Player Matchup

Sol
Sol
ArcagelVoid
Sol
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
104W - 110L
1,384 Elo+
Solo
Cerberus
Cerberus
Crawler125
Cerberus
Level 9
God Stats
1W - 3L
1,396 SR
Queue Stats
33W - 38L
1,424 Elo+
Party 2
Bellona
Bellona
Mxtumbu
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,307 Elo+
Party 3
Izanami
Izanami
MzHeavenly
Izanami
Level 4
God Stats
0W - 6L
1,162 SR
Queue Stats
15W - 27L
1,111 Elo+
Party 2
Serqet
Serqet
Reiku22
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,239 Elo+
Party 3
Team Averages
Level 25
1,364 SR
1,293 Elo+

VS

Team Averages
Level 22
1,625 SR
1,413 Elo+
Jormungandr
Jormungandr
Mirrorss
Jormungandr
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 8L
1,423 Elo+
Party 1
Khepri
Khepri
Sandmann472
Khepri
Level 41
God Stats
6W - 1L
1,753 SR
Queue Stats
22W - 22L
1,370 Elo+
Party 1
Bakasura
Bakasura
druidbros
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,417 Elo+
Solo
Ullr
Ullr
matutaka
Ullr
Level 28
God Stats
17W - 8L
1,606 SR
Queue Stats
18W - 17L
1,383 Elo+
Party 1
Raijin
Raijin
xOKiRaOx
Raijin
Level 17
God Stats
4W - 3L
1,526 SR
Queue Stats
27W - 25L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 10 / 2
12,945
539
22,971
19,427
5,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Crawler125
Cerberus
15
0 / 8 / 6
9,760
407
9,601
22,580
13,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Mxtumbu
Bellona
16
0 / 7 / 6
10,250
427
6,374
14,416
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
MzHeavenly
Izanami
13
0 / 7 / 1
8,410
350
1,993
10,253
3,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Serqet
Reiku22
Serqet
19
6 / 7 / 1
11,956
498
10,221
17,824
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mirrorss
Jormungandr
16
3 / 2 / 15
11,903
496
8,801
15,006
18,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
15
1 / 2 / 14
11,408
475
5,710
13,868
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
druidbros
Bakasura
20
18 / 4 / 10
15,557
648
22,692
22,429
10,115
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
19
9 / 2 / 9
13,057
544
15,746
14,974
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
xOKiRaOx
Raijin
18
7 / 6 / 11
12,733
531
11,202
14,511
6,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
16
Kills
38
39
Deaths
16
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
10
10
2
1.1
L
Cerberus
Crawler125
Cerberus
0
8
6
0.38
W
Jormungandr
Mirrorss
Jormungandr
3
2
15
5.25
L
Bellona
Mxtumbu
Bellona
0
7
6
0.43
L
Izanami
MzHeavenly
Izanami
0
7
1
0.07
L
Serqet
Reiku22
Serqet
6
7
1
0.93
W
Khepri
1
2
14
4
W
Bakasura
druidbros
Bakasura
18
4
10
5.75
W
Ullr
9
2
9
6.75
W
Raijin
xOKiRaOx
Raijin
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
64,151
84,500
Taken
80,788
43,643
Mitigated
58,822
15,619
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,971
3,642
147
6,244
19,427
5,195
0
8,139
10,798
65,877
0
L
Cerberus
Crawler125
Cerberus
9,601
762
0
4,974
22,580
13,701
153
5,650
16,791
53,839
0
W
Jormungandr
Mirrorss
Jormungandr
8,801
1,729
0
1,084
15,006
18,287
947
6,887
7,804
46,155
0
L
Bellona
Mxtumbu
Bellona
6,374
935
0
437
14,416
12,944
2,403
5,452
8,089
10,973
31,675
L
Izanami
MzHeavenly
Izanami
1,993
1,113
263
225
10,253
3,008
939
2,947
7,256
0
29,668
L
Serqet
Reiku22
Serqet
10,221
3,883
0
3,329
17,824
8,795
0
3,525
13,789
0
84,410
W
Khepri
5,710
971
0
2,483
13,868
17,269
399
7,511
5,933
14,209
0
W
Bakasura
druidbros
Bakasura
22,692
17,033
0
7,104
22,429
10,115
4,054
7,065
14,133
0
101,353
W
Ullr
15,746
8,800
0
7,150
14,974
7,141
5,932
6,067
8,907
0
130,857
W
Raijin
xOKiRaOx
Raijin
11,202
1,290
0
2,515
14,511
6,010
1,544
6,769
7,371
73,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
64,658
461
Minions Killed
558
0
Camps Cleared
0
2,051,844
Distance Traveled
2,311,077
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,945
539
80
3
0
412,672
7
L
Cerberus
9,760
407
100
4
0
389,061
0
W
Jormungandr
11,903
496
72
3
0
450,623
3
L
Bellona
10,250
427
92
4
0
464,214
5
L
Izanami
8,410
350
58
2
0
298,337
1
L
Serqet
11,956
498
131
5
0
487,560
0
W
Khepri
11,408
475
16
1
0
460,697
5
W
Bakasura
15,557
648
170
7
0
528,634
1
W
Ullr
13,057
544
184
8
0
482,628
0
W
Raijin
12,733
531
116
5
0
388,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role