Player Matchup

Hou Yi
Hou Yi
BlackKlipsch
Hou Yi
Level 10
God Stats
3W - 1L
1,660 SR
Queue Stats
11W - 10L
1,343 Elo+
Solo
Athena
Athena
DJ_ROXY_CROYDON
Athena
Level 14
God Stats
8W - 2L
1,725 SR
Queue Stats
44W - 43L
1,324 Elo+
Solo
Bellona
Bellona
FREDDY P MF
Bellona
Level 29
God Stats
34W - 27L
1,482 SR
Queue Stats
232W - 211L
1,480 Elo+
Solo
Merlin
Merlin
H4ck789
Merlin
Level 15
God Stats
2W - 5L
1,384 SR
Queue Stats
7W - 20L
1,213 Elo+
Solo
Nemesis
Nemesis
Jefe-Uchiha
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,009 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,274 Elo+

VS

Team Averages
Level 10
1,458 SR
1,367 Elo+
Artemis
Artemis
ANswifty
Artemis
Level 10
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 13L
1,378 Elo+
Solo
Osiris
Osiris
AlphaWolfScar
Osiris
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
CaHc1236
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
DaleAfonso11
Merlin
Level 7
God Stats
6W - 8L
1,054 SR
Queue Stats
26W - 32L
1,083 Elo+
Party 1
Bacchus
Bacchus
Moonstruck_SC
Bacchus
Level 6
God Stats
3W - 9L
1,527 SR
Queue Stats
33W - 37L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
12 / 1 / 13
13,646
593
22,184
15,972
7,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 14
11,577
503
8,268
13,901
15,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FREDDY P MF
Bellona
20
11 / 0 / 4
12,874
560
13,197
12,663
13,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
H4ck789
Merlin
17
4 / 2 / 8
11,757
511
10,210
12,087
4,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Jefe-Uchiha
Nemesis
11
0 / 14 / 2
8,531
371
2,826
13,806
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANswifty
Artemis
14
4 / 13 / 5
9,788
426
15,764
21,469
6,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 8 / 4
10,872
473
9,347
22,729
23,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
CaHc1236
Thanatos
6
0 / 2 / 2
6,834
297
219
2,284
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 4 / 2
9,277
403
2,426
10,390
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
13
1 / 5 / 2
8,865
385
7,807
16,725
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
32
Kills
16
18
Deaths
32
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
ANswifty
Artemis
4
13
5
0.5
L
11
8
4
1.63
W
Hou Yi
12
1
13
18.5
L
Thanatos
CaHc1236
Thanatos
0
2
2
0.5
W
5
1
14
12
L
Merlin
0
4
2
0.25
W
Bellona
FREDDY P MF
Bellona
11
0
4
13
W
Merlin
H4ck789
Merlin
4
2
8
4
W
Nemesis
Jefe-Uchiha
Nemesis
0
14
2
0.07
L
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,685
Damage
35,563
68,429
Taken
73,597
46,724
Mitigated
57,589
21,306
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ANswifty
Artemis
15,764
9,023
0
5,097
21,469
6,587
1,215
4,419
17,050
0
48,244
L
9,347
3,620
0
0
22,729
23,960
1,703
8,278
14,451
0
51,701
W
Hou Yi
22,184
10,173
0
6,090
15,972
7,296
7,995
1,757
14,215
0
114,705
L
Thanatos
CaHc1236
Thanatos
219
0
0
516
2,284
654
0
0
2,284
0
3,880
W
8,268
1,080
183
4,218
13,901
15,592
834
3,757
10,144
41,943
0
L
Merlin
2,426
523
169
2,066
10,390
6,863
2,182
2,200
8,190
36,236
0
W
Bellona
FREDDY P MF
Bellona
13,197
5,019
0
5,610
12,663
13,172
3,147
2,418
10,245
7,075
77,986
W
Merlin
H4ck789
Merlin
10,210
1,275
552
4,449
12,087
4,660
737
2,101
9,986
69,590
0
W
Nemesis
Jefe-Uchiha
Nemesis
2,826
991
0
204
13,806
6,004
339
200
13,606
0
17,633
L
Bacchus
7,807
689
431
1,414
16,725
19,525
450
5,268
11,457
27,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
45,636
514
Minions Killed
278
0
Camps Cleared
0
1,868,769
Distance Traveled
1,529,850
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,788
426
70
3
0
340,192
0
L
Osiris
10,872
473
77
3
0
380,097
0
W
Hou Yi
13,646
593
159
7
0
387,992
2
L
Thanatos
6,834
297
10
0
0
55,034
2
W
Athena
11,577
503
72
3
0
381,885
0
L
Merlin
9,277
403
78
3
0
324,318
1
W
Bellona
12,874
560
156
7
0
431,536
2
W
Merlin
11,757
511
96
4
0
390,603
1
W
Nemesis
8,531
371
31
1
0
276,753
1
L
Bacchus
8,865
385
43
2
0
430,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role