Player Matchup

Hachiman
Hachiman
Ashkopro
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,417 Elo+
Party 1
Thanatos
Thanatos
Draxx96
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,386 Elo+
Party 1
Bellona
Bellona
GoldenTench
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
Pasuskuro
Ganesha
Level 14
God Stats
0W - 2L
1,721 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nox
Nox
WoopsyV2
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,399 Elo+
Party 1
Team Averages
Level 13
1,544 SR
1,440 Elo+

VS

Team Averages
Level 9
1,612 SR
1,326 Elo+
Kukulkan
Kukulkan
AdamR01
Kukulkan
Level 5
God Stats
2W - 3L
1,756 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 2
Loki
Loki
GillaDunkin
Loki
Level 26
God Stats
15W - 12L
1,547 SR
Queue Stats
60W - 50L
1,437 Elo+
Solo
Jing Wei
Jing Wei
HectorAlvarez
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,299 Elo+
Party 2
Ares
Ares
imamnotgay
Ares
Level 5
God Stats
3W - 1L
1,756 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 2
Bellona
Bellona
jacobA2004
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ashkopro
Hachiman
7
1 / 6 / 1
4,676
468
4,877
6,441
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Draxx96
Thanatos
7
2 / 4 / 0
5,013
501
3,268
6,449
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
GoldenTench
Bellona
8
2 / 2 / 0
5,065
507
3,405
5,116
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Pasuskuro
Ganesha
7
1 / 3 / 1
4,380
438
2,356
6,503
3,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,705
471
1,587
5,052
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamR01
Kukulkan
10
5 / 1 / 3
6,285
629
6,526
4,104
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
8 / 1 / 5
7,191
719
4,561
7,236
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
HectorAlvarez
Jing Wei
8
4 / 3 / 2
5,127
513
3,885
4,353
1,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 1 / 9
5,507
551
2,914
6,752
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jacobA2004
Bellona
9
2 / 0 / 2
5,643
564
3,385
5,522
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdamR01
Kukulkan
5
1
3
6.5
L
Hachiman
Ashkopro
Hachiman
1
6
1
0.25
L
Thanatos
Draxx96
Thanatos
2
4
0
0.5
W
8
1
5
10.5
L
Bellona
GoldenTench
Bellona
2
2
0
1
W
Jing Wei
HectorAlvarez
Jing Wei
4
3
2
1.67
L
Ganesha
Pasuskuro
Ganesha
1
3
1
0.5
L
0
4
1
0.13
W
0
1
9
4.5
W
Bellona
jacobA2004
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
21,271
29,561
Taken
27,967
13,171
Mitigated
12,727
5,770
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdamR01
Kukulkan
6,526
744
0
1,640
4,104
1,250
716
677
3,427
26,927
0
L
Hachiman
Ashkopro
Hachiman
4,877
2,830
0
765
6,441
1,952
0
3,001
3,392
0
22,112
L
Thanatos
Draxx96
Thanatos
3,268
1,304
0
3,740
6,449
2,357
0
999
5,386
0
21,528
W
4,561
1,108
0
3,960
7,236
2,059
0
554
6,682
0
32,449
L
Bellona
GoldenTench
Bellona
3,405
317
0
215
5,116
3,649
0
234
4,880
3,189
12,319
W
Jing Wei
HectorAlvarez
Jing Wei
3,885
2,863
184
972
4,353
1,034
625
817
3,536
0
15,922
L
Ganesha
Pasuskuro
Ganesha
2,356
115
105
325
6,503
3,596
0
1,964
4,501
5,393
0
L
1,587
294
0
620
5,052
1,617
0
2,721
1,962
16,879
0
W
2,914
284
0
1,600
6,752
4,356
63
1,998
4,735
10,107
0
W
Bellona
jacobA2004
Bellona
3,385
1,052
51
2,680
5,522
4,028
366
765
4,757
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
29,753
170
Minions Killed
188
0
Camps Cleared
0
947,822
Distance Traveled
995,586
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,285
629
54
5
0
194,714
0
L
Hachiman
4,676
468
52
5
0
163,057
0
L
Thanatos
5,013
501
44
4
0
179,988
0
W
Loki
7,191
719
61
6
0
218,324
3
L
Bellona
5,065
507
34
3
0
199,155
0
W
Jing Wei
5,127
513
32
3
0
185,546
0
L
Ganesha
4,380
438
0
0
0
203,227
3
L
Nox
4,705
471
40
4
0
202,395
0
W
Ares
5,507
551
11
1
0
202,988
0
W
Bellona
5,643
564
30
3
0
194,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role