Elo+

VS

Team Averages
Level 16
1,506 SR
1,590 Elo+
Ares
Ares
AdolHitlar
Ares
Level 28
God Stats
13W - 12L
1,567 SR
Queue Stats
14W - 14L
1,566 Elo+
Party 3
Geb
Geb
Akeηo
Geb
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 87L
1,615 Elo+
Party 2
Nemesis
Nemesis
DestroyerL101
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,615 Elo+
Party 2
Thanatos
Thanatos
Sixli716
Thanatos
Level 17
God Stats
2W - 4L
1,418 SR
Queue Stats
6W - 6L
1,597 Elo+
Solo
Danzaburou
Danzaburou
perdeee
Danzaburou
Level 33
God Stats
10W - 7L
1,544 SR
Queue Stats
21W - 19L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 1
6,854
490
4,692
11,410
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Acetylkoala
Hun Batz
12
3 / 2 / 2
7,367
526
3,493
6,853
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Jymie123
Tiamat
5
0 / 3 / 0
4,723
337
1,055
3,838
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Libertis333
Bellona
13
3 / 2 / 4
7,610
544
11,036
10,212
7,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 11 / 3
5,781
413
2,671
10,488
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 11
6,703
479
5,851
9,336
7,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
Akeηo
Geb
15
8 / 0 / 3
8,875
634
7,587
9,384
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
15
5 / 3 / 2
8,416
601
9,937
10,214
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sixli716
Thanatos
2
0 / 0 / 0
2,946
210
0
0
0
Danzaburou
perdeee
Danzaburou
11
7 / 3 / 4
7,491
535
6,263
7,215
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
22
22
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
L
Hun Batz
Acetylkoala
Hun Batz
3
2
2
2
W
2
3
11
2.5
W
Geb
Akeηo
Geb
8
0
3
9.5
W
Nemesis
5
3
2
2
L
Tiamat
Jymie123
Tiamat
0
3
0
0
L
Bellona
Libertis333
Bellona
3
2
4
2.5
L
0
11
3
0.14
W
Thanatos
Sixli716
Thanatos
0
0
0
0
W
Danzaburou
perdeee
Danzaburou
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
29,638
42,801
Taken
36,149
19,133
Mitigated
20,545
12,360
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,692
1,207
51
2,849
11,410
5,036
0
3,857
7,553
0
31,822
L
Hun Batz
Acetylkoala
Hun Batz
3,493
945
0
2,588
6,853
2,055
0
2,747
4,106
0
39,130
W
5,851
527
0
470
9,336
7,928
1,395
1,406
7,890
11,119
0
W
Geb
Akeηo
Geb
7,587
1,323
0
5,335
9,384
4,956
0
1,082
8,154
56,731
0
W
Nemesis
9,937
5,597
0
2,850
10,214
5,161
0
750
9,464
0
58,329
L
Tiamat
Jymie123
Tiamat
1,055
319
0
682
3,838
1,298
155
2,388
1,450
6,557
0
L
Bellona
Libertis333
Bellona
11,036
2,953
0
4,528
10,212
7,584
208
1,533
8,679
0
41,675
L
2,671
442
0
1,662
10,488
3,160
639
2,913
7,575
18,714
0
W
Thanatos
Sixli716
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
perdeee
Danzaburou
6,263
3,292
0
1,489
7,215
2,500
3,437
300
6,915
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
34,431
271
Minions Killed
270
0
Camps Cleared
0
1,142,951
Distance Traveled
1,087,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,854
490
57
4
0
269,168
2
L
Hun Batz
7,367
526
87
6
0
303,250
1
W
Ares
6,703
479
7
1
0
270,538
1
W
Geb
8,875
634
93
7
0
296,064
1
W
Nemesis
8,416
601
101
7
0
251,916
0
L
Tiamat
4,723
337
11
1
0
106,947
0
L
Bellona
7,610
544
81
6
0
258,525
2
L
Anubis
5,781
413
35
3
0
205,061
0
W
Thanatos
2,946
210
0
0
0
0
0
W
Danzaburou
7,491
535
69
5
0
268,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role