Player Matchup

Nemesis
Nemesis
DBagMcNancy
Nemesis
Level 5
God Stats
34W - 25L
1,079 SR
Queue Stats
65W - 67L
1,250 Elo+
Party 1
Izanami
Izanami
Justþéâčħÿ
Izanami
Level 23
God Stats
6W - 6L
1,647 SR
Queue Stats
27W - 23L
1,604 Elo+
Party 1
Ares
Ares
L3TH4L NIGHTM4R
Ares
Level 27
God Stats
12W - 6L
1,448 SR
Queue Stats
18W - 15L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Lushori
Nu Wa
Level 27
God Stats
10W - 8L
1,608 SR
Queue Stats
85W - 93L
1,655 Elo+
Solo
Raijin
Raijin
suicideboys_scri
Raijin
Level 28
God Stats
142W - 181L
1,435 SR
Queue Stats
173W - 212L
1,311 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,430 Elo+

VS

Team Averages
Level 23
1,461 SR
1,429 Elo+
Nemesis
Nemesis
M0nkzy
Nemesis
Level 27
God Stats
5W - 5L
1,403 SR
Queue Stats
13W - 18L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
MASTA-PO
Sun Wukong
Level 28
God Stats
41W - 45L
1,575 SR
Queue Stats
227W - 257L
1,510 Elo+
Solo
Ra
Ra
apex_reaper_king
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
klaasje1991
Morgan Le Fay
Level 26
God Stats
2W - 5L
1,290 SR
Queue Stats
70W - 58L
1,415 Elo+
Solo
Nox
Nox
qbaker321
Nox
Level 21
God Stats
14W - 11L
1,537 SR
Queue Stats
84W - 82L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBagMcNancy
Nemesis
20
1 / 9 / 13
12,322
880
5,256
18,760
9,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 1 / 12
16,467
1,176
42,393
14,205
7,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 3 / 19
14,916
1,065
19,589
22,776
38,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Lushori
Nu Wa
20
5 / 3 / 13
13,893
992
24,522
16,704
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 14
12,731
909
6,073
12,229
12,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
M0nkzy
Nemesis
17
1 / 2 / 4
10,977
784
4,295
7,182
2,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
MASTA-PO
Sun Wukong
20
6 / 6 / 10
14,095
1,007
14,665
33,714
36,993
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 6 / 13
13,882
992
26,677
20,413
7,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
klaasje1991
Morgan Le Fay
20
0 / 8 / 13
12,607
901
12,786
18,838
7,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 6 / 8
14,493
1,035
19,485
23,639
8,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
28
Kills
20
20
Deaths
28
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DBagMcNancy
Nemesis
1
9
13
0.83
W
15
1
12
21
W
5
3
19
4.83
W
Nu Wa
Lushori
Nu Wa
5
3
13
3.83
L
Nemesis
M0nkzy
Nemesis
1
2
4
1.5
L
Sun Wukong
MASTA-PO
Sun Wukong
6
6
10
1.83
L
5
6
13
1.92
L
Morgan Le Fay
klaasje1991
Morgan Le Fay
0
8
13
0.81
L
8
6
8
2
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,833
Damage
77,908
84,674
Taken
103,786
74,802
Mitigated
63,003
11,775
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DBagMcNancy
Nemesis
5,256
1,438
0
2,538
18,760
9,351
0
12,852
5,908
0
17,170
W
42,393
34,063
0
3,825
14,205
7,346
0
9,882
4,323
0
114,790
W
19,589
1,998
0
0
22,776
38,579
0
14,444
8,332
31,166
0
W
Nu Wa
Lushori
Nu Wa
24,522
7,874
92
3,147
16,704
6,772
0
12,909
3,795
40,017
0
L
Nemesis
M0nkzy
Nemesis
4,295
1,201
0
428
7,182
2,470
0
5,324
1,604
0
8,941
L
Sun Wukong
MASTA-PO
Sun Wukong
14,665
2,619
0
859
33,714
36,993
0
12,573
20,617
3,173
29,821
L
26,677
1,638
2,550
1,422
20,413
7,188
0
10,095
9,845
68,190
0
L
Morgan Le Fay
klaasje1991
Morgan Le Fay
12,786
918
0
1,005
18,838
7,364
0
9,063
9,467
39,702
0
L
19,485
1,230
175
1,413
23,639
8,988
0
11,236
12,069
56,552
0
W
6,073
1,352
866
1,307
12,229
12,754
0
9,592
2,637
17,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,329
Gold Earned
66,054
297
Minions Killed
271
5
Camps Cleared
3
1,144,520
Distance Traveled
1,189,963
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,322
880
24
2
1
199,835
0
W
Izanami
16,467
1,176
192
14
1
250,788
2
W
Ares
14,916
1,065
21
2
0
248,399
0
W
Nu Wa
13,893
992
51
4
3
232,606
0
L
Nemesis
10,977
784
6
0
1
96,386
1
L
Sun Wukong
14,095
1,007
21
2
0
293,910
3
L
Ra
13,882
992
94
7
0
264,593
0
L
Morgan Le Fay
12,607
901
56
4
1
252,773
0
L
Nox
14,493
1,035
94
7
1
282,301
2
W
Raijin
12,731
909
9
1
0
212,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role