Player Matchup

Zeus
Zeus
IVIedeiros
Zeus
Level 143
God Stats
3W - 1L
1,860 SR
Queue Stats
237W - 223L
1,679 Elo+
Party 1
Rama
Rama
TecitoConPan
Rama
Level 48
God Stats
3W - 4L
1,535 SR
Queue Stats
137W - 102L
1,484 Elo+
Solo
Jormungandr
Jormungandr
XxFastAcexX
Jormungandr
Level 43
God Stats
2W - 0L
1,712 SR
Queue Stats
92W - 72L
1,591 Elo+
Party 1
Osiris
Osiris
aka Icons
Osiris
Level 147
God Stats
3W - 5L
1,655 SR
Queue Stats
221W - 197L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
imZombieXD
Cthulhu
Level 107
God Stats
8W - 3L
1,602 SR
Queue Stats
78W - 73L
1,564 Elo+
Party 1
Team Averages
Level 98
1,673 SR
1,588 Elo+

VS

Team Averages
Level 56
1,433 SR
1,433 Elo+
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EliGe_LX
Nu Wa
Level 49
God Stats
4W - 9L
1,416 SR
Queue Stats
305W - 342L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
Kr1stalliks
Cernunnos
Level 69
God Stats
16W - 20L
1,331 SR
Queue Stats
304W - 347L
1,405 Elo+
Party 2
Fenrir
Fenrir
Mnxa336
Fenrir
Level 29
God Stats
11W - 17L
1,416 SR
Queue Stats
164W - 217L
1,433 Elo+
Party 2
Terra
Terra
TWS_Nicolas
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 8
6,784
678
7,160
4,298
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 8
5,056
506
3,897
4,425
1,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
XxFastAcexX
Jormungandr
10
2 / 2 / 2
6,245
625
3,379
7,430
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
aka Icons
Osiris
12
10 / 0 / 4
7,084
708
5,846
5,595
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
imZombieXD
Cthulhu
8
3 / 1 / 5
5,472
547
4,504
6,849
2,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
3 / 3 / 0
5,828
583
5,812
6,005
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
EliGe_LX
Nu Wa
7
0 / 8 / 4
4,619
462
3,248
6,854
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kr1stalliks
Cernunnos
8
1 / 3 / 1
4,761
476
4,197
6,309
1,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Mnxa336
Fenrir
9
1 / 3 / 1
5,493
549
1,645
5,804
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 2
5,109
511
1,390
9,744
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
6
6
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
0
1
L
Nu Wa
EliGe_LX
Nu Wa
0
8
4
0.25
W
6
2
8
5
L
Cernunnos
Kr1stalliks
Cernunnos
1
3
1
0.5
L
Fenrir
Mnxa336
Fenrir
1
3
1
0.5
L
1
4
2
0.5
W
0
1
8
4
W
Jormungandr
XxFastAcexX
Jormungandr
2
2
2
1.5
W
Osiris
aka Icons
Osiris
10
0
4
12
W
Cthulhu
imZombieXD
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
16,292
28,597
Taken
34,716
14,356
Mitigated
15,099
7,891
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,812
2,807
0
1,543
6,005
3,616
0
3,965
2,040
0
25,522
L
Nu Wa
EliGe_LX
Nu Wa
3,248
314
0
490
6,854
1,547
0
2,623
4,231
15,435
0
W
7,160
1,266
0
1,291
4,298
1,216
282
886
3,305
38,008
0
L
Cernunnos
Kr1stalliks
Cernunnos
4,197
2,177
321
1,317
6,309
1,982
0
3,330
2,979
0
26,011
L
Fenrir
Mnxa336
Fenrir
1,645
383
0
0
5,804
1,811
0
466
5,338
0
28,309
L
1,390
438
114
2,220
9,744
6,143
0
4,659
5,085
10,013
0
W
3,897
2,532
0
1,003
4,425
1,071
78
476
3,939
0
25,988
W
Jormungandr
XxFastAcexX
Jormungandr
3,379
1,247
0
620
7,430
6,282
17
292
7,048
24,363
0
W
Osiris
aka Icons
Osiris
5,846
2,657
0
2,422
5,595
2,906
340
1,335
4,074
0
41,923
W
Cthulhu
imZombieXD
Cthulhu
4,504
953
493
2,062
6,849
2,881
0
1,418
5,311
13,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
25,810
295
Minions Killed
215
0
Camps Cleared
0
995,890
Distance Traveled
868,062
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,828
583
53
5
0
161,225
3
L
Nu Wa
4,619
462
28
3
0
159,338
0
W
Zeus
6,784
678
71
7
0
178,086
0
L
Cernunnos
4,761
476
63
6
0
165,704
0
L
Fenrir
5,493
549
63
6
0
193,202
1
L
Terra
5,109
511
8
1
0
188,593
2
W
Rama
5,056
506
54
5
0
182,229
3
W
Jormungandr
6,245
625
66
7
0
196,234
0
W
Osiris
7,084
708
80
8
0
226,767
0
W
Cthulhu
5,472
547
24
2
0
212,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role