Player Matchup

Thanatos
Thanatos
BLACKDRACO83
Thanatos
Level 124
God Stats
0W - 2L
1,144 SR
Queue Stats
9W - 11L
1,377 Elo+
Solo
Charybdis
Charybdis
JRichie13
Charybdis
Level 100
God Stats
4W - 5L
1,637 SR
Queue Stats
134W - 116L
1,389 Elo+
Solo
Osiris
Osiris
SheldonHatred
Osiris
Level 126
God Stats
16W - 24L
1,456 SR
Queue Stats
257W - 271L
1,400 Elo+
Solo
Tiamat
Tiamat
TRGxcFRENZY
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zemie
Tsukuyomi
Level 127
God Stats
19W - 8L
1,728 SR
Queue Stats
150W - 141L
1,419 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,417 Elo+

VS

Team Averages
Level 113
1,635 SR
1,296 Elo+
Ra
Ra
Monsteronimous
Ra
Level 78
God Stats
1W - 1L
1,836 SR
Queue Stats
5W - 15L
1,068 Elo+
Solo
Cerberus
Cerberus
Surrender024
Cerberus
Level 108
God Stats
2W - 3L
1,508 SR
Queue Stats
60W - 72L
1,318 Elo+
Party 1
Scylla
Scylla
Wynti
Scylla
Level 160
God Stats
6W - 1L
1,813 SR
Queue Stats
358W - 385L
1,342 Elo+
Solo
Sylvanus
Sylvanus
dotagps
Sylvanus
Level 154
God Stats
2W - 3L
1,553 SR
Queue Stats
77W - 95L
1,418 Elo+
Solo
Horus
Horus
gg091207
Horus
Level 67
God Stats
3W - 4L
1,464 SR
Queue Stats
19W - 19L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLACKDRACO83
Thanatos
12
1 / 4 / 0
6,191
688
3,430
9,621
3,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JRichie13
Charybdis
13
0 / 1 / 0
6,243
694
6,664
7,614
2,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 1
6,605
734
7,158
10,122
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
9
0 / 5 / 0
5,126
570
2,960
4,855
2,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Zemie
Tsukuyomi
12
0 / 4 / 1
5,909
657
5,011
7,273
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,687
854
2,385
2,731
1,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Surrender024
Cerberus
13
3 / 0 / 5
7,448
828
4,400
5,901
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wynti
Scylla
14
5 / 1 / 8
8,387
932
10,048
8,013
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
dotagps
Sylvanus
16
6 / 1 / 5
8,921
991
7,225
8,782
6,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
gg091207
Horus
12
2 / 0 / 10
7,958
884
5,818
8,133
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BLACKDRACO83
Thanatos
1
4
0
0.25
L
Charybdis
JRichie13
Charybdis
0
1
0
0
W
3
0
3
4.5
L
1
5
1
0.3
W
Cerberus
Surrender024
Cerberus
3
0
5
5.5
L
Tiamat
0
5
0
0
W
Scylla
Wynti
Scylla
5
1
8
9
L
Tsukuyomi
Zemie
Tsukuyomi
0
4
1
0.13
W
Sylvanus
dotagps
Sylvanus
6
1
5
8.5
W
Horus
gg091207
Horus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
29,876
39,485
Taken
33,560
15,244
Mitigated
26,627
5,028
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BLACKDRACO83
Thanatos
3,430
1,189
0
2,765
9,621
3,842
290
4,694
4,888
0
15,038
L
Charybdis
JRichie13
Charybdis
6,664
4,345
0
1,083
7,614
2,310
0
4,925
2,642
0
30,719
W
2,385
386
2,379
908
2,731
1,346
671
300
2,431
8,856
0
L
7,158
2,416
0
0
10,122
4,586
0
5,786
4,080
0
15,479
W
Cerberus
Surrender024
Cerberus
4,400
163
0
688
5,901
6,304
0
499
5,402
12,458
0
L
Tiamat
2,960
466
0
296
4,855
2,384
0
2,469
2,287
4,662
0
W
Scylla
Wynti
Scylla
10,048
1,709
0
1,986
8,013
3,691
992
329
7,684
31,616
0
L
Tsukuyomi
Zemie
Tsukuyomi
5,011
475
68
816
7,273
2,122
0
5,079
1,969
0
20,022
W
Sylvanus
dotagps
Sylvanus
7,225
1,571
2,780
5,032
8,782
6,590
529
1,138
7,644
26,289
4,604
W
Horus
gg091207
Horus
5,818
2,490
1,740
2,408
8,133
8,696
54
859
7,274
0
11,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
40,401
142
Minions Killed
173
5
Camps Cleared
6
754,019
Distance Traveled
771,732
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,191
688
28
3
2
137,497
0
L
Charybdis
6,243
694
62
7
3
173,565
1
W
Ra
7,687
854
22
2
0
127,585
1
L
Osiris
6,605
734
17
2
0
176,978
2
W
Cerberus
7,448
828
25
3
1
164,182
0
L
Tiamat
5,126
570
6
1
0
103,620
1
W
Scylla
8,387
932
62
7
2
151,363
0
L
Tsukuyomi
5,909
657
29
3
0
162,359
2
W
Sylvanus
8,921
991
56
6
3
149,752
3
W
Horus
7,958
884
8
1
0
178,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role