Player Matchup

Zeus
Zeus
GermineitorGM
Zeus
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
209W - 184L
1,475 Elo+
Solo
Charybdis
Charybdis
Royals_Boy3
Charybdis
Level 29
God Stats
12W - 16L
1,527 SR
Queue Stats
59W - 73L
1,436 Elo+
Solo
Pele
Pele
SOPHER95
Pele
Level 20
God Stats
28W - 38L
1,308 SR
Queue Stats
75W - 94L
1,297 Elo+
Solo
Cthulhu
Cthulhu
TheOldOne95
Cthulhu
Level 17
God Stats
22W - 33L
1,397 SR
Queue Stats
31W - 37L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
The_BFG26
Sun Wukong
Level 26
God Stats
4W - 3L
1,386 SR
Queue Stats
85W - 126L
1,206 Elo+
Solo
Team Averages
Level 24
1,424 SR
1,368 Elo+

VS

Team Averages
Level 10
1,485 SR
1,306 Elo+
Tiamat
Tiamat
DC_ANGRY_OREO
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
921 Elo+
Solo
Thor
Thor
Randybobandy24
Thor
Level 7
God Stats
3W - 9L
1,371 SR
Queue Stats
62W - 90L
1,242 Elo+
Solo
Loki
Loki
ScreamingLlama15
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
WackPack
Kumbhakarna
Level 29
God Stats
7W - 14L
1,554 SR
Queue Stats
126W - 143L
1,491 Elo+
Solo
Hera
Hera
dominiquemarie5
Hera
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 0 / 6
12,387
1,239
21,399
2,825
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Royals_Boy3
Charybdis
18
9 / 0 / 17
10,955
1,096
16,812
6,229
2,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
3 / 0 / 18
9,810
981
9,309
4,890
1,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TheOldOne95
Cthulhu
18
5 / 0 / 21
11,113
1,111
12,415
6,234
2,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
The_BFG26
Sun Wukong
17
1 / 1 / 21
9,767
977
11,672
10,584
7,198
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,212
821
4,128
12,400
4,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 0
7,740
774
2,175
6,817
2,732
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 15 / 0
8,024
802
3,944
20,605
7,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
WackPack
Kumbhakarna
14
1 / 3 / 0
9,014
901
7,687
25,945
20,320
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 11 / 1
8,739
874
8,569
13,264
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
2
40
Kills
1
1
Deaths
40
83
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
22
0
6
25
L
0
6
0
0
W
Charybdis
Royals_Boy3
Charybdis
9
0
17
17.5
W
Pele
3
0
18
12
L
0
15
0
0
W
Cthulhu
TheOldOne95
Cthulhu
5
0
21
15.5
W
Sun Wukong
The_BFG26
Sun Wukong
1
1
21
11.5
L
Kumbhakarna
WackPack
Kumbhakarna
1
3
0
0.33
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,607
Damage
26,503
30,762
Taken
79,031
14,572
Mitigated
39,348
1,821
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
1,233
147
2,003
12,400
4,237
0
4,795
7,477
17,847
0
W
21,399
2,399
0
932
2,825
950
0
1,858
861
38,326
0
L
2,175
713
0
0
6,817
2,732
0
3,928
2,721
0
7,272
W
Charybdis
Royals_Boy3
Charybdis
16,812
9,612
0
0
6,229
2,207
0
4,667
1,359
0
36,599
W
Pele
9,309
1,722
0
27
4,890
1,673
0
2,508
2,324
0
24,209
L
3,944
1,664
0
70
20,605
7,208
0
8,291
12,037
0
12,142
W
Cthulhu
TheOldOne95
Cthulhu
12,415
632
506
0
6,234
2,544
0
4,080
2,009
41,431
0
W
Sun Wukong
The_BFG26
Sun Wukong
11,672
4,275
0
356
10,584
7,198
0
6,778
3,680
159
15,670
L
Kumbhakarna
WackPack
Kumbhakarna
7,687
756
1,353
3,343
25,945
20,320
0
10,797
14,830
22,910
0
L
8,569
1,872
0
80
13,264
4,851
0
5,206
7,993
31,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,032
Gold Earned
41,729
221
Minions Killed
133
12
Camps Cleared
3
974,863
Distance Traveled
689,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,212
821
34
3
1
114,605
0
W
Zeus
12,387
1,239
52
5
0
170,473
0
L
Thor
7,740
774
11
1
0
52,259
0
W
Charybdis
10,955
1,096
49
5
0
178,299
0
W
Pele
9,810
981
42
4
3
215,159
0
L
Loki
8,024
802
9
1
1
181,490
0
W
Cthulhu
11,113
1,111
71
7
9
228,050
0
W
Sun Wukong
9,767
977
7
1
0
182,882
1
L
Kumbhakarna
9,014
901
29
3
1
173,132
0
L
Hera
8,739
874
50
5
0
167,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role