Player Matchup

Camazotz
Camazotz
Barneario
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Hornyhellfire
Artemis
Level 29
God Stats
10W - 9L
1,394 SR
Queue Stats
14W - 12L
1,357 Elo+
Solo
Neith
Neith
SKinTa
Neith
Level 16
God Stats
3W - 0L
1,807 SR
Queue Stats
15W - 20L
1,274 Elo+
Solo
Ymir
Ymir
iHamak
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
redsachablue
Chaac
Level 7
God Stats
4W - 1L
1,818 SR
Queue Stats
6W - 6L
1,249 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,376 Elo+

VS

Team Averages
Level 14
1,388 SR
1,207 Elo+
Bellona
Bellona
Aboba921
Bellona
Level 5
God Stats
2W - 2L
1,425 SR
Queue Stats
2W - 4L
1,165 Elo+
Party 1
Geb
Geb
Aragami8383
Geb
Level 12
God Stats
1W - 4L
1,271 SR
Queue Stats
4W - 10L
1,229 Elo+
Solo
Jing Wei
Jing Wei
DungeonPopusk
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,274 Elo+
Party 1
Vamana
Vamana
M9snik228
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 69L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SindriTheSmith
Ah Muzen Cab
Level 16
God Stats
17W - 13L
1,243 SR
Queue Stats
45W - 50L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Barneario
Camazotz
10
2 / 1 / 4
6,293
572
3,709
8,281
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
12
7 / 0 / 2
7,241
658
5,413
6,225
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SKinTa
Neith
9
2 / 3 / 5
5,975
543
4,232
5,653
1,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
iHamak
Ymir
9
6 / 0 / 4
6,489
590
4,023
6,822
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 2 / 1
6,624
602
5,074
8,050
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aboba921
Bellona
9
2 / 5 / 1
5,770
525
5,267
8,528
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 5 / 0
4,087
372
908
6,557
3,755
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
DungeonPopusk
Jing Wei
8
1 / 7 / 1
5,146
468
5,406
7,861
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
M9snik228
Vamana
7
1 / 3 / 1
4,730
430
2,681
6,474
2,248
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SindriTheSmith
Ah Muzen Cab
9
1 / 2 / 1
5,544
504
3,873
6,103
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
5
6
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aboba921
Bellona
2
5
1
0.5
L
0
5
0
0
W
Camazotz
Barneario
Camazotz
2
1
4
4
L
Jing Wei
DungeonPopusk
Jing Wei
1
7
1
0.21
W
Artemis
7
0
2
8
L
Vamana
M9snik228
Vamana
1
3
1
0.5
W
Neith
SKinTa
Neith
2
3
5
1.5
L
Ah Muzen Cab
SindriTheSmith
Ah Muzen Cab
1
2
1
0.75
W
Ymir
iHamak
Ymir
6
0
4
8
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
18,135
35,031
Taken
35,523
17,144
Mitigated
14,930
13,653
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aboba921
Bellona
5,267
1,857
0
1,349
8,528
5,666
520
525
7,417
0
19,150
L
908
253
0
0
6,557
3,755
0
926
5,586
6,601
0
W
Camazotz
Barneario
Camazotz
3,709
1,738
0
4,311
8,281
3,205
138
537
7,744
0
38,610
L
Jing Wei
DungeonPopusk
Jing Wei
5,406
3,916
0
1,054
7,861
1,913
0
1,518
6,298
0
22,107
W
Artemis
5,413
3,517
0
1,535
6,225
2,146
2,998
405
5,820
0
35,598
L
Vamana
M9snik228
Vamana
2,681
904
0
703
6,474
2,248
0
1,054
5,375
0
11,544
W
Neith
SKinTa
Neith
4,232
1,831
0
1,589
5,653
1,646
831
114
5,539
0
28,612
L
Ah Muzen Cab
SindriTheSmith
Ah Muzen Cab
3,873
1,381
0
1,235
6,103
1,348
0
0
5,894
0
26,406
W
Ymir
iHamak
Ymir
4,023
1,260
0
2,670
6,822
5,364
364
389
6,433
12,288
0
W
5,074
900
0
3,548
8,050
4,783
132
0
8,050
0
21,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
25,277
250
Minions Killed
143
0
Camps Cleared
0
1,014,333
Distance Traveled
1,024,332
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,770
525
30
3
0
208,919
2
L
Geb
4,087
372
6
1
0
192,404
2
W
Camazotz
6,293
572
66
6
0
204,150
3
L
Jing Wei
5,146
468
44
4
0
186,472
1
W
Artemis
7,241
658
73
7
0
181,391
0
L
Vamana
4,730
430
17
2
0
218,296
3
W
Neith
5,975
543
56
5
0
219,557
0
L
Ah Muzen Cab
5,544
504
46
4
0
218,241
0
W
Ymir
6,489
590
21
2
0
212,502
1
W
Chaac
6,624
602
34
3
0
196,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role