Player Matchup

Izanami
Izanami
FatezIsDumb
Izanami
Level 8
God Stats
4W - 2L
1,845 SR
Queue Stats
8W - 4L
1,663 Elo+
Solo
Aphrodite
Aphrodite
HidrojenFlorur
Aphrodite
Level 31
God Stats
1W - 5L
1,390 SR
Queue Stats
15W - 14L
1,547 Elo+
Party 3
Raijin
Raijin
Phantasmagoric
Raijin
Level 26
God Stats
1W - 1L
1,452 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 3
Bakasura
Bakasura
Vertikalus
Bakasura
Level 5
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
julskii
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,535 Elo+

VS

Team Averages
Level 21
1,475 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
MamaLLIaPGG
Kumbhakarna
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
6W - 4L
1,452 Elo+
Party 1
Anubis
Anubis
MasterSmite007
Anubis
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
149W - 150L
1,553 Elo+
Solo
Danzaburou
Danzaburou
SiNt0K
Danzaburou
Level 18
God Stats
8W - 8L
1,358 SR
Queue Stats
61W - 63L
1,421 Elo+
Party 1
Thor
Thor
UselesWings
Thor
Level 19
God Stats
2W - 0L
1,768 SR
Queue Stats
68W - 68L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
exerussus
Aphrodite
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
22W - 23L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatezIsDumb
Izanami
15
8 / 9 / 9
10,157
462
27,883
21,621
6,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
HidrojenFlorur
Aphrodite
13
4 / 8 / 18
10,051
457
9,389
21,941
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 8
11,659
530
25,524
16,777
5,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Vertikalus
Bakasura
13
3 / 12 / 11
9,048
411
7,114
20,679
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
julskii
Kukulkan
17
2 / 6 / 8
10,759
489
9,045
13,477
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MamaLLIaPGG
Kumbhakarna
14
1 / 8 / 21
10,758
489
8,533
23,468
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
28 / 1 / 4
15,186
690
37,082
24,241
14,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SiNt0K
Danzaburou
16
3 / 6 / 4
11,319
515
11,983
15,137
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 6 / 14
11,536
524
10,176
19,875
17,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
exerussus
Aphrodite
13
0 / 8 / 16
9,399
427
8,120
21,746
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
97
28
Kills
38
38
Deaths
29
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
FatezIsDumb
Izanami
8
9
9
1.39
L
Aphrodite
HidrojenFlorur
Aphrodite
4
8
18
1.63
W
Kumbhakarna
MamaLLIaPGG
Kumbhakarna
1
8
21
1.44
W
28
1
4
30
L
11
3
8
5
W
Danzaburou
SiNt0K
Danzaburou
3
6
4
0.83
W
6
6
14
2.17
L
Bakasura
Vertikalus
Bakasura
3
12
11
0.71
W
Aphrodite
exerussus
Aphrodite
0
8
16
1
L
Kukulkan
julskii
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,955
Damage
75,894
94,495
Taken
104,467
37,013
Mitigated
68,383
25,428
Healing
40,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FatezIsDumb
Izanami
27,883
17,898
0
4,995
21,621
6,180
378
9,937
11,684
0
91,071
L
Aphrodite
HidrojenFlorur
Aphrodite
9,389
2,710
5,066
6,894
21,941
14,283
212
14,837
7,104
16,833
0
W
Kumbhakarna
MamaLLIaPGG
Kumbhakarna
8,533
1,253
0
1,344
23,468
23,489
1,425
7,601
15,867
29,624
0
W
37,082
2,228
0
16,801
24,241
14,344
4,786
11,209
12,776
125,540
0
L
25,524
2,541
87
4,356
16,777
5,408
258
9,964
6,813
86,774
0
W
Danzaburou
SiNt0K
Danzaburou
11,983
5,329
0
2,075
15,137
4,787
4,752
2,576
12,390
0
75,593
W
10,176
2,125
0
2,510
19,875
17,846
1,682
8,510
11,365
0
57,919
L
Bakasura
Vertikalus
Bakasura
7,114
4,642
0
1,907
20,679
7,147
0
11,152
9,527
0
29,154
W
Aphrodite
exerussus
Aphrodite
8,120
922
6,320
11,300
21,746
7,917
0
14,062
7,414
22,486
0
L
Kukulkan
julskii
Kukulkan
9,045
684
0
2,123
13,477
3,995
0
7,845
5,632
59,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
58,198
441
Minions Killed
467
0
Camps Cleared
0
1,836,367
Distance Traveled
1,975,618
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,157
462
132
6
0
349,577
0
L
Aphrodite
10,051
457
16
1
0
370,312
6
W
Kumbhakarna
10,758
489
32
1
0
413,306
2
W
Anubis
15,186
690
195
9
0
344,147
1
L
Raijin
11,659
530
123
6
0
374,512
4
W
Danzaburou
11,319
515
123
6
0
396,864
1
W
Thor
11,536
524
93
4
0
427,568
3
L
Bakasura
9,048
411
52
2
0
401,732
0
W
Aphrodite
9,399
427
24
1
0
393,733
0
L
Kukulkan
10,759
489
118
5
0
340,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role