Player Matchup

Ne Zha
Ne Zha
Ethan0805
Ne Zha
Level 17
God Stats
5W - 7L
1,302 SR
Queue Stats
234W - 198L
1,519 Elo+
Party 4
Scylla
Scylla
JewDestroyer0911
Scylla
Level 8
God Stats
2W - 9L
1,327 SR
Queue Stats
58W - 48L
1,307 Elo+
Party 4
Horus
Horus
RCbibr
Horus
Level 29
God Stats
2W - 1L
1,324 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 2
Susano
Susano
RKubaRozpruwa
Susano
Level 5
God Stats
3W - 2L
1,621 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 2
Bellona
Bellona
Rydoee
Bellona
Level 10
God Stats
18W - 9L
1,500 SR
Queue Stats
264W - 173L
1,663 Elo+
Party 4
Team Averages
Level 14
1,415 SR
1,492 Elo+

VS

Team Averages
Level 16
1,586 SR
1,431 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Dezkhawii
Eset
Level 23
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 14L
1,425 Elo+
Party 3
Thor
Thor
FlappyPaddle33
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1
Chiron
Chiron
HeulBeul
Chiron
Level 26
God Stats
6W - 2L
1,691 SR
Queue Stats
44W - 46L
1,420 Elo+
Solo
Arachne
Arachne
gutizers12
Arachne
Level 21
God Stats
11W - 9L
1,533 SR
Queue Stats
15W - 14L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ethan0805
Ne Zha
13
8 / 3 / 8
8,360
597
11,699
9,900
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 3
8,184
585
4,270
5,994
1,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
RCbibr
Horus
8
3 / 3 / 3
6,190
442
3,906
7,204
2,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 6 / 6
6,966
498
8,005
10,884
3,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Rydoee
Bellona
12
11 / 2 / 7
8,356
597
11,626
11,435
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 8 / 3
5,573
398
3,646
13,258
5,132
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
10
3 / 8 / 5
7,255
518
7,613
10,124
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 9 / 3
6,048
432
2,510
11,971
8,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
HeulBeul
Chiron
13
6 / 4 / 3
8,296
593
6,990
8,178
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
gutizers12
Arachne
10
3 / 3 / 4
6,763
483
4,968
9,926
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
32
Kills
14
16
Deaths
32
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
3
0.19
L
Eset
3
8
5
0.69
W
Ne Zha
Ethan0805
Ne Zha
8
3
8
4
L
2
9
3
0.39
L
Chiron
HeulBeul
Chiron
6
4
3
1.88
W
5
2
3
3.25
W
Horus
RCbibr
Horus
3
3
3
1.5
W
5
6
6
1.33
W
Bellona
Rydoee
Bellona
11
2
7
7.25
L
Arachne
gutizers12
Arachne
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,506
Damage
25,727
45,417
Taken
53,457
20,610
Mitigated
23,054
14,915
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,646
1,166
86
0
13,258
5,132
0
55
13,203
17,045
0
L
Eset
7,613
693
394
849
10,124
3,235
114
1,265
8,859
23,999
0
W
Ne Zha
Ethan0805
Ne Zha
11,699
5,069
0
3,539
9,900
3,241
0
2,680
7,086
0
41,266
L
2,510
1,315
0
2,082
11,971
8,187
0
1,840
10,131
0
12,540
L
Chiron
HeulBeul
Chiron
6,990
1,741
507
1,918
8,178
2,433
264
1,271
6,907
0
44,629
W
4,270
347
0
2,018
5,994
1,698
981
2,221
3,545
39,903
0
W
Horus
RCbibr
Horus
3,906
2,269
724
1,601
7,204
2,428
963
544
6,596
0
16,245
W
8,005
1,769
0
2,176
10,884
3,031
434
1,771
8,971
0
24,552
W
Bellona
Rydoee
Bellona
11,626
6,564
0
4,857
11,435
10,212
50
3,381
7,960
0
42,094
L
Arachne
gutizers12
Arachne
4,968
3,678
0
1,885
9,926
4,067
0
0
9,926
0
32,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
33,935
293
Minions Killed
220
0
Camps Cleared
0
1,403,285
Distance Traveled
1,281,902
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,573
398
35
3
0
254,699
2
L
Eset
7,255
518
35
3
0
231,696
2
W
Ne Zha
8,360
597
67
5
0
302,036
0
L
Thor
6,048
432
17
1
0
230,698
0
L
Chiron
8,296
593
75
5
0
249,291
4
W
Scylla
8,184
585
75
5
0
245,128
0
W
Horus
6,190
442
25
2
0
289,494
5
W
Susano
6,966
498
39
3
0
266,212
0
W
Bellona
8,356
597
87
6
0
300,415
0
L
Arachne
6,763
483
58
4
0
315,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role