Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Dubbs4Daddy
Hou Yi
Level 28
God Stats
4W - 1L
1,535 SR
Queue Stats
176W - 126L
1,678 Elo+
Party 1
Sobek
Sobek
Shattered7
Sobek
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 147L
1,427 Elo+
Solo
Ullr
Ullr
Sirspooon
Ullr
Level 63
God Stats
31W - 20L
1,655 SR
Queue Stats
572W - 321L
1,698 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,561 Elo+

VS

Team Averages
Level 68
1,371 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CreepersReapers
Sobek
Level 82
God Stats
10W - 11L
1,500 SR
Queue Stats
38W - 33L
1,431 Elo+
Party 3
Cupid
Cupid
DeltaGray
Cupid
Level 42
God Stats
0W - 1L
1,148 SR
Queue Stats
34W - 32L
1,534 Elo+
Party 2
Awilix
Awilix
StormSnyper
Awilix
Level 56
God Stats
1W - 2L
1,182 SR
Queue Stats
37W - 31L
1,537 Elo+
Party 2
King Arthur
King Arthur
refilibustero
King Arthur
Level 16
God Stats
9W - 7L
1,527 SR
Queue Stats
18W - 12L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
8 / 0 / 3
7,376
738
5,449
4,817
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
 
Nike
11
8 / 2 / 4
6,997
700
6,856
7,971
4,944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
11
4 / 0 / 7
6,711
671
5,344
5,025
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
8
0 / 2 / 9
5,517
552
2,256
8,558
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
11
5 / 0 / 4
6,475
648
6,079
4,731
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 6 / 1
5,070
507
3,758
5,569
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 5 / 0
4,394
439
1,705
8,949
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
DeltaGray
Cupid
7
1 / 4 / 0
4,579
458
5,022
6,470
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Awilix
8
2 / 5 / 1
5,549
555
3,557
8,173
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
refilibustero
King Arthur
8
0 / 5 / 0
4,849
485
2,117
6,554
3,039
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
4
4
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
0
3
9.5
W
Nike
 
Nike
8
2
4
5
L
Nu Wa
 
Nu Wa
0
6
1
0.08
L
1
5
0
0.2
L
Cupid
DeltaGray
Cupid
1
4
0
0.25
W
Hou Yi
4
0
7
7.5
W
Sobek
0
2
9
2.25
W
Ullr
5
0
4
7
L
Awilix
2
5
1
0.5
L
King Arthur
refilibustero
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
16,159
31,102
Taken
35,715
15,339
Mitigated
10,716
13,463
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,449
1,697
0
2,679
4,817
1,496
2,532
864
3,829
0
47,092
W
Nike
 
Nike
6,856
1,255
0
2,275
7,971
4,944
32
966
6,915
2,631
24,187
L
Nu Wa
 
Nu Wa
3,758
780
0
505
5,569
1,027
0
522
4,967
26,524
0
L
1,705
114
0
2,386
8,949
3,840
0
798
7,978
5,432
0
L
Cupid
DeltaGray
Cupid
5,022
2,838
257
2,187
6,470
1,020
0
1,145
5,280
0
22,025
W
Hou Yi
5,344
2,028
0
1,914
5,025
1,278
1,022
756
4,171
0
29,138
W
Sobek
2,256
664
0
4,519
8,558
6,314
201
1,042
7,434
10,830
0
W
Ullr
6,079
3,087
0
2,076
4,731
1,307
381
1,319
3,290
0
36,320
L
Awilix
3,557
1,188
0
2,008
8,173
1,790
0
130
7,957
0
21,007
L
King Arthur
refilibustero
King Arthur
2,117
410
0
800
6,554
3,039
36
293
5,932
0
20,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
24,441
318
Minions Killed
208
0
Camps Cleared
0
983,018
Distance Traveled
880,633
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,376
738
95
10
0
191,812
1
W
Nike
6,997
700
63
6
0
213,153
0
L
Nu Wa
5,070
507
59
6
0
158,362
4
L
Sobek
4,394
439
6
1
0
144,807
1
L
Cupid
4,579
458
41
4
0
167,295
3
W
Hou Yi
6,711
671
68
7
0
215,757
6
W
Sobek
5,517
552
14
1
0
193,740
4
W
Ullr
6,475
648
78
8
0
168,556
2
L
Awilix
5,549
555
48
5
0
219,651
1
L
King Arthur
4,849
485
54
5
0
190,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role