Player Matchup

Artemis
Artemis
Darnson
Artemis
Level 28
God Stats
47W - 24L
1,672 SR
Queue Stats
109W - 90L
1,613 Elo+
Solo
Scylla
Scylla
OWNz TEMPOz
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,890 Elo+
Party 1
Ymir
Ymir
SealOfTheChonk
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,871 Elo+
Party 1
Arachne
Arachne
ZakBraniff
Arachne
Level 26
God Stats
5W - 0L
1,740 SR
Queue Stats
32W - 17L
1,678 Elo+
Party 1
Chaac
Chaac
padbo
Chaac
Level 3
God Stats
3W - 0L
1,851 SR
Queue Stats
82W - 47L
1,871 Elo+
Party 1
Team Averages
Level 13
1,653 SR
1,784 Elo+

VS

Team Averages
Level 36
1,582 SR
1,546 Elo+
Achilles
Achilles
Ifakyou
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,746 Elo+
Party 2
Ymir
Ymir
Scheilos
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 3
Anubis
Anubis
Vasea94
Anubis
Level 29
God Stats
11W - 7L
1,808 SR
Queue Stats
112W - 111L
1,612 Elo+
Solo
Thor
Thor
stevethek1ng
Thor
Level 16
God Stats
10W - 5L
1,816 SR
Queue Stats
18W - 16L
1,562 Elo+
Party 2
Artemis
Artemis
z00r
Artemis
Level 116
God Stats
2W - 7L
1,288 SR
Queue Stats
63W - 92L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darnson
Artemis
20
6 / 3 / 4
12,630
601
13,540
13,547
4,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
3 / 3 / 10
10,746
512
9,507
10,658
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 20
10,696
509
8,660
16,329
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ZakBraniff
Arachne
19
20 / 0 / 5
12,585
599
26,993
22,061
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
padbo
Chaac
14
0 / 9 / 7
9,392
447
7,996
15,551
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ifakyou
Achilles
13
4 / 8 / 5
8,880
423
9,595
19,440
18,940
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 8 / 3
7,529
359
5,170
20,511
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Vasea94
Anubis
16
4 / 5 / 2
9,866
470
16,432
12,301
6,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
4 / 7 / 2
8,704
414
10,437
15,642
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
z00r
Artemis
18
3 / 4 / 2
10,600
505
11,137
15,359
5,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
32
Kills
15
15
Deaths
32
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Darnson
Artemis
6
3
4
2.67
L
Achilles
Ifakyou
Achilles
4
8
5
0.81
W
Scylla
3
3
10
2.67
L
Ymir
0
8
3
0.19
W
3
0
20
13
L
Anubis
Vasea94
Anubis
4
5
2
1
W
Arachne
ZakBraniff
Arachne
20
0
5
22.5
W
Chaac
padbo
Chaac
0
9
7
0.39
L
4
7
2
0.71
L
Artemis
z00r
Artemis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,696
Damage
52,771
78,146
Taken
83,253
46,870
Mitigated
53,402
26,377
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Darnson
Artemis
13,540
6,913
0
5,780
13,547
4,513
3,298
1,745
11,802
0
97,644
L
Achilles
Ifakyou
Achilles
9,595
3,129
0
679
19,440
18,940
0
4,663
14,163
0
47,026
W
Scylla
9,507
772
0
2,723
10,658
2,711
0
4,216
6,442
61,735
0
L
Ymir
5,170
1,058
0
2,160
20,511
16,497
0
4,117
16,083
15,256
0
W
8,660
2,118
163
2,345
16,329
18,278
0
3,837
12,492
29,512
0
L
Anubis
Vasea94
Anubis
16,432
995
0
5,110
12,301
6,166
0
4,906
7,348
72,672
0
W
Arachne
ZakBraniff
Arachne
26,993
16,586
0
12,862
22,061
9,824
204
8,892
13,169
0
95,889
W
Chaac
padbo
Chaac
7,996
928
0
2,504
15,551
11,544
1,856
3,473
12,078
7,139
35,931
L
10,437
3,839
0
3,664
15,642
6,575
0
3,436
12,126
0
57,228
L
Artemis
z00r
Artemis
11,137
4,566
0
5,999
15,359
5,224
72
2,695
12,664
0
87,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,049
Gold Earned
45,579
529
Minions Killed
504
0
Camps Cleared
0
2,021,764
Distance Traveled
1,735,344
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,630
601
185
9
0
378,432
3
L
Achilles
8,880
423
94
4
0
333,217
1
W
Scylla
10,746
512
122
6
0
386,672
6
L
Ymir
7,529
359
19
1
0
359,579
0
W
Ymir
10,696
509
33
2
0
398,157
9
L
Anubis
9,866
470
135
6
0
344,440
7
W
Arachne
12,585
599
110
5
0
476,569
3
W
Chaac
9,392
447
79
4
0
381,934
1
L
Thor
8,704
414
96
5
0
345,217
7
L
Artemis
10,600
505
160
8
0
352,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role