Player Matchup

Ymir
Ymir
cheeseycarrot
Ymir
Level 14
God Stats
5W - 19L
1,436 SR
Queue Stats
19W - 40L
1,249 Elo+
Party 1
Xing Tian
Xing Tian
coolkidz2006
Xing Tian
Level 28
God Stats
6W - 3L
1,502 SR
Queue Stats
13W - 19L
1,282 Elo+
Party 1
Terra
Terra
nordisbored
Terra
Level 18
God Stats
2W - 2L
1,378 SR
Queue Stats
10W - 20L
1,289 Elo+
Party 1
Team Averages
Level 20
1,439 SR
1,273 Elo+

VS

Team Averages
Level 6
1,561 SR
1,086 Elo+
Loki
Loki
MrocznyWilk55
Loki
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Tiamat
Tiamat
Spartanin303
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 2
Charybdis
Charybdis
ДруидВоудин
Charybdis
Level 7
God Stats
0W - 5L
1,459 SR
Queue Stats
3W - 26L
880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 9
8,352
759
6,148
8,247
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
coolkidz2006
Xing Tian
12
7 / 0 / 9
8,351
759
5,411
4,969
2,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 13
8,093
736
8,693
7,559
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,532
594
5,528
7,826
3,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
10
0 / 6 / 1
6,310
574
4,909
8,419
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,264
569
4,541
9,571
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Tiamat
0
6
1
0.08
W
6
1
9
10.5
W
Xing Tian
coolkidz2006
Xing Tian
7
0
9
11.5
W
4
0
13
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
14,978
20,775
Taken
25,816
15,983
Mitigated
9,469
5,754
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,528
924
0
434
7,826
3,344
0
5,957
1,869
0
16,916
L
Tiamat
4,909
675
0
939
8,419
3,436
17
6,971
1,448
21,439
0
W
6,148
1,695
0
286
8,247
5,127
701
2,707
5,540
15,598
0
W
Xing Tian
coolkidz2006
Xing Tian
5,411
610
0
1,600
4,969
2,415
199
1,038
3,931
12,618
0
W
8,693
1,503
1,450
2,418
7,559
8,441
570
1,449
6,110
28,713
1,820
L
4,541
2,511
0
417
9,571
2,689
10
7,357
2,214
0
12,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
19,106
89
Minions Killed
88
5
Camps Cleared
3
565,369
Distance Traveled
508,874
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,532
594
28
3
1
166,093
1
L
Tiamat
6,310
574
35
3
2
157,575
1
W
Ymir
8,352
759
26
2
2
157,073
1
W
Xing Tian
8,351
759
20
2
0
194,918
0
W
Terra
8,093
736
43
4
3
213,378
1
L
Charybdis
6,264
569
25
2
0
185,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role