Player Matchup

Fenrir
Fenrir
Feshzy
Fenrir
Level 28
God Stats
9W - 7L
1,470 SR
Queue Stats
135W - 163L
1,426 Elo+
Solo
Yemoja
Yemoja
Sgt kurumi
Yemoja
Level 16
God Stats
2W - 1L
1,779 SR
Queue Stats
10W - 15L
1,367 Elo+
Party 1
Chang'e
Chang'e
TMV DRIP GBZ
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,323 Elo+
Party 1
Izanami
Izanami
TzuSuun
Izanami
Level 24
God Stats
1W - 2L
1,534 SR
Queue Stats
33W - 31L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eliredzer
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,123 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,329 Elo+

VS

Team Averages
Level 21
1,446 SR
1,387 Elo+
Thanatos
Thanatos
Awalcheeseburger
Thanatos
Level 24
God Stats
8W - 12L
1,407 SR
Queue Stats
16W - 28L
1,309 Elo+
Solo
Ares
Ares
Dropdong7037
Ares
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 172L
1,450 Elo+
Solo
Rama
Rama
WizzyCoxJR
Rama
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 100L
1,448 Elo+
Solo
Guan Yu
Guan Yu
krin_jelty-_-
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 84L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
xCrypticShadowxx
Baron Samedi
Level 15
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 14L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feshzy
Fenrir
9
3 / 3 / 0
5,833
530
5,244
7,670
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sgt kurumi
Yemoja
9
0 / 1 / 0
5,050
459
2,091
3,930
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
TMV DRIP GBZ
Chang'e
8
0 / 5 / 1
4,761
433
2,440
6,563
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TzuSuun
Izanami
12
4 / 2 / 0
7,497
682
6,951
5,472
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
eliredzer
Ah Muzen Cab
8
0 / 4 / 0
4,759
433
3,140
6,199
1,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,989
635
6,987
8,974
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 2
5,316
483
1,410
7,104
3,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 0 / 0
6,787
617
5,572
5,190
1,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
10
2 / 2 / 2
5,909
537
2,178
7,655
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xCrypticShadowxx
Baron Samedi
10
1 / 4 / 5
5,852
532
3,907
6,218
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
7
Kills
15
15
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
1
0
2
2
L
Fenrir
Feshzy
Fenrir
3
3
0
1
L
Yemoja
Sgt kurumi
Yemoja
0
1
0
0
L
Chang'e
TMV DRIP GBZ
Chang'e
0
5
1
0.1
L
Izanami
TzuSuun
Izanami
4
2
0
2
W
4
0
0
4
L
Ah Muzen Cab
eliredzer
Ah Muzen Cab
0
4
0
0
W
Guan Yu
2
2
2
1.5
W
Baron Samedi
xCrypticShadowxx
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
20,054
29,834
Taken
35,141
9,108
Mitigated
16,356
6,453
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,987
2,075
0
8,353
8,974
3,603
0
0
8,974
0
44,851
W
1,410
134
155
1,770
7,104
3,957
27
993
6,111
14,206
0
L
Fenrir
Feshzy
Fenrir
5,244
1,445
0
2,460
7,670
2,257
0
1,162
6,468
0
29,142
L
Yemoja
Sgt kurumi
Yemoja
2,091
438
443
285
3,930
2,150
0
289
3,641
18,188
0
L
Chang'e
TMV DRIP GBZ
Chang'e
2,440
479
452
810
6,563
1,429
244
1,239
5,324
15,820
0
L
Izanami
TzuSuun
Izanami
6,951
5,310
0
1,180
5,472
1,910
1,966
41
5,176
0
42,149
W
5,572
5,428
0
2,684
5,190
1,765
0
2,806
2,384
0
51,759
L
Ah Muzen Cab
eliredzer
Ah Muzen Cab
3,140
1,172
0
823
6,199
1,362
356
2,586
3,572
0
19,990
W
Guan Yu
2,178
233
185
3,191
7,655
5,080
0
0
7,655
0
18,430
W
Baron Samedi
xCrypticShadowxx
Baron Samedi
3,907
640
428
671
6,218
1,951
624
732
5,486
27,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
30,853
255
Minions Killed
300
0
Camps Cleared
0
911,668
Distance Traveled
1,028,292
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,989
635
76
7
0
231,354
1
W
Ares
5,316
483
25
2
0
228,613
3
L
Fenrir
5,833
530
60
5
0
219,061
2
L
Yemoja
5,050
459
35
3
0
152,058
0
L
Chang'e
4,761
433
34
3
0
177,115
0
L
Izanami
7,497
682
94
9
0
187,748
3
W
Rama
6,787
617
110
10
0
182,037
2
L
Ah Muzen Cab
4,759
433
32
3
0
175,686
2
W
Guan Yu
5,909
537
39
4
0
216,225
0
W
Baron Samedi
5,852
532
50
5
0
170,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role