Player Matchup

Cernunnos
Cernunnos
ChojaxDE
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,544 Elo+
Solo
Cerberus
Cerberus
DarkAngel24
Cerberus
Level 18
God Stats
44W - 30L
1,498 SR
Queue Stats
80W - 83L
1,394 Elo+
Party 1
Thoth
Thoth
Darzez
Thoth
Level 23
God Stats
11W - 13L
1,360 SR
Queue Stats
105W - 87L
1,476 Elo+
Party 1
Awilix
Awilix
Grujson
Awilix
Level 8
God Stats
15W - 7L
1,593 SR
Queue Stats
127W - 116L
1,537 Elo+
Solo
Sol
Sol
Nixymo
Sol
Level 24
God Stats
25W - 28L
1,499 SR
Queue Stats
97W - 116L
1,464 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,483 Elo+

VS

Team Averages
Level 14
1,530 SR
1,424 Elo+
Erlang Shen
Erlang Shen
DaMlinki
Erlang Shen
Level 15
God Stats
10W - 3L
1,828 SR
Queue Stats
35W - 30L
1,515 Elo+
Solo
Nemesis
Nemesis
Kireos01
Nemesis
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 2
Fenrir
Fenrir
SilverBullet19
Fenrir
Level 26
God Stats
5W - 8L
1,538 SR
Queue Stats
104W - 100L
1,559 Elo+
Solo
Arachne
Arachne
Xecutionery
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,295 Elo+
Party 2
Ra
Ra
killaenis01
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChojaxDE
Cernunnos
17
8 / 2 / 12
10,692
1,069
14,193
5,729
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DarkAngel24
Cerberus
18
5 / 3 / 22
10,652
1,065
9,694
14,438
17,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Darzez
Thoth
18
6 / 2 / 17
11,173
1,117
14,613
7,129
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Grujson
Awilix
18
9 / 3 / 17
11,298
1,130
14,595
10,639
5,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Nixymo
Sol
17
4 / 0 / 13
10,251
1,025
10,611
8,421
3,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaMlinki
Erlang Shen
16
1 / 6 / 7
9,376
938
10,758
15,528
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kireos01
Nemesis
16
0 / 9 / 8
9,598
960
5,303
16,858
5,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 2
11,385
1,139
10,382
10,562
6,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Xecutionery
Arachne
16
1 / 6 / 6
9,252
925
8,236
15,093
5,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 11 / 5
9,248
925
7,886
13,974
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
32
Kills
10
10
Deaths
33
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChojaxDE
Cernunnos
8
2
12
7
L
Erlang Shen
DaMlinki
Erlang Shen
1
6
7
0.75
W
Cerberus
DarkAngel24
Cerberus
5
3
22
5.33
W
Thoth
Darzez
Thoth
6
2
17
7.25
W
Awilix
Grujson
Awilix
9
3
17
5.83
L
Nemesis
Kireos01
Nemesis
0
9
8
0.44
W
Sol
Nixymo
Sol
4
0
13
10.5
L
8
1
2
9
L
Arachne
Xecutionery
Arachne
1
6
6
0.67
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,706
Damage
42,565
46,356
Taken
72,015
32,920
Mitigated
30,407
8,125
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChojaxDE
Cernunnos
14,193
7,515
0
757
5,729
2,917
0
442
5,287
0
33,330
L
Erlang Shen
DaMlinki
Erlang Shen
10,758
5,465
0
1,607
15,528
8,693
0
6,652
8,689
0
24,200
W
Cerberus
DarkAngel24
Cerberus
9,694
305
0
2,790
14,438
17,802
0
1,771
12,667
18,214
0
W
Thoth
Darzez
Thoth
14,613
785
0
135
7,129
3,291
0
1,473
5,656
44,671
0
W
Awilix
Grujson
Awilix
14,595
7,430
0
1,244
10,639
5,333
0
865
9,774
0
27,049
L
Nemesis
Kireos01
Nemesis
5,303
1,689
0
1,582
16,858
5,757
0
8,905
7,875
0
31,596
W
Sol
Nixymo
Sol
10,611
3,055
0
3,199
8,421
3,577
0
3,335
5,086
30,763
0
L
10,382
2,979
0
827
10,562
6,236
0
3,941
6,354
0
17,831
L
Arachne
Xecutionery
Arachne
8,236
5,532
0
1,232
15,093
5,654
0
5,977
9,018
0
20,595
L
7,886
388
916
372
13,974
4,067
0
8,556
5,161
39,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
48,859
227
Minions Killed
188
7
Camps Cleared
9
914,790
Distance Traveled
967,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,692
1,069
41
4
2
169,779
0
L
Erlang Shen
9,376
938
27
3
3
219,894
3
W
Cerberus
10,652
1,065
34
3
0
186,694
1
W
Thoth
11,173
1,117
73
7
0
189,749
0
W
Awilix
11,298
1,130
18
2
4
196,663
2
L
Nemesis
9,598
960
76
8
2
176,918
0
W
Sol
10,251
1,025
61
6
1
171,905
0
L
Fenrir
11,385
1,139
19
2
0
210,453
0
L
Arachne
9,252
925
16
2
3
190,063
0
L
Ra
9,248
925
50
5
1
170,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role