Player Matchup

Ymir
Ymir
ChiefKhalid
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,756 Elo+
Party 1
Cernunnos
Cernunnos
Donlbrahim
Cernunnos
Level 13
God Stats
11W - 13L
1,591 SR
Queue Stats
157W - 156L
1,548 Elo+
Party 1
Da Ji
Da Ji
HaweGame
Da Ji
Level 100
God Stats
8W - 9L
1,582 SR
Queue Stats
538W - 499L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
rainb0wpanda593
Nu Wa
Level 16
God Stats
0W - 3L
1,260 SR
Queue Stats
12W - 11L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
shareCoconut
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,624 Elo+

VS

Team Averages
Level 14
1,526 SR
1,603 Elo+
Nemesis
Nemesis
Kiora667
Nemesis
Level 15
God Stats
3W - 4L
1,261 SR
Queue Stats
45W - 44L
1,436 Elo+
Solo
Bellona
Bellona
OnlyNxxbInSmite
Bellona
Level 6
God Stats
2W - 0L
1,813 SR
Queue Stats
8W - 1L
1,899 Elo+
Solo
The Morrigan
The Morrigan
Torb_is_Thick
The Morrigan
Level 24
God Stats
13W - 16L
1,398 SR
Queue Stats
63W - 84L
1,403 Elo+
Solo
Ullr
Ullr
imallnewtothis
Ullr
Level 18
God Stats
6W - 1L
1,786 SR
Queue Stats
21W - 3L
1,789 Elo+
Solo
Kukulkan
Kukulkan
superLI204
Kukulkan
Level 7
God Stats
2W - 2L
1,373 SR
Queue Stats
10W - 11L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,367
446
1,464
15,178
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Donlbrahim
Cernunnos
13
3 / 5 / 1
8,549
407
2,417
11,830
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
HaweGame
Da Ji
19
13 / 6 / 1
11,426
544
14,361
18,208
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 3
9,607
457
9,184
12,371
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
shareCoconut
Sun Wukong
16
1 / 4 / 2
9,884
471
6,107
17,984
13,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiora667
Nemesis
16
0 / 8 / 1
10,335
492
3,106
18,078
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 0 / 6
12,862
612
14,999
15,741
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Torb_is_Thick
The Morrigan
14
1 / 2 / 3
9,547
455
2,578
5,283
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
18 / 2 / 4
15,475
737
27,191
14,215
6,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
superLI204
Kukulkan
15
0 / 6 / 6
9,626
458
5,152
7,434
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
18
Kills
26
26
Deaths
18
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Cernunnos
Donlbrahim
Cernunnos
3
5
1
0.7
L
Da Ji
HaweGame
Da Ji
13
6
1
2.25
W
Nemesis
Kiora667
Nemesis
0
8
1
0.06
W
7
0
6
10
W
The Morrigan
Torb_is_Thick
The Morrigan
1
2
3
1.25
W
18
2
4
10
L
0
8
3
0.19
L
Sun Wukong
shareCoconut
Sun Wukong
1
4
2
0.5
W
Kukulkan
superLI204
Kukulkan
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
53,026
75,571
Taken
60,751
41,681
Mitigated
32,703
12,921
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,464
242
0
1,917
15,178
14,536
68
1,719
12,559
43,257
0
L
Cernunnos
Donlbrahim
Cernunnos
2,417
685
0
3,142
11,830
3,019
255
1,799
9,766
0
42,167
L
Da Ji
HaweGame
Da Ji
14,361
4,584
0
1,105
18,208
7,772
33
610
17,029
0
85,661
W
Nemesis
Kiora667
Nemesis
3,106
1,900
0
5,552
18,078
7,884
2,130
1,980
16,098
0
67,142
W
14,999
5,047
0
2,764
15,741
14,990
486
1,470
14,271
0
81,485
W
The Morrigan
Torb_is_Thick
The Morrigan
2,578
278
0
0
5,283
1,330
370
2,213
3,001
38,131
247
W
27,191
14,165
0
9,880
14,215
6,566
2,328
2,798
11,417
0
154,407
L
9,184
434
44
899
12,371
3,065
351
1,072
10,819
67,960
0
L
Sun Wukong
shareCoconut
Sun Wukong
6,107
1,311
0
5,814
17,984
13,289
72
1,669
15,386
0
64,088
W
Kukulkan
superLI204
Kukulkan
5,152
294
0
652
7,434
1,933
288
2,535
4,899
36,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
57,845
519
Minions Killed
652
0
Camps Cleared
0
1,840,334
Distance Traveled
2,041,207
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,367
446
77
4
0
387,498
10
L
Cernunnos
8,549
407
75
4
0
359,471
0
L
Da Ji
11,426
544
127
6
0
424,776
4
W
Nemesis
10,335
492
110
5
0
347,958
0
W
Bellona
12,862
612
129
6
0
424,289
0
W
The Morrigan
9,547
455
88
4
0
387,405
0
W
Ullr
15,475
737
252
12
0
463,897
2
L
Nu Wa
9,607
457
115
5
0
340,781
7
L
Sun Wukong
9,884
471
125
6
0
327,808
8
W
Kukulkan
9,626
458
73
3
0
417,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role