Player Matchup

Bacchus
Bacchus
AxeΙ
Bacchus
Level 108
God Stats
1W - 0L
1,438 SR
Queue Stats
11W - 1L
1,852 Elo+
Party 1
Medusa
Medusa
Sulmedis
Medusa
Level 128
God Stats
1W - 1L
1,479 SR
Queue Stats
6W - 8L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
yanarossy
Ah Puch
Level 160
God Stats
6W - 1L
1,319 SR
Queue Stats
51W - 29L
1,699 Elo+
Party 1
Team Averages
Level 132
1,412 SR
1,702 Elo+

VS

Team Averages
Level 125
1,553 SR
1,613 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
COOLIRAJ
King Arthur
Level 154
God Stats
19W - 23L
1,547 SR
Queue Stats
150W - 130L
1,612 Elo+
Solo
Merlin
Merlin
Joshfernidaz
Merlin
Level 159
God Stats
4W - 7L
1,613 SR
Queue Stats
233W - 209L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AxeΙ
Bacchus
14
5 / 4 / 10
10,633
818
11,453
14,465
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sulmedis
Medusa
14
6 / 4 / 7
10,253
789
18,609
11,530
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
yanarossy
Ah Puch
13
4 / 2 / 7
9,356
720
10,097
10,135
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 5 / 7
8,229
633
6,820
11,185
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
COOLIRAJ
King Arthur
11
2 / 5 / 3
8,296
638
8,298
22,464
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
8 / 5 / 2
10,038
772
13,346
10,607
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
10
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
7
0.7
W
Bacchus
AxeΙ
Bacchus
5
4
10
2.5
L
King Arthur
COOLIRAJ
King Arthur
2
5
3
0.7
L
Merlin
8
5
2
1.8
W
Medusa
Sulmedis
Medusa
6
4
7
2.38
W
Ah Puch
yanarossy
Ah Puch
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,159
Damage
28,464
36,130
Taken
44,256
27,054
Mitigated
23,744
10,994
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,820
2,330
0
2,988
11,185
3,514
0
4,979
6,206
0
19,666
W
Bacchus
AxeΙ
Bacchus
11,453
1,676
0
3,455
14,465
18,400
0
3,896
9,675
22,649
0
L
King Arthur
COOLIRAJ
King Arthur
8,298
1,524
0
6,099
22,464
16,393
0
9,177
13,287
0
18,022
L
Merlin
13,346
684
159
2,031
10,607
3,837
0
7,567
3,040
38,861
0
W
Medusa
Sulmedis
Medusa
18,609
10,470
0
1,251
11,530
4,500
2,069
4,517
6,166
0
52,773
W
Ah Puch
yanarossy
Ah Puch
10,097
528
0
6,288
10,135
4,154
179
4,645
4,969
35,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
26,563
151
Minions Killed
151
8
Camps Cleared
4
724,317
Distance Traveled
688,509
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,229
633
49
4
0
232,808
8
W
Bacchus
10,633
818
23
2
1
234,858
2
L
King Arthur
8,296
638
21
2
1
233,063
3
L
Merlin
10,038
772
81
6
3
222,638
1
W
Medusa
10,253
789
68
5
4
244,075
4
W
Ah Puch
9,356
720
60
5
3
245,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role